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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Aug 2006
Posts: 30
Downloads: 55
Uploads: 0
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Thanks. Apologies for the frustrated post, I'll read through the linked post about sobers' megamod and the various parts, hopefully that will help. I also read the Wolves of steel thread last night which gives another option.
It looks like I may need to just man-up and embrace real navigation, judging by most user's mod lists! Also sorry if my post came across as a critique of any of the modders's work, this is definitely not what I'm frustrated at, it is just simply knowing where to start from the large amount of material that is difficult. |
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#2 | |
Ace of the Deep
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I haven't played the game for a while now, but if I remember correctly all you need is to do two things: not load the Real Navigation mod part and to disable real nav patch with generic patcher. |
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#3 |
Watch
![]() Join Date: Aug 2006
Posts: 30
Downloads: 55
Uploads: 0
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Thanks,
I believe, if my understanding is right, if it doesn't 'grey out' in JGSME it can be unselected as a MOD without affecting anything? Or I could of course not load it in the first place! Thanks for highlighting the two parts for me, much appreciated. I may give it a go, it depends how much time I end up spending trying to find where I am! |
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#4 |
Swabbie
![]() Join Date: Jul 2008
Posts: 9
Downloads: 189
Uploads: 0
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in a patcher to disable option Real nav menu.txt entries . After disable the mod TDW NewUi. Uncomment the line in the file menu.txt 820,821,822,824,2273
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#5 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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You are correct.
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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