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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Helmsman
![]() Join Date: Oct 2012
Location: Istanbul, Turkey
Posts: 102
Downloads: 48
Uploads: 0
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![]() Quote:
Well, you may only avoid ASDIC detection if you are surfaced. That’s why Kriegsmarine encourages Surface Attacks during night and or bad visibility
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"Though I'm past 240 meters, I'm feeling very still and I think my u-boot knows which way to go ..." |
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#2 |
Canadian Wolf
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Nice
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#3 |
Chief of the Boat
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Congratulations but no pictures
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#4 |
Chief
![]() Join Date: Mar 2010
Posts: 327
Downloads: 33
Uploads: 0
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Where did you get the extra torpedo from
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#5 |
Chief of the Boat
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Well spotted...probably a typo.
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#6 |
Engineer
![]() Join Date: Mar 2009
Location: Fulton Missouri
Posts: 205
Downloads: 904
Uploads: 0
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First things first.
I go to 40m for this reason. To me, the most exciting thing about the game is not being the hunter; it's being the hunted. When I do combat, I do it in real time. I like having depth charges dropped around me. Being in the sub and hearing the explosions is what I like best. Trying to get away is nerve-wracking and fun. I have my sub set on silent running and I like to hear my sonar man whisper that a warship is moving closer at medium speed and at close range. Trying to listen and make a decision on which way to turn to avoid being hit is just fun. As for the six torpedoes, I'm now trying the mod MEG, and the Type IID has six.
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COYW !!! |
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#7 |
Samurai Navy
![]() Join Date: Feb 2014
Location: Italy
Posts: 554
Downloads: 82
Uploads: 2
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