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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
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Glad you like the changes. I probably will be adding mouse control for the switches, levers etc soon, the idea of a nuclear submarine with DCS-style clickable controls is very appealing
![]() Maybe the depth gauges should be labelled better, they both display your depth but are on different scales. The top one shows 0-40m while the bottom one shows 0-400m - basically the top one allows you to more accurately measure and control your depth while near the surface. |
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#2 |
Airplane Nerd
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It's been a while since I checked in with this project.
Coming along nicely! I like it. ![]()
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#3 |
Swabbie
![]() Join Date: Jan 2002
Posts: 12
Downloads: 250
Uploads: 0
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Thank for the response, I see the scale now
Will you be adding SLBM,s ? Really looking forward to the next vesrion |
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#4 |
Still crazy as ever!
Join Date: Jan 2008
Location: A little south of sanity
Posts: 3,378
Downloads: 180
Uploads: 1
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This is great stuff! The new panels, fire defense and sound effects take this to another level!!
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Hanging on in quiet desperation is the English way... |
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#5 |
Swabbie
![]() Join Date: Apr 2008
Posts: 8
Downloads: 10
Uploads: 0
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I've really enjoyed this sim over the past couple of weeks, it's the kind of thing I grew up playing in the 80s/90s.
My only question being is there a way to repair items like the diesel generators without having them blow up and kill the guy trying to fix them? The torp fuel tanks do this as well although I can live without those. |
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#6 |
Gefallen Engel U-666
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Welcome back to the surface after 6 years: Thetube!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#7 | ||
Planesman
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![]() Quote:
Quote:
The torp fuel tanks explode if there is a major HTP leak, which is accelerated if the ventilation system in the tank fails. If you order a damage assessment you'll see the status of the ventilation system and the HTP tank - if the HTP tank is damaged, especially more than 50%, it's very risky to attempt repairs. If the HTP tank itself is not damaged there is no immediate risk of explosion and it's safe to attempt repairs (but if the ventilation system is not working, the HTP tank will take slowly damage and eventually fail). The whole system definitely still needs tweaking balancing, some things happen way too quickly and others happen too slowly. I'm also considering giving more warning before things explode... maybe the object starts flashing and the crewman tries to run away, or something like that. At the moment it's a bit too easy to lose valuable crewmen to seemingly random explosions. |
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#8 |
Swabbie
![]() Join Date: Apr 2008
Posts: 8
Downloads: 10
Uploads: 0
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The diesel generators also explode (whether running or not) if you are repairing them and the damage percentage gets to about 64 (counting down from 100). Unfortunately this kills the guys repairing them!
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#9 |
Planesman
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New version released: Version 0.20
Link: http://goo.gl/1PzpZK Changelog:
Enjoy! If there are any ship classes, cities or countries you want added to the game, don't hesitate to ask! It's quick and easy to add them. |
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#10 |
Still crazy as ever!
Join Date: Jan 2008
Location: A little south of sanity
Posts: 3,378
Downloads: 180
Uploads: 1
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Hi geoff, the latest update is awesome! I don't know if I've just missed it but is there any bilge pump facility to pump out flood water yet? What do you think would be a suitable max depth for the pumps to work before the outside water pressure is too great for the pumps to get water out of the boat? I'm thinking maybe 50 - 60 metres, this way there can be a race against time to get the water out before the weight drags you too deep.
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Hanging on in quiet desperation is the English way... |
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