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#2 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
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Ok, well I have fixed the FFG AI Helo loadout so that it properly shows 2 MK 50 and 1 Penguin for ASuW, and I have given the helo 8 Hellfire's for the Strike loadout that are also capable of being fired against surface ships and surfaced subs, just like the player Hellfire.
Also, I have made a minor edit in the helo doctrine to be absolutely sure that dipping sonar contacts are always dropped properly by the helo when the dip is over. I am thinking of releasing this right away, since the dipping issue could be considered a "cheat". Any more bugs??? ![]()
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