SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-11-14, 01:30 PM   #1
PotatoMan
Watch
 
Join Date: Nov 2013
Location: Canada
Posts: 24
Downloads: 49
Uploads: 0
Default

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

Accurate German Flags
MightyFine Less Annoying Footsteps 1.0
DynEnv v2.9 - 1. Main Mod
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_jimimadrids_map_tools
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
Church's Compass Dials Mod v2.2 - Option Three
gap - HD 1 deg Scope Bearing v 1.0
IO_StrategicMap_7_4_2_for_TDWv742
IO_MapCourseLine_normal pencil_mod
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally Tutorial - All v0.2(for OHIIv1.3)
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
OPEN HORIZONS II v2.4
smaller flags for Warships 1_0b
Cerberus62 Corrected Depth Charge Projector 1.0
Critical hits 1.1 Torpedos
Small_trees_SH5_V1
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
sobers multi color mod V5
SH5_7A_Conning_Fix
DynEnv v2.9 - 12. Sounds
PotatoMan is offline   Reply With Quote
Old 02-11-14, 03:02 PM   #2
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,609
Downloads: 1133
Uploads: 0


Default

Move these to position 2 and 3

SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch


Use the JSGME Management Profiler to do this.

If you need instructions how to do this let me know.

I will be back shortly with instructions how to set up TDW's Option File Editor.
THEBERBSTER is offline   Reply With Quote
Old 02-11-14, 04:06 PM   #3
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,609
Downloads: 1133
Uploads: 0


Default

How I Installed TDW’s Option File Editor Viewer

This is how I installed it with the mod “Enabled”

TDW’s File Option Editor is inside your 7_4_2 base mod.

Right click the mouse on 7_4_2 and “Open”

Open “Data”

Open “Application”

Open “OptionFileEditorViewer”

Open the “Application” “OptionsFileEditorViewer”

Open “File”

Click on “Set path to menu.txt”

Click on “menu” (This should be the last file)

Open “File”

Click on “Set SH5 install path”

Find your main “Silent Hunter 5” Folder and save it here.

Enter “Ok”

Go to “File”

Select the first “Open”

This will show the .py “TheDarkWraithUserOptions”

Double click on it and this will open up the “Editor”

You should now see a row of “Option Tabs”

Make your changes. (These changes should made in the bunker)

To “Save” your changes.

Go to “File”

Select “Save”

“Ok”

Except all prompts.

The first time you “Save” You may be taken to the “Menu” py files. If this is the case you select the last py file “TheDarkWraithUserOptions”. Click on it and select “Save”. You will get a “Save” confirmation.


The recommended instructions way to do it is with the mod disabled.

It is recommended that this is done in “JSGME” with the mod disabled.

You right click and “Explore”

This takes you directly to the “Application” “OptionsFileEditorViewer”

Then follow the above instructions.

If I make changes when the mod is “Enabled” I always reset “Set path to menu.txt”
THEBERBSTER is offline   Reply With Quote
Old 02-11-14, 04:21 PM   #4
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,609
Downloads: 1133
Uploads: 0


Default

"Real Nav" is the 13th Tab that you need to check.

I cannot see any reason why you are getting the Real Nav problem.

We will have to see if Raven has any ideas.

If you want to enable "Decks Awash" Recommended. You need to make changes both in the O.F.E.V. and also in the G.F.P.
THEBERBSTER is offline   Reply With Quote
Old 02-12-14, 05:53 PM   #5
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,609
Downloads: 1133
Uploads: 0


Default

When you selected the first mission “Coastal Waters” the default is “Medium” but if you changed it to “Realism” this would then take away some of the basic settings.

“Game Play” options would automatically show 100%.

If you then go and change some of the selections to lower the percentage this would show as your “Custom” selection and your new chosen percentage level.

You then “Apply Changes” to save your changes and then when you start the game you would find that your “Custom” selection has not been activated. This has not been kept because of the original “Realism” setting and sets your "Game Play" back to 100%.

To get around this problem you need to select your “Mission” from the “Flotilla Leader” then press the “Esc” key and then “Save Game” Then go to “Options” in the main menu and in “Game Play” make your “Custom” selection again. Go to the “Main Menu” and select “Load Game” When the game loads you can now select your “Torpedoe Load” etc; and any other allowed changes.

Go to the “Flotilla Leader” and start your mission. Your “Custom” changes are now active. However the fact that “realism” is still active from your original selection will still have an influence on your game play.
THEBERBSTER is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:28 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.