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Old 01-27-14, 09:43 PM   #1
waffle
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Thanks guys for the advice, im not gonna lie though I probably wont mess with multiple installs for other mods, I already feel over my head in trying to figure out what mods I want to run with.

Right now my list is

RFB 2.0
RFB april patch
RSRDC RFB v575
RSRDC v5xx patch 1
maxoptics 4 for RFB 2.0
and SAP 0.5 stock-RFB-RSRDC

So far I am still unsure about maxoptics and SAP. First I feel that maxoptics might be slightly unrealistic based on my readings in the RFB thread. Also I have found more then one mod that deals with boat/ship physics. A physics mod is deffinitly a high priority for me as I have read that in stock the accelerations are pretty silly. Anyone have other physics mod recomendations, or is SAP a definite one to go for?

So much info to process for a total noob like me. The community here is awesome though! I have already learned much about the sim, and about the reality as well.


edit: added a few more mods...I think im finally good...the OCD...it kills

Nav map makeover 2.1
sub class info
EAX sound

Last edited by waffle; 01-27-14 at 10:20 PM.
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Old 01-28-14, 09:35 AM   #2
waffle
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The mods I have feel good so far... I have been doing some of the trainings and learning more about the TDC and whatnot. But I do want an environment mod as I have seen youtube videos that look much prettier then what I am seeing. It looks like Environment 5.0 might be a good one to go for. But, here is my question. Will a graphics mod effect enemy detection? I have been reading that some mods that work with the environment can mess with that.
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Old 01-30-14, 11:49 PM   #3
Armistead
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Most super mods include one of the graphic mods, although they may tweak it some, for instance TMO uses Env 5, with a lil tweaking. Modders will tweak sensors to the env based on how they think the AI should respond. If you use a different env you probably won't notice much difference in the AI, because technically they're all fairly close, but you may notice some small changes in AI behavior.
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