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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 | |
Ace of the Deep
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/goes to a corner and cries |
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#47 |
XO
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Location: oslo,Norway
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Mental breakdown is underestimated. Ppl seem to view it as something negative???
Anyway this list is not big: but it doesnt work: Das Boot Departure Theme SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch sobers multi color mod V5 Real Environment - Revision_3 sobers base sky mechanics V1 Water reflections intensity varied by available sunlight by TheDarkWraith sobers water splash anim SH5 sobers see thru wake fix sobers best ever fog V22 SH5 sobers better terrain v4 SH5 SH5_7A_Conning_Fix Fuel Gauge WoGaDi_SteelViking's Interior Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) FXU_0_0_22_Ship zon files SH5_Starshells_patch MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible MCCD_1.04_GER AI_sub_crew_1_0_2_TheDarkWraith NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_4_2_Real_Navigation NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha IRAI_0_0_39_ByTheDarkWraith TDW FX Fix for Sobers chimney smoke OPEN HORIZONS II_full v2.2 just removed sobers gameloading tips and it still didn t work.. If I remove TDW FX Fix for Sobers chimney smoke or OPEN HORIZONS II_full v2.2 or AI_sub_crew_1_0_2_TheDarkWraith or this group MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible MCCD_1.04_GER or ofc SH5_Starshells_patch it works. Trallalaa thx for the test mod Rongel ![]() Is it the mods? the mods and jsgme? It always works with no mods..thats for the time being the only solid fact in this madness Edit:full list now works with starshell patch, but I removed ai subcrew and tdw chimney fix. Before that it was CTD.Just saying again it was only Silentotto starts. Last edited by Husksubsky; 11-15-13 at 12:52 AM. |
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#48 |
XO
![]() Join Date: May 2008
Location: oslo,Norway
Posts: 424
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I tested the mission(tried even at TC 32 till I died and no CTD
![]() I saw a flare each time I hit is that right? I tried again and surfaced. I saw one white , then a red flare was shot up when the boat explodad..I m happy with that ![]() Last edited by Husksubsky; 11-15-13 at 02:40 AM. |
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#49 | |
Grey Wolf
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![]() Destroyers and some merchants fire starshells if they spot you or a torpedo or an explosion. Red distress flare is fired when a certain damage zone has been damaged/destroyed. You should have seen several white flares, when the destroyers start to fire them, probably around 5-10 flares together. |
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#50 | |
XO
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![]() I only saw one starshell. I kept staring at the sky while they hammered me with shells. All times one white starshell..and the red distress flare.Might it be me using Real Environment?does particles or objects need to be 100 percent?I think I put most graphics stuff like couple of notches down Wasn t there something in IRAI ..39 :"I want to see the starshells" and an instruction. I never did anything with those files Fx 22 it was: HTML Code:
; Edited by TheDarkWraith for FX_Update_0_0_22 ; Edited on 8/5/2013 @ 1830 To add the Starshell shooting gun to a ship (class) do the following. You will have to do this to every ship (class) you want this added to. It will appear on every ship spawned from that class. The Starshell gun has 60 rounds of Starshells, each lasting 1 minute in duration in the sky when launched. TheDarkWraith First disable the 'FX_Update_x_x_x_ByTheDarkWraith' mod via JSGME. Next navigate to \Ubisoft\Silent Hunter 5\MODS\FX_Update_x_x_x_ByTheDarkWraith\data\Sea and open up the folder of the ship you want to add the Starshell gun to. In that folder will be a file called xxx.eqp (where xxx=the class of the ship). This is the ship's equipment list. I'll use the NLL (large merchant) as an example. Opening up the NLL.eqp file in notepad gives us: [Equipment 1] NodeName=M01 LinkName=NULL StartDate=19380101 EndDate=19400131 [Equipment 2] NodeName=M01 LinkName=4.5In_Mk9_US StartDate=19400201 EndDate=19451231 [Equipment 3] NodeName=M02 LinkName=NULL StartDate=19380101 EndDate=19400131 [Equipment 4] NodeName=M02 LinkName=4.5In_Mk9_US StartDate=19400201 EndDate=19451231 [Equipment 5] NodeName=A01 LinkName=NULL StartDate=19380101 EndDate=19400131 [Equipment 6] NodeName=A01 LinkName=20mm_single_Oerlikon StartDate=19400201 EndDate=19451231 [Equipment 7] NodeName=A02 LinkName=NULL StartDate=19380101 EndDate=19400131 [Equipment 8] NodeName=A02 LinkName=20mm_single_Oerlikon StartDate=19400201 EndDate=19451231 [Equipment 9] NodeName=A03 LinkName=NULL StartDate=19380101 EndDate=19410531 [Equipment 10] NodeName=A03 LinkName=20mm_single_Oerlikon StartDate=19410601 EndDate=19451231 [Equipment 11] NodeName=A04 LinkName=NULL StartDate=19380101 EndDate=19410531 [Equipment 12] NodeName=A04 LinkName=20mm_single_Oerlikon StartDate=19410601 EndDate=19451231 [Equipment 13] NodeName=A05 LinkName=NULL StartDate=19380101 EndDate=19410531 [Equipment 14] NodeName=A05 LinkName=20mm_single_Oerlikon StartDate=19410601 EndDate=19451231 [Equipment 15] NodeName=A06 LinkName=NULL StartDate=19380101 EndDate=19410531 [Equipment 16] NodeName=A06 LinkName=20mm_single_Oerlikon StartDate=19410601 EndDate=19451231 [Equipment 17] NodeName=A07 LinkName=NULL StartDate=19380101 EndDate=19410531 [Equipment 18] NodeName=A07 LinkName=20mm_single_Oerlikon StartDate=19410601 EndDate=19451231 [Equipment 19] NodeName=A08 LinkName=NULL StartDate=19380101 EndDate=19410531 [Equipment 20] NodeName=A08 LinkName=20mm_single_Oerlikon StartDate=19410601 EndDate=19451231 [Equipment 21] NodeName=L01 LinkName=reflector_base StartDate=19380101 EndDate=19451231 [Equipment 22] NodeName=L02 LinkName=reflector_base StartDate=19380101 EndDate=19451231 ;SH5 FX Update [Equipment 23] NodeName=M90 LinkName=NULL StartDate=19380101 EndDate=19451231 ;SH5 FX Update [Equipment 24] NodeName=M91 LinkName=NULL StartDate=19380101 EndDate=19451231 ;SH5 FX Update [Equipment 25] NodeName=M92 LinkName=NULL StartDate=19380101 EndDate=19451231 ;SH5 FX Update ;below reserved for AI torps [Equipment 26] NodeName=M93 LinkName=NULL StartDate=19380101 EndDate=19451231 ... What we are looking for are the ';SH5 FX Update' entries. They will be NodeNames 90-93. Now Nodes 90-92 are for the PA announcements and horns/whistles and Starshell gun. NodeName 93 is reserved for my upcoming AI torps mod. Now to get the Starshell gun we have to add the new equipment to the .eqp file. For the Starshell gun it's '5InchStarShellGun'.. Let's say we add this as our new equipment for NodeName 90. It would then look like: ;SH5 FX Update [Equipment 23] NodeName=M90 LinkName=5InchStarShellGun StartDate=19380101 EndDate=19451231 Save the file and close it. Enable the mod via JSGME and enjoy the new ship's Starshell lobbing gun. This will be present on any large merchant the game spawns. Last edited by Husksubsky; 11-15-13 at 04:40 AM. |
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#51 |
Grey Wolf
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Yep, you don't need to edit the equipment files, they are all right. It sounds to me that the destroyers weren't firing starshells, only the one merchant in your test.
You could check your IRAI settings (data/scripts/AI/ship-weapons.aix), it should look something like this: Code:
################################################################################################### # # Ship weapons: # strategy ShipFire(Ship) { precond { Ship:ContactPresenceIs(PRESENCE_SENSORS, 0) or (Ship:ContactPresenceIs(PRESENCE_LOOSING, 0) and Ship:GetContactLostTime() <= 360.0) } strategies { DC, Cannons, CannonsAtSubmerged, #CheckStarshellEnable, ShipFireStarShells, ShipFireStarShellsDistance } } strategy DC(Ship) { precond { Ship:ContactIs(SUBMARINE) or (Ship:ContactIs(UNITUNKNOWN) and Ship:GetContactDepth() <= -4.0) #SUBISSUBMERGEDDEPTH } strategies { DCRacks, HHogs, DCThrower } } strategy DCRacks(Ship) { precond { Ship:CanFireDCRacks() and Ship:GetContactDepth() <= -4.0 and Ship:GetCurrentSpeed() >= 2 #SUBISSUBMERGEDDEPTH } action { Ship:FireDCRacks(); } } strategy HHogs(Ship) { precond { Ship:CanFireHHogs() } action { Ship:FireHHogs(); } } strategy DCThrower(Ship) { precond { Ship:CanFireDCThrowers() } action { Ship:FireDCThrowers(); } } strategy Cannons(Ship) { precond { Ship:CanFireCannons() } action { Ship:FireCannons(); } } strategy CannonsAtSubmerged(Ship) { precond { (Ship:ContactPresenceIs(PRESENCE_LOOKOUT, 0) or Ship:ContactPresenceIs(PRESENCE_SONAR, 0)) and (Ship:ContactIs(SUBMARINE) or Ship:ContactIs(UNITUNKNOWN)) and Ship:GetContactDepth() <= 0.0 and Ship:GetContactDepth() >= -20.0 and Ship:GetContactRelDist() <= 8000 } action { Ship:FireCannons(); } } #strategy CheckStarshellEnable(Ship) #{ # precond # { # (Ship:ContactPresenceIs(PRESENCE_SENSORS, 0) or Ship:ContactPresenceIs(PRESENCE_LOOSING, 0)) and Ship:GetContactRelDist() <= 10000 # } # action # { # Ship:EnableStarshells(); # } #} strategy ShipFireStarShells(Ship) { precond { Ship:CanFireStarShells() and Ship:GetContactRelDist() <= 10000 } action { Ship:FireStarShells(); } } strategy ShipFireStarShellsDistance(Ship) { precond { Ship:GetContactRelDist() <= 10000 } action { Ship:FireStarShells(); #Ship:ShipWaitAction(10) Ship:TimeEventHappen(5); } } |
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#52 | |
Navy Seal
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#53 |
XO
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Heres mine is ok no?
HTML Code:
# Edited by TheDarkWraith for IRAI_0_0_39 # Edited on 1/20/2013 @ 1700 # Copyright notice: # The code changes made to this file are the intellectual property of TheDarkWraith and may not be used, modified, or duplicated in whole, # or in part, without the express written permission of TheDarkWraith. The code changes made to this file may not be used in any commercial # application of any form without the express written permission of TheDarkWraith. ################################################################################################### # # Ship weapons: # strategy ShipFire(Ship) { precond { Ship:ContactPresenceIs(PRESENCE_SENSORS, 0) or (Ship:ContactPresenceIs(PRESENCE_LOOSING, 0) and Ship:GetContactLostTime() <= 360.0) } strategies { DC, Cannons, CannonsAtSubmerged, #CheckStarshellEnable, ShipFireStarShells, ShipFireStarShellsDistance } } strategy DC(Ship) { precond { Ship:ContactIs(SUBMARINE) or (Ship:ContactIs(UNITUNKNOWN) and Ship:GetContactDepth() <= -4.0) #SUBISSUBMERGEDDEPTH } strategies { DCRacks, HHogs, DCThrower } } strategy DCRacks(Ship) { precond { Ship:CanFireDCRacks() and Ship:GetContactDepth() <= -4.0 and Ship:GetCurrentSpeed() >= 2 #SUBISSUBMERGEDDEPTH } action { Ship:FireDCRacks(); } } strategy HHogs(Ship) { precond { Ship:CanFireHHogs() } action { Ship:FireHHogs(); } } strategy DCThrower(Ship) { precond { Ship:CanFireDCThrowers() } action { Ship:FireDCThrowers(); } } strategy Cannons(Ship) { precond { Ship:CanFireCannons() } action { Ship:FireCannons(); } } strategy CannonsAtSubmerged(Ship) { precond { (Ship:ContactPresenceIs(PRESENCE_LOOKOUT, 0) or Ship:ContactPresenceIs(PRESENCE_SONAR, 0)) and (Ship:ContactIs(SUBMARINE) or Ship:ContactIs(UNITUNKNOWN)) and Ship:GetContactDepth() <= 0.0 and Ship:GetContactDepth() >= -20.0 and Ship:GetContactRelDist() <= 8000 } action { Ship:FireCannons(); } } #strategy CheckStarshellEnable(Ship) #{ # precond # { # (Ship:ContactPresenceIs(PRESENCE_SENSORS, 0) or Ship:ContactPresenceIs(PRESENCE_LOOSING, 0)) and Ship:GetContactRelDist() <= 10000 # } # action # { # Ship:EnableStarshells(); # } #} strategy ShipFireStarShells(Ship) { precond { Ship:CanFireStarShells() and Ship:GetContactRelDist() <= 10000 } action { Ship:FireStarShells(); } } strategy ShipFireStarShellsDistance(Ship) { precond { Ship:GetContactRelDist() <= 10000 } action { Ship:FireStarShells(); #Ship:ShipWaitAction(10) Ship:TimeEventHappen(5); } This is third attempt no idea why some stuff turn blue |
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#54 |
Grey Wolf
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Looks ok (except the blue text!) so everything should be allright. Sometimes destroyers fire several shells, sometimes less. In the test mission I get about 8 starshells when I stay submerged and just fire couple of torpedoes to the ship docked in front of me. So the destroyers can't see me, they just search for me.
There is basicly three things that make starshells work: 1. IRAI with starshell commands, it gives the order to ships to fire starshells 2. a weapon that can fire starshells. In stock game destroyers have starshell-ammo in their guns, so unless some mod changes this, destroyers can fire starshells. 3. starshell materials and particles in a dat file, this is also comes with the stock game, except that they make the game lag really bad. |
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#55 |
XO
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Ok I see. I can try again and stay submerged, but I tried 5 times and only saw one. I put that on hold until I hear what others get. BTW the text only turned blue here in the message. File look normal
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#56 |
XO
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My list use zones.cfg from RSD. I can t make anything out of it
HTML Code:
; Edited by TheDarkWraith for FX_Update_0_0_22 ; Edited on 8/5/2013 @ 1830 ; Further edited by vdr1981 for "R.S.D.-Reworked Submarine Damage v5.4" on oct 17 2013. , (UBoat Items -only) ;This file contains the damages zones list and their properties to be considered ;in damage sistem. The file structure is quite simple and contains one main section ; [Zones List] ; inside this section each zone is enumerated at the proper location, which is an ; index. Note that the index where the zone appears doesn't count for damage system ; it only provides the unicity of the zone (is an INDEX). Therefore, one must be ; carefull to provide the right index one by one until the last one. ; For each zone appearing in the [Zones List] section there will be a special ; section containing its values for parameters ; The effects to be played at the zone location depending on the aquired damage ; level are enumerated in [Zones List] section as a key "Effecti", where i is the ; index of the effect in list. This key contains the name of the effect and the ; amount of the damage (in percents) the effect starts from, separated by a coma ; Ex: ; Effect1=BAZA_FX_FocFum_mic, 0 ; Effect2=#Catastrofic_explosion, 100 ; ; It'a advisible to edit the values for parameters using the Zones Properties ; Editor. Note that the Editor doesn't provide the feature to add/delete a zone ; from [Zones List], therefore before edit the parameter for a new zone, one must ; manually add it in [Zones List] section then start the Zones Properties Editor. [Zones List] ;Under water 0=Keel 1=Rudders 2=Propellers 3=URadar 4=UAntenae 5=EngineRoom 6=FuelBunkers 7=AmmoBunkersAbove 8=UZO 9=CargoFuel 10=CargoMerchandise 11=Command deck 12=Funnels 13=WeaponsHeavy 14=Antennae 15=Mast 16=ASWweapon 17=Load 18=Pipe 19=NavDeck 20=boat 21=DieselEngine1 22=ElectricEngine1 23=ForeBattery 24=Quarters1 25=Quarters2 26=PeriscopeAttack 27=PeriscopeObservation 28=Snorkel 29=DieselEngineRoom 30=ElectricEngineRoom 31=TowerWatch 32=CommandRoom 33=BowPlanes 34=TorpidoTubes 35=Ice 36=TorpedoRoomFront 37=TorpedoRoomStern 38=FlotabilityGeneric 39=FireSmall 40=FireMedium 41=WeaponsLight 42=CommunicationsRoom 43=DeckGun 44=Flak 45=FireBig 46=FloodFrontb 47=FloodBackf 48=FloodFrontf 49=Hidrophone 50=LRRadio 51=Sonar 52=Radar 53=Pumps 54=FuelTanks 55=DieselEngine2 56=ElectricEngine2 57=Compresor 58=BowTorpedoTubes 59=AftBattery 60=SternPlanes 61=SternTorpedoTubes 62=DGun 63=ExternalStorage 64=FlakGun1 65=blabla 66=FlakGun3 67=URudders1 68=UPropellers1 69=EngineRoomB 70=FuelBunkersB 71=AmmoBunker 72=UPropellers2 73=URudders2 74=ShipBubbles 75=F_WingsBack 76=PlaneSmoke 77=F_PlaneEngine 78=F_PlaneFuelBunker 79=F_WingsFront 80=PlaneFire 81=Platform 82=KeelB 83=Cargo1 84=Cargo2 85=Floodf 86=Floodb 87=FireBigga 88=FloodBackb 89=MB_WingsFront 90=MB_WingsBack 91=PlaneRudder 92=PlanePropeller 93=MB_PlaneEngine 94=MB_PlanePropeller 95=LB_WingsFront 96=LB_WingsBack 97=LB_PlaneEngine 98=LB_PlaneFuelBunker 99=HB_WingsFront 100=HB_WingsBack 101=HB_PlaneEngine 102=HB_PlanePropeller 103=Test 104=OilLeak 105=CargoTest 106=AmmoBunkerA 107=AmmoBunkANels 108=AmmoBunkFNels 109=FlotabilityUpper 110=FloodTower 111=FlotabilityShow 112=FlotabilityGenB 113=KeelBB 114=FloodfB 115=FloodbB 116=FlakXXI 117=PumpsXXI 118=RudderXXI 119=UPropellersXXI1 120=UPropellersXXI2 121=SternPlanesXXI 122=FlakGunXXI 123=FuelTanksII 124=RudderII 125=UPropellersII1 126=UPropellersII2 127=SternPlanesII 128=SternTorpedoTubes2 129=SternTorpedoTubes3 130=SternTorpedoTubes4 131=BowTorpedoTubes2 132=BowTorpedoTubes3 133=BowTorpedoTubes4 134=BowTorpedoTubes5 135=BowTorpedoTubes6 136=FlotabilityFisher 137=Troops 138=UBold 139=UHydrophReceivers 140=URWR 141=UActiveSonar 142=SnorkelXXI 143=UBoldXXI 144=UBoldII 145=CreepEngine1 146=CreepEngine2 147=UNibelung 148=AmmoTorp 149=AftBatteryIX 150=CargoLST 151=PlaneDebris 152=FlakGun4 153=NKeel 154=NFlotMain 155=NFlotShow 156=NFlotUpper 157=NEngineRoom 158=NFuelBunker 159=NFloodF 160=NFloodB 161=NEKeel 162=NEEngineRoom 163=NEFlotMain 164=NEFlotShow 165=NEFlotUpper 166=NEFuelBunker 167=NEFloodF 168=NEFloodB 169=FlakGun2 170=NCargoFuel 171=NCargoFuSide 172=HLoad 173=NSKeel 174=NSFlotMain 175=NSFlotShow 176=NSFlotUpper 177=NSFuelBunker 178=ULongAntenae 179=HangarDeck 180=CLoad 181=NSFlotEmpty 182=SmokeLarge 183=NFlotEmpty 184=NTFlotEmpty 185=BBAmmoBunkerA 186=BBAmmoBunkersAbove 187=BBAmmoBunkers 188=BBFuelBunkers 189=BBEngineRoom 190=BBFlotEmpty 191=ExtCargoFuel 192=AttackCenter 193=SampanMast 194=SampanFlotability 195=SonarHeadPort 196=SonarHeadStb 197=HydrophoneSensor 198=FltDeckGunStern 199=FltTorpRmFront 200=FltTorpRmStern 201=FltEngineRoom 202=FltComRoom 203=FlakFore 204=UbtTorpRmFront 205=UbtTorpRmStern 206=UbtEngineRoom 207=UbtComRoom 208=UbtRadioRoom 209=UKDBReceivers 210=BowPlanesPort 211=New_FX_Zone1 212=CmdRoomNP 213=TrpRoomFrNP 214=QuartersNP 215=EngineRoomNP 216=DistressFlareWarship 217=DistressFlareMerchant 218=SmokeSmall 219=SmokeMedium 220=SmokeLarge 221=Mine 222=None ;**************** FX Update improved zones 223=NFlotCapsize 224=NFlotFlood ;**************** gap external cargo zones 225=ExtCargoExplA 226=ExtCargoExplB 227=ExtCargoFlamA 228=ExtCargoFlamB 229=ExtCargoFuelA 230=ExtCargoFuelB 231=ExtCargoGenA 232=ExtCargoGenB 233=ExtCargoVehicA 234=ExtCargoVehicB ;**************** tdw/gap radio equipment zones 235=RadioRoom 236=RadioTransmitAntenna 237=RadioReceiverAntenna ;*****************R.S.D. zones/vdr1981 238=RSDBowPlanes 239=RSDUKDB 240=RSDRudder1 241=RSDRudder2 242=RSDShaft1 243=RSDShaft2 244=RSDAftPlanes 245=RSDAftQuarters ;******************************************************* ;NEW SMALL MERCHANT ;******************************************************* [NSKeel] Category=Keel Multiplier=5.0 Flotability=25.0 HitPoints=120 Destructible=No Armor Level=20 Critic Flotation=0.75 Critical=Yes Critical Chance=1.0 FloodingTime=1800 CargoType=None Crash Depth=15 [NSFlotMain] Multiplier=1.0 Flotability=13.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.15 Critical=No FloodingTime=600 CargoType=Custom Crash Depth=12 [NSFlotEmpty] Multiplier=1.0 Flotability=17.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.15 Critical=No FloodingTime=900 CargoType=None Crash Depth=12 [NSFlotShow] Multiplier=1.0 Flotability=11 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.15 Critical=No FloodingTime=450 CargoType=None Crash Depth=12 [NSFlotUpper] Multiplier=1.0 Flotability=10.00 HitPoints=20 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No FloodingTime=225 CargoType=None Crash Depth=0.5 [NSFuelBunker] Category=Fuel Bunkers Multiplier=5.0 Flotability=10 HitPoints=150 Destructible=No Armor Level=20 Critic Flotation=0.15 Critical=Yes Critical Chance=0.05 FloodingTime=1800 CargoType=Fuel Crash Depth=15 ;******************************************************* ;NEW ESCORT ;******************************************************* [NEEngineRoom] Category=Engines Room Multiplier=5.0 Flotability=8.0 HitPoints=150 Destructible=No Effect1=Oil_spot, 100 Armor Level=10 Critic Flotation=0.27 Critical=Yes Critical Chance=0.05 FloodingTime=900 CargoType=None Crash Depth=25 [NEKeel] Category=Keel Multiplier=5.0 Flotability=25.0 HitPoints=150 Destructible=No Armor Level=30 Critic Flotation=0.75 Critical=Yes Critical Chance=0.05 FloodingTime=1800 CargoType=None Crash Depth=30 [NEFlotMain] Multiplier=1.0 Flotability=13.0 HitPoints=125 Destructible=No Armor Level=10 Critic Flotation=0.32 Critical=No FloodingTime=1350 CargoType=None Crash Depth=30 [NEFlotShow] Multiplier=1.0 Flotability=9.0 HitPoints=125 Destructible=No Armor Level=10 Critic Flotation=0.32 Critical=No FloodingTime=900 CargoType=None Crash Depth=30 [NEFlotUpper] Multiplier=1.000000 Flotability=10.00 HitPoints=20 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No FloodingTime=450 CargoType=None Crash Depth=0 [NEFuelBunker] Category=Fuel Bunkers Multiplier=5.000000 Flotability=4.000000 HitPoints=250 Destructible=No Armor Level=30 Critic Flotation=0.2 Critical=Yes Critical Chance=0.05 FloodingTime=1800 CargoType=Fuel Crash Depth=30 [NEFloodF] Multiplier=1.000000 Flotability=35.000000 HitPoints=60 Destructible=No Armor Level=100 Critic Flotation=0.300000 Critical=No FloodingTime=450 CargoType=None Crash Depth=1 [NEFloodB] Multiplier=1.000000 Flotability=35.000000 HitPoints=60 Destructible=No Armor Level=100 Critic Flotation=0.300000 Critical=No FloodingTime=450 CargoType=None Crash Depth=1 ;******************************************************* ;NEW MERCHANT ;******************************************************* [NKeel] Category=Keel Multiplier=5.0 Flotability=20.0 HitPoints=120 Destructible=No Armor Level=30 Critic Flotation=0.75 Critical=Yes Critical Chance=0.05 FloodingTime=1800 CargoType=None Crash Depth=20 [NFlotMain] Multiplier=1.0 Flotability=13.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.36 Critical=No FloodingTime=1350 CargoType=Custom Crash Depth=15 [NFlotEmpty] Multiplier=1.0 Flotability=18.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.36 Critical=No FloodingTime=1800 CargoType=None Crash Depth=15 [NTFlotEmpty] Multiplier=1.0 Flotability=16.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.36 Critical=No FloodingTime=1500 CargoType=None Crash Depth=15 [NCargoFuel] Multiplier=1.0 Flotability=1.2 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.36 Critical=No Critical Chance=0.05 FloodingTime=1350 CargoType=Custom Crash Depth=15 [NCargoFuSide] Multiplier=1.0 Flotability=10.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.36 Critical=No Critical Chance=0.05 FloodingTime=1000 CargoType=Custom Crash Depth=15 [NFlotShow] Multiplier=1.0 Flotability=9 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.36 Critical=No FloodingTime=900 CargoType=None Crash Depth=15 [NFlotUpper] Multiplier=1.0 Flotability=10.0 HitPoints=20 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No FloodingTime=225 CargoType=None Crash Depth=0 [NEngineRoom] Category=Engines Room Multiplier=8.0 Flotability=10 HitPoints=100 Destructible=No Effect1=Oil_spot, 100 Armor Level=15 Critic Flotation=0.36 Critical=Yes Critical Chance=0.05 FloodingTime=1000 CargoType=None Crash Depth=15 [NFuelBunker] Category=Fuel Bunkers Multiplier=5.000000 Flotability=4.0 HitPoints=200 Destructible=No Armor Level=20 Critic Flotation=0.2 Critical=Yes Critical Chance=0.05 FloodingTime=1800 CargoType=Fuel Crash Depth=20 [NFloodF] Multiplier=1.000000 Flotability=40.000000 HitPoints=60 Destructible=No Armor Level=100 Critic Flotation=0.25 Critical=No FloodingTime=600 CargoType=None Crash Depth=5 [NFloodB] Multiplier=1.000000 Flotability=40.000000 HitPoints=60 Destructible=No Armor Level=100 Critic Flotation=0.25 Critical=No FloodingTime=600 CargoType=None Crash Depth=5 [NFlotCapsize] Multiplier=1.0 Flotability=6 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No FloodingTime=600 CargoType=None Crash Depth=0 [NFlotFlood] Multiplier=1.0 Flotability=4 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No FloodingTime=600 CargoType=None Crash Depth=0 ;******************************************************* ;BattleShips ;******************************************************* [KeelB] Category=Keel Multiplier=5.000000 Flotability=60.000000 HitPoints=120 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=Yes Critical Chance=0.05 FloodingTime=1200 CargoType=None [KeelBB] Category=Keel Multiplier=5.000000 Flotability=30.000000 HitPoints=120 Destructible=No Armor Level=30 Critic Flotation=0.99 Critical=Yes Critical Chance=0.05 FloodingTime=1200 CargoType=None [BBFlotEmpty] Multiplier=1.0 Flotability=15.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.30 Critical=No FloodingTime=600 CargoType=None Crash Depth=28 [EngineRoomB] Category=Engines Room Multiplier=5.000000 Flotability=25.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=50 Destructible=No Effect1=Oil_spot, 100 Critical=Yes Critical Chance=0.05 FloodingTime=1200 CargoType=None Crash Depth=30 [FuelBunkersB] Category=Fuel Bunkers Multiplier=5.0 Flotability=5.0 Critic Flotation=0.3 Armor Level=-1 HitPoints=100 Destructible=No Critical=Yes Critical Chance=0.05 FloodingTime=800.0 CargoType=Fuel [BBEngineRoom] Category=Engines Room Multiplier=5.0 Flotability=0.5 HitPoints=100 Destructible=No Effect1=Oil_spot, 100 Armor Level=-1 Critic Flotation=0.3 Critical=Yes Critical Chance=0.05 FloodingTime=1200 CargoType=None Crash Depth=30 [BBFuelBunkers] Category=Fuel Bunkers Multiplier=5.0 Flotability=2.0 Critic Flotation=0.3 Armor Level=-1 HitPoints=150 Destructible=No Critical=Yes Critical Chance=0.05 FloodingTime=800.0 CargoType=Fuel [AmmoBunker] Category=Fore Ammo Bunker Multiplier=5.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=50 Destructible=No Critical=Yes Critical Chance=0.05 FloodingTime=59.999996 CargoType=Ammo [BBAmmoBunkers] Category=Fore Ammo Bunker Multiplier=5.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=150 Destructible=No Critical=Yes Critical Chance=0.05 FloodingTime=59.999996 CargoType=Ammo [BBAmmoBunkerA] Category=Aft Ammo Bunker Multiplier=5.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=150 Destructible=No Critical=Yes Critical Chance=0.05 FloodingTime=59.999996 CargoType=Ammo [AmmoBunkerA] Category=Aft Ammo Bunker Multiplier=5.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=50 Destructible=No Critical=Yes Critical Chance=0.05 FloodingTime=59.999996 CargoType=Ammo [AmmoBunkFNels] Category=Fore Ammo Bunker Multiplier=5.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=150 Destructible=No Critical=Yes Critical Chance=0.05 FloodingTime=59.999996 CargoType=Ammo [AmmoBunkANels] Category=Aft Ammo Bunker Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=150 Destructible=No Critical=NO Critical Chance=0.05 FloodingTime=59.999996 CargoType=Ammo [AmmoBunkersAbove] Category=Fore Ammo Bunker Multiplier=1.000000 Flotability=0.000000 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No Critical Chance=0.05 Effect1=#dc_bubbles, 50 FloodingTime=59.999996 CargoType=Ammo [BBAmmoBunkersAbove] Category=Fore Ammo Bunker Multiplier=1.000000 Flotability=0.000000 HitPoints=80 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No Critical Chance=0.05 Effect1=#dc_bubbles, 50 FloodingTime=59.999996 CargoType=Ammo [AmmoTorp] Category=Fore Ammo Bunker Multiplier=1.000000 Flotability=0.000000 HitPoints=20 Destructible=Yes Armor Level=1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [FlotabilityGeneric] Multiplier=1.000000 Flotability=20.000000 HitPoints=5 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=600 CargoType=None [FlotabilityFisher] Multiplier=1.000000 Flotability=35.000000 HitPoints=10 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=600 CargoType=None Crash Depth=4 [SampanFlotability] Multiplier=1.000000 Flotability=13.000000 HitPoints=10 Destructible=No Armor Level=-1 Critic Flotation=0.20000 Critical=No FloodingTime=600 CargoType=None Crash Depth=4 [FlotabilityGenB] Multiplier=1.0 Flotability=10.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=600 CargoType=None Crash Depth=48 [FlotabilityShow] Multiplier=1.000000 Flotability=5.000000 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=600 CargoType=None Crash Depth=48 [FlotabilityUpper] Multiplier=1.000000 Flotability=3.500000 HitPoints=1 Destructible=No Armor Level=-1 Critic Flotation=0.01 Critical=No FloodingTime=60 CargoType=None Crash Depth=4 [FloodTower] Multiplier=1.0 Flotability=35.0 HitPoints=20 Destructible=No Armor Level=-1 Critic Flotation=0.99 Critical=No FloodingTime=300 CargoType=None Crash Depth=20 [FloodfB] Multiplier=1.000000 Flotability=10.000000 HitPoints=60 Destructible=No Armor Level=100 Critic Flotation=0.300000 Critical=No FloodingTime=450 CargoType=None Crash Depth=10 [FloodbB] Multiplier=1.000000 Flotability=10.000000 HitPoints=50 Destructible=No Armor Level=100 Critic Flotation=0.300000 Critical=No FloodingTime=450 CargoType=None Crash Depth=10 [Test] Multiplier=1.000000 Flotability=20.000000 HitPoints=5 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=600 CargoType=None [HangarDeck] Multiplier=1.000000 Flotability=30.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=1000 CargoType=None Crash Depth=5 ;**************************************************** ;CargoShips ;******************************************************* [Keel] Category=Keel Multiplier=5.000000 Flotability=50.000000 HitPoints=120 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=Yes Critical Chance=0.05 FloodingTime=1200 CargoType=None [EngineRoom] Category=Engines Room Multiplier=5.000000 Flotability=35.0 HitPoints=150 Destructible=No Effect1=Oil_spot, 100 Armor Level=-1 Critic Flotation=0.300000 Critical=Yes Critical Chance=0.05 FloodingTime=1200 CargoType=None Crash Depth=15 [FuelBunkers] Category=Fuel Bunkers Multiplier=5.000000 Flotability=10.000000 HitPoints=150 Destructible=No Armor Level=40 Critic Flotation=0.300000 Critical=Yes Critical Chance=0.05 FloodingTime=800 CargoType=Fuel [CargoMerchandise] Multiplier=1.000000 Flotability=20.000000 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=590 CargoType=None [Cargo1] Multiplier=1.000000 Flotability=20.000000 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=590 CargoType=None [Cargo2] Multiplier=1.000000 Flotability=20.000000 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=590 CargoType=None [CargoTest] Multiplier=1.000000 Flotability=100.000000 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=590 CargoType=None [Troops] Multiplier=1.000000 Flotability=10.000000 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=700 CargoType=None [CargoLST] Multiplier=1.000000 Flotability=30.000000 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=590 CargoType=None [Floodf] Multiplier=1.000000 Flotability=40.000000 HitPoints=60 Destructible=No Armor Level=100 Critic Flotation=0.300000 Critical=No FloodingTime=450 CargoType=None Crash Depth=5 [Floodb] Multiplier=1.000000 Flotability=40.000000 HitPoints=50 Destructible=No Armor Level=100 Critic Flotation=0.300000 Critical=No FloodingTime=450 CargoType=None Crash Depth=5 [CargoFuel] Multiplier=1.000000 Flotability=15.000000 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=1000 CargoType=Custom [ExtCargoFuel] Multiplier=1.0 Flotability=0.0 HitPoints=50 Destructible=YES Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=1000 CargoType=Fuel ;***************************************************** ;Common Items ;******************************************************* [FloodFrontf] Multiplier=1.000000 Flotability=35.000000 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=400 CargoType=None [FloodBackf] Multiplier=1.000000 Flotability=35.000000 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=400 CargoType=None [FloodFrontb] Multiplier=1.000000 Flotability=20.000000 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=800 CargoType=None [FloodBackb] Multiplier=1.000000 Flotability=20.000000 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=800 CargoType=None [Rudders] Category=Propulsion Multiplier=1.000000 Flotability=0.000000 HitPoints=10 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=Yes FloodingTime=60 CargoType=None [Propellers] Category=Propulsion Multiplier=1.000000 Flotability=0.000000 HitPoints=20 Destructible=Yes Armor Level=-1 Critic Flotation=0.300000 Critical=Yes FloodingTime=59.999996 CargoType=None [Command deck] Category=Command Deck Multiplier=1.000000 Flotability=0.000000 HitPoints=30 Destructible=Yes Effect1=BAZA_FX_Explozie_mica, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [Funnels] Multiplier=1.000000 Flotability=0.000000 HitPoints=15 Destructible=Yes Effect1=BAZA_FX_Explozie_mica, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [Antennae] Category=Radio Multiplier=1.000000 Flotability=0.000000 HitPoints=8 Destructible=Yes Effect1=BAZA_FX_baza_explozie, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [Mast] Multiplier=1.000000 Flotability=0.000000 HitPoints=8 Destructible=Yes Effect1=BAZA_FX_Splinter_fire, 100 Effect2=BAZA_FX_scantei_explozie,100 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [SampanMast] Multiplier=1.000000 Flotability=20.0000 HitPoints=15 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 40 Armor Level=5 Critic Flotation=0.1 Critical=No FloodingTime=600 CargoType=None Crash Depth=0.5 [ASWweapon] Category=ASW Weapons Multiplier=1.000000 Flotability=0.000000 HitPoints=10 Destructible=Yes Effect1=BAZA_FX_Explozie, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=5 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None Crash Depth=0.01 [Load] Multiplier=1.000000 Flotability=0.000000 HitPoints=20 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 40 Effect2=BAZA_FX_Explozie_mica, 100 Effect3=BAZA_FX_Splinter_fire, 100 Effect4=BAZA_FX_scantei_explozie,100 Armor Level=5 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [CLoad] Multiplier=1.000000 Flotability=1.000000 HitPoints=20 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 40 Effect2=BAZA_FX_Explozie_mica, 100 Effect3=BAZA_FX_Splinter_fire, 100 Effect4=BAZA_FX_scantei_explozie,100 Armor Level=5 Critic Flotation=0.300000 Critical=No FloodingTime=590 CargoType=None Crash Depth=1 [HLoad] Multiplier=1.000000 Flotability=0.000000 HitPoints=20 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 70 Effect2=BAZA_FX_Explozie_mica, 100 Effect3=BAZA_FX_Splinter_fire, 100 Effect4=BAZA_FX_scantei_explozie,100 Armor Level=20 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [Pipe] Multiplier=1.000000 Flotability=0.000000 HitPoints=5 Destructible=Yes Effect1=BAZA_FX_Explozie, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [NavDeck] Multiplier=1.000000 Flotability=0.000000 HitPoints=10 Destructible=Yes Effect1=BAZA_FX_Explozie_mica, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=2 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [boat] Multiplier=1.000000 Flotability=0.000000 HitPoints=5 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 80 Effect2=BAZA_FX_baza_explozie, 100 Effect3=BAZA_FX_Splinter_fire, 100 Effect4=BAZA_FX_scantei_explozie,100 Armor Level=1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [WeaponsHeavy] Category=Heavy Weapons Multiplier=1.000000 Flotability=0.000000 HitPoints=40 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [WeaponsLight] Category=Light Weapons Multiplier=1.000000 Flotability=0.000000 HitPoints=9 Destructible=Yes Effect1=BAZA_FX_Explozie_mica, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=5 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [Platform] Multiplier=1.000000 Flotability=0.000000 HitPoints=9 Destructible=Yes Effect1=BAZA_FX_Explozie_mica, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=20 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None ;******************************************************* ;UBoat Items ;******************************************************* ;####################################################### R.S.D. Edited Zones [TowerWatch] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=No Armor Level=4 Critic Flotation=0.05 Critical=No FloodingTime=59.999996 CargoType=None [PeriscopeAttack] Multiplier=1.000000 Flotability=0.000000 HitPoints=13 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No Father=202 FloodingTime=59.999996 CargoType=None [PeriscopeObservation] Multiplier=1.000000 Flotability=0.000000 HitPoints=13 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None Father=32 [URadar] Multiplier=1.000000 Flotability=0.000000 HitPoints=10 Destructible=Yes Armor Level=2 Critic Flotation=0.000000 Critical=No Father=52 FloodingTime=59.999996 CargoType=None [UAntenae] Multiplier=1.000000 Flotability=0.000000 HitPoints=10 Destructible=Yes Armor Level=-1 Critic Flotation=0.300000 Critical=No ;Father=31 FloodingTime=59.999996 CargoType=None [ULongAntenae] Multiplier=1.000000 Flotability=0.000000 HitPoints=15 Destructible=Yes Armor Level=10 Critic Flotation=0.300000 Critical=No ;Father=31 FloodingTime=59.999996 CargoType=None [CommandRoom] ;Hull************** ;Category=Command Room Multiplier=1.000000 Flotability=0 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.25 Critical=No ;Effect1=#dc_bubbles, 30 FloodingTime=600 CargoType=None [FltComRoom] ;Hull************* ;Category=Command Room Multiplier=1.0 Flotability=0 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.25 Critical=No ;Effect1=#dc_bubbles, 30 FloodingTime=360 CargoType=None [UbtComRoom] Category=Command Room Multiplier=1.0 Flotability=70 HitPoints=45 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No Effect1=#dc_bubbles, 10 FloodingTime=350 CargoType=None [AttackCenter] Category=Command Deck Multiplier=1.0 Flotability=20 HitPoints=45 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No Effect1=#dc_bubbles, 10 FloodingTime=100 CargoType=None [UbtRadioRoom] Category=Quarters Room 1 Multiplier=1.0 Flotability=70 HitPoints=45 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No Effect1=#dc_bubbles, 10 FloodingTime=350 CargoType=None [Pumps] Multiplier=1.000000 Flotability=0.000000 HitPoints=80 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No Father=207 FloodingTime=59.999996 CargoType=None [PumpsXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=300 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No Father=30 FloodingTime=59.999996 CargoType=None [FuelTanks] Multiplier=1.000000 Flotability=0.000000 HitPoints=120 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No ;Father=32 FloodingTime=59.999996 CargoType=None [FuelTanksII] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=No Armor Level=-1 Father=32 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [CommunicationsRoom] ;Hull Multiplier=1.000000 Flotability=0 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.30 Critical=No ;Effect1=#dc_bubbles, 30 FloodingTime=120 CargoType=None [Hidrophone] Multiplier=1.000000 Flotability=0.000000 HitPoints=80 Destructible=No Armor Level=13 Critic Flotation=0.000000 Critical=No ;Father=208 FloodingTime=59.999996 CargoType=None [LRRadio] Multiplier=1.000000 Flotability=0.000000 HitPoints=80 Destructible=No Armor Level=13 Critic Flotation=0.300000 Critical=No ;Father=209 FloodingTime=59.999996 CargoType=None [SRRadio] Multiplier=1.000000 Flotability=0.000000 HitPoints=80 Destructible=No Armor Level=13 Critic Flotation=0.300000 Critical=No ;Father=42 FloodingTime=59.999996 CargoType=None [Radar] Multiplier=1.000000 Flotability=0.000000 HitPoints=80 Destructible=No Armor Level=13 Critic Flotation=0.300000 Critical=No Father=208 FloodingTime=59.999996 CargoType=None [URWR] Multiplier=1.000000 Flotability=0.000000 HitPoints=10 Destructible=Yes Armor Level=1 Critic Flotation=0.300000 Critical=No Father=52 FloodingTime=59.999996 CargoType=None [Sonar] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [ForeBattery] Category=Batteries Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No ;Father=24 FloodingTime=59.999996 CargoType=None [AftBatteryIX] Category=Batteries Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No Father=42 FloodingTime=59.999996 CargoType=None [AftBattery] Category=Batteries Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No ;Father=25 FloodingTime=59.999996 CargoType=None [Quarters1] Category=Quarters Room 1 Multiplier=1.000000 Flotability=0 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No ;Effect1=#dc_bubbles, 30 FloodingTime=120 CargoType=None [Quarters2] Category=Quarters Room 2 Multiplier=1.000000 Flotability=65 HitPoints=45 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No Effect1=#dc_bubbles, 10 FloodingTime=340 CargoType=None [Compresor] Category=Compressor Multiplier=1.000000 Flotability=0.000000 HitPoints=80 Destructible=No Armor Level=13 Critic Flotation=0.300000 Critical=No Father=206 FloodingTime=59.999996 CargoType=None [TorpedoRoomFront] ;Hull Multiplier=1.000000 Flotability=0 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No ;Effect1=#dc_bubbles, 30 FloodingTime=120 CargoType=None [FltTorpRmFront] Multiplier=1.0 Flotability=10.24 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=860 CargoType=None [UbtTorpRmFront] Category=Fore Torpedo Room Multiplier=1.0 Flotability=80 HitPoints=45 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No Effect1=#dc_bubbles, 10 FloodingTime=360 CargoType=None [BowPlanes] Multiplier=1.000000 Flotability=0.000000 HitPoints=30 Destructible=Yes Armor Level=-1 Critic Flotation=0.300000 Critical=No Father=238 FloodingTime=59.999996 CargoType=None [RSDBowPlanes] Multiplier=1.000000 Flotability=0.000000 HitPoints=40 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No Father=33 FloodingTime=59.999996 CargoType=None [BowPlanesPort] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=25 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [BowTorpedoTubes] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [BowTorpedoTubes2] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [BowTorpedoTubes3] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [BowTorpedoTubes4] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [BowTorpedoTubes5] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [BowTorpedoTubes6] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [TorpedoRoomStern] Multiplier=1.000000 Flotability=20.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=120 CargoType=None [FltTorpRmStern] Multiplier=1.0 Flotability=4.14 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=360 CargoType=None [UbtTorpRmStern] Category=Aft Torpedo Room Multiplier=1.0 Flotability=70 HitPoints=45 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No Effect1=#dc_bubbles, 10 FloodingTime=350 CargoType=None [SternPlanes] Multiplier=1.000000 Flotability=0.000000 HitPoints=30 Destructible=Yes Armor Level=25 Critic Flotation=0.300000 Critical=No Father=244 FloodingTime=60 CargoType=None [RSDAftPlanes] Multiplier=1.000000 Flotability=0.000000 HitPoints=35 Destructible=No Armor Level=25 Critic Flotation=0.300000 Critical=No Father=60 FloodingTime=60 CargoType=None [SternPlanesXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=25 Critic Flotation=0.300000 Critical=No Father=30 FloodingTime=59.999996 CargoType=None [SternPlanesII] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=25 Critic Flotation=0.300000 Critical=No Father=25 FloodingTime=59.999996 CargoType=None [SternTorpedoTubes] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=37 FloodingTime=59.999996 CargoType=None [SternTorpedoTubes2] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=37 FloodingTime=59.999996 CargoType=None [SternTorpedoTubes3] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=37 FloodingTime=59.999996 CargoType=None [SternTorpedoTubes4] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.05 Critical=No Father=37 FloodingTime=59.999996 CargoType=None [UBold] Multiplier=1.000000 Flotability=0.000000 HitPoints=40 Destructible=Yes Armor Level=15 Critic Flotation=0.05 Critical=No Father=205 FloodingTime=59.999996 CargoType=None [UBoldXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=No Armor Level=15 Critic Flotation=0.300000 Critical=No Father=30 FloodingTime=59.999996 CargoType=None [UBoldII] Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=No Armor Level=15 Critic Flotation=0.300000 Critical=No Father=25 FloodingTime=59.999996 CargoType=None [URudders1] Multiplier=1.000000 Flotability=0.000000 HitPoints=30 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=240 FloodingTime=59.999996 CargoType=None [RSDRudder1] Multiplier=1.000000 Flotability=0.000000 HitPoints=35 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=67 FloodingTime=59.999996 CargoType=None [URudders2] Multiplier=1.000000 Flotability=0.000000 HitPoints=30 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=241 FloodingTime=59.999996 CargoType=None [RSDRudder2] Multiplier=1.000000 Flotability=0.000000 HitPoints=35 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=73 FloodingTime=59.999996 CargoType=None [RudderXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=Yes Armor Level=25 Critic Flotation=0.300000 Critical=Yes Father=30 FloodingTime=59.999996 CargoType=None [RudderII] Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=Yes Armor Level=25 Critic Flotation=0.300000 Critical=Yes Father=25 FloodingTime=59.999996 CargoType=None [UPropellers1] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=20 HitPoints=30 Destructible=Yes Critical=No Father=242 FloodingTime=59.999996 CargoType=None [RSDShaft1] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=20 HitPoints=35 Destructible=No Critical=No Father=68 FloodingTime=59.999996 CargoType=None [UPropellers2] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=20 HitPoints=30 Destructible=Yes Critical=No Father=243 FloodingTime=59.999996 CargoType=None [RSDShaft2] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=20 HitPoints=35 Destructible=No Critical=No Father=72 FloodingTime=59.999996 CargoType=None [UPropellersXXI1] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=25 HitPoints=200 Destructible=No Critical=No Father=30 FloodingTime=59.999996 CargoType=None [UPropellersXXI2] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=25 HitPoints=200 Destructible=No Critical=No Father=30 FloodingTime=59.999996 CargoType=None [UPropellersII1] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=25 HitPoints=200 Destructible=No Critical=No Father=25 FloodingTime=59.999996 CargoType=None [UPropellersII2] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=25 HitPoints=200 Destructible=No Critical=No Father=25 FloodingTime=59.999996 CargoType=None [DeckGun] Multiplier=1.000000 Flotability=0.000000 HitPoints=40 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [FltDeckGunStern] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=No Armor Level=1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [DGun] Multiplier=1.000000 Flotability=0.000000 HitPoints=50 Destructible=Yes Armor Level=25 Critic Flotation=0.300000 Critical=No Father=43 FloodingTime=59.999996 CargoType=None [Snorkel] Multiplier=1.000000 Flotability=0.000000 HitPoints=60 Destructible=No Armor Level=15 Critic Flotation=0.300000 Critical=No Father=43 FloodingTime=59.999996 CargoType=None [SnorkelXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=60 Destructible=No Armor Level=15 Critic Flotation=0.300000 Critical=No Father=31 FloodingTime=59.999996 CargoType=None [ExternalStorage] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=Yes Armor Level=-1 Critic Flotation=0.300000 Critical=No Father=43 FloodingTime=59.999996 CargoType=None [Flak] Multiplier=1.000000 Flotability=0.000000 HitPoints=40 Destructible=No Armor Level=1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [FlakFore] Multiplier=1.0 Flotability=0.0 HitPoints=40 Destructible=No Armor Level=1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [FlakXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [FlakGun1] Multiplier=1.000000 Flotability=0.000000 HitPoints=40 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No ;Father=44 FloodingTime=59.999996 CargoType=None [FlakGun2] Multiplier=1.000000 Flotability=0.000000 HitPoints=40 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No ;Father=44 FloodingTime=59.999996 CargoType=None [FlakGun3] Multiplier=1.000000 Flotability=0.000000 HitPoints=40 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No ;Father=44 FloodingTime=59.999996 CargoType=None [FlakGun4] Multiplier=1.000000 Flotability=0.000000 HitPoints=40 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No ;Father=44 FloodingTime=59.999996 CargoType=None [FlakGunXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=30 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=116 FloodingTime=59.999996 CargoType=None [UZO] Multiplier=1.000000 Flotability=0.000000 HitPoints=8 Destructible=Yes Armor Level=15 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [DieselEngineRoom] ;Hull ;Category=Engines Room Multiplier=1.000000 Flotability=0 HitPoints=60 Destructible=No ;Effect1=Oil_spot, 100 Armor Level=-1 Critic Flotation=0.15 Critical=No ;Effect1=#dc_bubbles, 10 ;Effect2=Oil_spot, 20 FloodingTime=120 CargoType=None [FltEngineRoom] Category=Engines Room Multiplier=1.0 Flotability=21.64 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.15 Critical=No Effect1=#dc_bubbles, 10 Effect2=Oil_spot, 20 FloodingTime=860 CargoType=None [UbtEngineRoom] Category=Engines Room Multiplier=1.0 Flotability=70 HitPoints=45 Destructible=No Armor Level=13 Critic Flotation=0.10 Critical=No Effect1=#dc_bubbles, 10 FloodingTime=350 CargoType=None [RSDAftQuarters] ;Hull Multiplier=1.0 Flotability=0 HitPoints=60 Destructible=No Armor Level=13 Critic Flotation=0.10 Critical=No ;Effect1=#dc_bubbles, 10 FloodingTime=350 CargoType=None [DieselEngine1] Multiplier=1.000000 Flotability=0.000000 HitPoints=80 Destructible=No Effect1=Oil_spot, 100 Armor Level=25 Critic Flotation=0.300000 Critical=No ;Father=29 FloodingTime=59.999996 CargoType=None [DieselEngine2] Multiplier=1.0 Flotability=0.0 HitPoints=80 Destructible=No Effect1=Oil_spot, 100 Armor Level=25 Critic Flotation=0.300000 Critical=No ;Father=29 FloodingTime=59.999996 CargoType=None [ElectricEngineRoom] ;Hull ;Category=Engines Room Multiplier=1.0 Flotability=0 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No ;Effect1=#dc_bubbles, 30 FloodingTime=120 CargoType=None [ElectricEngine1] Category=Engines Room Multiplier=1.000000 Flotability=0.000000 HitPoints=80 Destructible=No Armor Level=25 Critic Flotation=0.300000 Critical=No Father=205 FloodingTime=59.999996 CargoType=None [ElectricEngine2] Category=Engines Room Multiplier=1.000000 Flotability=0.000000 HitPoints=80 Destructible=No Armor Level=25 Critic Flotation=0.300000 Critical=No Father=205 FloodingTime=59.999996 CargoType=None [CreepEngine1] Category=Engines Room Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=30 FloodingTime=59.999996 CargoType=None [CreepEngine2] Category=Engines Room Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=30 FloodingTime=59.999996 CargoType=None [OilLeak] Multiplier=1.000000 Flotability=0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.400000 Critical=No Effect1=#Oil_trace, 20 FloodingTime=120 CargoType=None [UNibelung] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=15 Critic Flotation=0.300000 Critical=No Father=31 FloodingTime=59.999996 CargoType=None [UActiveSonar] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=15 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [UHydrophReceivers] Multiplier=1.000000 Flotability=0.000000 HitPoints=50 Destructible=Yes Armor Level=25 Critic Flotation=0.3 Critical=No Father=197 FloodingTime=60 CargoType=None [UKDBReceivers] Multiplier=1.000000 Flotability=0.000000 HitPoints=20 Destructible=Yes Armor Level=1 Critic Flotation=0.3 Critical=No Father=239 FloodingTime=60 CargoType=None [HydrophoneSensor] Multiplier=1.000000 Flotability=0.000000 HitPoints=60 Destructible=No Armor Level=25 Critic Flotation=0.300000 Critical=No Father=139 FloodingTime=59.999996 CargoType=None [RSDUKDB] Multiplier=1.000000 Flotability=0.000000 HitPoints=25 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=209 FloodingTime=59.999996 CargoType=None [SonarHeadPort] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [SonarHeadStb] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None ;####################################################### R.S.D. Edited zones/end ;******************************************************* Non-playable SUBMARINE ;******************************************************* [TrpRoomFrNP] Multiplier=1.000000 Flotability=52.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=120 CargoType=None [QuartersNP] Multiplier=1.000000 Flotability=52.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.2 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=120 CargoType=None [CmdRoomNP] Multiplier=1.000000 Flotability=60.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.25 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=10 CargoType=None [EngineRoomNP] Multiplier=1.000000 Flotability=51.00000 HitPoints=200 Destructible=No Effect1=Oil_spot, 100 Armor Level=-1 Critic Flotation=0.15 Critical=No Effect1=#dc_bubbles, 10 Effect2=Oil_spot, 20 FloodingTime=120 CargoType=None ;******************************************************* Effects items ;******************************************************* [FireSmall] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=10 Destructible=No Critical=No Effect1=BAZA_FX_FocFum_mic, 90 FloodingTime=59.999996 CargoType=None [FireMedium] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=20 Destructible=No Critical=No Effect1=BAZA_FX_FocFum_mic, 50 FloodingTime=59.999996 CargoType=None [FireBig] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=40 Destructible=No Critical=No Effect1=BAZA_FX_FocFum_mic, 30 FloodingTime=59.999996 CargoType=None [FireBigga] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=50 Destructible=No Critical=No Effect1=BAZA_FX_Fum_explozie, 20 Effect2=BAZA_FX_Foc, 20 FloodingTime=59.999996 CargoType=None [SmokeSmall] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=100 Destructible=No Critical=No Effect1=FXUpdate_SmokeSmall, 90 FloodingTime=59.999996 CargoType=None [SmokeMedium] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=100 Destructible=No Critical=No Effect1=FXUpdate_SmokeMedium, 50 FloodingTime=59.999996 CargoType=None [SmokeLarge] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=100 Destructible=No Critical=No Effect1=FXUpdate_SmokeLarge, 30 FloodingTime=59.999996 CargoType=None [ShipBubbles] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=1 Destructible=No Critical=No Effect1=#sink_bubbles, 1 FloodingTime=59.999996 CargoType=None Crash Depth=0.01 [Ice] Multiplier=1.000000 Flotability=0.000000 HitPoints=20 Destructible=Yes Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [TorpidoTubes] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=100 Destructible=No Critical=No FloodingTime=59.999996 CargoType=None ;Modified by TheDarkWraith [DistressFlareWarship] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=130 Destructible=No Critical=No Effect1=Command_room_crewman_splinter_explosion_escort, 40 Effect2=Distress_Flare_Red, 75 FloodingTime=59.999996 CargoType=None [DistressFlareMerchant] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=65 Destructible=No Critical=No Effect1=Command_room_crewman_splinter_explosion_merchant, 40 Effect2=Distress_Flare_Red, 75 FloodingTime=59.999996 CargoType=None ;******************************************************* ;Planes Items (F=Fighters, LB=Light Bomber, MB=Medium Bomber, HB=Heavy Bomber) ;***************************************************** ;Fighters [F_WingsBack] Multiplier=1.000000 Flotability=0.000000 HitPoints=7 Destructible=Yes Effect1=#plane_smoke, 30 Effect2=#plane_fire_smoke, 60 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [F_WingsFront] Multiplier=1.000000 Flotability=0.000000 HitPoints=6 Destructible=Yes Effect1=#plane_smoke, 30 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [F_PlaneEngine] Category=Engines Room Multiplier=10.0 Flotability=0 HitPoints=5 Destructible=No Armor Level=11 Critic Flotation=0.300000 Critical=No Effect1=#plane_smoke, 20 Effect2=#plane_fire_smoke, 60 Effect3=Airplane_explosion_debris, 100 FloodingTime=59.999996 CargoType=None [F_PlaneFuelBunker] Multiplier=10.000000 Flotability=0 HitPoints=6 Destructible=No Armor Level=1.5 Critic Flotation=0.300000 Critical=No Effect1=#plane_fire_smoke, 30 FloodingTime=59.999996 CargoType=Fuel Exploding Time=0 ;***************************************************** ;Light Bombers [LB_WingsBack] Multiplier=1.000000 Flotability=0.000000 HitPoints=5 Destructible=Yes Effect1=#plane_smoke, 30 Effect2=#plane_fire_smoke, 60 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [LB_WingsFront] Multiplier=1.0 Flotability=0.0 HitPoints=6 Destructible=Yes Effect1=#plane_smoke, 40 Effect2=#plane_fire_smoke, 70 Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [LB_PlaneEngine] Category=Engines Room Multiplier=10.0 Flotability=0 HitPoints=5 Destructible=No Armor Level=11 Critic Flotation=0.3 Critical=No Effect1=#plane_smoke, 20 Effect2=#plane_fire_smoke, 60 Effect3=Airplane_explosion_debris, 100 FloodingTime=60 CargoType=None Crash Depth=1.0 [LB_PlaneFuelBunker] Multiplier=10.0 Flotability=0 HitPoints=6 Destructible=No Armor Level=1.5 Critic Flotation=0.3 Critical=No Effect1=#plane_fire_smoke, 30 FloodingTime=60 CargoType=Fuel Exploding Time=0 Crash Depth=0.01 ;***************************************************** ;Medium Bombers [MB_WingsBack] Multiplier=1.000000 Flotability=0.000000 HitPoints=15 Destructible=Yes Effect1=#plane_smoke, 30 Effect2=#plane_fire_smoke, 60 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [MB_WingsFront] Multiplier=1.000000 Flotability=0.000000 HitPoints=15 Destructible=No Effect1=BAZA_FX_Explozie, 15 Effect2=#plane_smoke, 30 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [MB_PlaneEngine] Category=Engines Room Multiplier=10.000000 Flotability=0 HitPoints=6 Destructible=No Armor Level=11 Critic Flotation=0.300000 Critical=No Effect1=#plane_smoke, 20 Effect2=#plane_fire_smoke, 60 Effect3=Airplane_explosion_debris, 100 FloodingTime=59.999996 CargoType=None Crash Depth=0.01 [MB_PlanePropeller] Multiplier=10.000000 Flotability=0 HitPoints=12 Destructible=Yes Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 ;***************************************************** ;Heavy Bombers [HB_WingsBack] Multiplier=1.000000 Flotability=0.000000 HitPoints=30 Destructible=No Effect1=#plane_smoke, 30 Effect2=#plane_fire_smoke, 60 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [HB_WingsFront] Multiplier=1.0 Flotability=0.0 HitPoints=30 Destructible=No Effect1=#plane_smoke, 30 Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [HB_PlaneEngine] Category=Engines Room Multiplier=10.0 Flotability=0 HitPoints=15 Destructible=No Armor Level=11 Critic Flotation=0.3 Critical=No Effect1=#plane_smoke, 20 Effect2=#plane_fire_smoke, 60 Effect3=Airplane_explosion_debris, 100 FloodingTime=60 CargoType=None Crash Depth=1.0 [HB_PlanePropeller] Multiplier=10.000000 Flotability=0 HitPoints=20 Destructible=Yes Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=Ammo Exploding Time=0 ;***************************************************** ;Common items [PlaneRudder] Multiplier=1.000000 Flotability=0.000000 HitPoints=30 Destructible=No Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=None Exploding Time=0 Crash Depth=0.01 [PlaneSmoke] Multiplier=1.000000 Flotability=0.000000 HitPoints=1 Destructible=No Effect1=#plane_smoke, 25 Effect2=#plane_fire_smoke, 75 Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=None [PlaneFire] Multiplier=1.000000 Flotability=0.000000 HitPoints=20 Destructible=No Effect1=#plane_fire_smoke, 75 Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=None [PlaneDebris] Multiplier=1.000000 Flotability=0.000000 HitPoints=8 Destructible=Yes Armor Level=0 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=None Crash Depth=0.01 [New_FX_Zone1] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Effect1=FX_L1, 25 Effect2=FX_L1, 50 Effect3=FX_L2, 50 Effect4=FX_L1, 75 Effect5=FX_L2, 75 Effect6=FX_L3, 75 Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=None Crash Depth=0.01 ;******************************************************* ; Mines [Mine] Multiplier=1.000000 Flotability=1.000000 Critic Flotation=0.1 Armor Level=-1 HitPoints=1 Destructible=Yes Critical=No Effect1=Mine_Explosion, 1 FloodingTime=0 CargoType=None ;******************************************************* ;GAP EXTERNAL CARGO ZONES ;******************************************************* [ExtCargoExplA] Multiplier=5.000000 Flotability=0.000000 HitPoints=150 Destructible=Yes Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=Ammo [ExtCargoExplB] Multiplier=5.000000 Flotability=0.000000 HitPoints=10 Destructible=Yes Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=Ammo [ExtCargoFlamA] Multiplier=3.000000 Flotability=0.000000 HitPoints=150 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 10 Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=None [ExtCargoFlamB] Multiplier=3.000000 Flotability=0.000000 HitPoints=10 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 10 Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=None [ExtCargoFuelA] Multiplier=3.000000 Flotability=0.000000 HitPoints=150 Destructible=Yes Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=Fuel [ExtCargoFuelB] Multiplier=3.000000 Flotability=0.000000 HitPoints=10 Destructible=Yes Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=Fuel [ExtCargoGenA] Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=Yes Effect1=BAZA_FX_Foc, 20 Effect2=BAZA_FX_FocFum_mic, 40 Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=None [ExtCargoGenB] Multiplier=1.000000 Flotability=0.000000 HitPoints=10 Destructible=Yes Effect1=BAZA_FX_Foc, 20 Effect2=BAZA_FX_FocFum_mic, 40 Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=None [ExtCargoVehicA] Multiplier=1.000000 Flotability=0.000000 HitPoints=25 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 40 Effect2=BAZA_FX_Explozie_mica, 100 Effect3=BAZA_FX_Splinter_fire, 100 Effect4=BAZA_FX_scantei_explozie,100 Armor Level=5 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=None [ExtCargoVehicB] Multiplier=1.000000 Flotability=0.000000 HitPoints=50 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 70 Effect2=BAZA_FX_Explozie_mica, 100 Effect3=BAZA_FX_Splinter_fire, 100 Effect4=BAZA_FX_scantei_explozie,100 Armor Level=20 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=None ;******************************************************* ;TDW/GAP RADIO EQUIPMENT ZONES ;******************************************************* [RadioRoom] Multiplier=1.000000 Flotability=0.000000 HitPoints=30 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No Effect1=#sink_bubbles, 1 Effect2=BAZA_FX_FocFum_mic, 50 Effect3=BAZA_FX_Explozie_mica, 100 Effect4=BAZA_FX_Splinter_fire, 100 Effect5=BAZA_FX_scantei_explozie,100 FloodingTime=59.999996 CargoType=None [RadioTransmitAntenna] Multiplier=1.000000 Flotability=0.000000 HitPoints=8 Destructible=No Armor Level=3 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [RadioReceiverAntenna] Multiplier=1.000000 Flotability=0.000000 HitPoints=8 Destructible=No Armor Level=3 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None ;******************************************************* [Global Params] CargoExplosionRange=35.0; The range of cargo explosion ;AmmoExplosion=#ammo_xpl AmmoExplosion=BAZA_FX_Explozie AmmoForceMultiplyer=1.0; The explosion of location filled with this cargo type is multiplied by this factor FuelExplosion=#cata_xpl FuelForceMultiplyer=0.5; The explosion of location filled with this cargo type is multiplied by this factor Penetration Threshold=0.2 Armor Level Factor=4 |
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#57 |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
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I don't understand this:
FX update (make sure you don't have unchecked distress flares from zones.cfg). Does my file have it checked or unchecked? Code:
; Edited by TheDarkWraith for FX_Update_0_0_22 ; Edited on 8/5/2013 @ 1830 ;This file contains the damages zones list and their properties to be considered ;in damage sistem. The file structure is quite simple and contains one main section ; [Zones List] ; inside this section each zone is enumerated at the proper location, which is an ; index. Note that the index where the zone appears doesn't count for damage system ; it only provides the unicity of the zone (is an INDEX). Therefore, one must be ; carefull to provide the right index one by one until the last one. ; For each zone appearing in the [Zones List] section there will be a special ; section containing its values for parameters ; The effects to be played at the zone location depending on the aquired damage ; level are enumerated in [Zones List] section as a key "Effecti", where i is the ; index of the effect in list. This key contains the name of the effect and the ; amount of the damage (in percents) the effect starts from, separated by a coma ; Ex: ; Effect1=BAZA_FX_FocFum_mic, 0 ; Effect2=#Catastrofic_explosion, 100 ; ; It'a advisible to edit the values for parameters using the Zones Properties ; Editor. Note that the Editor doesn't provide the feature to add/delete a zone ; from [Zones List], therefore before edit the parameter for a new zone, one must ; manually add it in [Zones List] section then start the Zones Properties Editor. [Zones List] ;Under water 0=Keel 1=Rudders 2=Propellers 3=URadar 4=UAntenae 5=EngineRoom 6=FuelBunkers 7=AmmoBunkersAbove 8=UZO 9=CargoFuel 10=CargoMerchandise 11=Command deck 12=Funnels 13=WeaponsHeavy 14=Antennae 15=Mast 16=ASWweapon 17=Load 18=Pipe 19=NavDeck 20=boat 21=DieselEngine1 22=ElectricEngine1 23=ForeBattery 24=Quarters1 25=Quarters2 26=PeriscopeAttack 27=PeriscopeObservation 28=Snorkel 29=DieselEngineRoom 30=ElectricEngineRoom 31=TowerWatch 32=CommandRoom 33=BowPlanes 34=TorpidoTubes 35=Ice 36=TorpedoRoomFront 37=TorpedoRoomStern 38=FlotabilityGeneric 39=FireSmall 40=FireMedium 41=WeaponsLight 42=CommunicationsRoom 43=DeckGun 44=Flak 45=FireBig 46=FloodFrontb 47=FloodBackf 48=FloodFrontf 49=Hidrophone 50=LRRadio 51=Sonar 52=Radar 53=Pumps 54=FuelTanks 55=DieselEngine2 56=ElectricEngine2 57=Compresor 58=BowTorpedoTubes 59=AftBattery 60=SternPlanes 61=SternTorpedoTubes 62=DGun 63=ExternalStorage 64=FlakGun1 65=blabla 66=FlakGun3 67=URudders1 68=UPropellers1 69=EngineRoomB 70=FuelBunkersB 71=AmmoBunker 72=UPropellers2 73=URudders2 74=ShipBubbles 75=F_WingsBack 76=PlaneSmoke 77=F_PlaneEngine 78=F_PlaneFuelBunker 79=F_WingsFront 80=PlaneFire 81=Platform 82=KeelB 83=Cargo1 84=Cargo2 85=Floodf 86=Floodb 87=FireBigga 88=FloodBackb 89=MB_WingsFront 90=MB_WingsBack 91=PlaneRudder 92=PlanePropeller 93=MB_PlaneEngine 94=MB_PlanePropeller 95=LB_WingsFront 96=LB_WingsBack 97=LB_PlaneEngine 98=LB_PlaneFuelBunker 99=HB_WingsFront 100=HB_WingsBack 101=HB_PlaneEngine 102=HB_PlanePropeller 103=Test 104=OilLeak 105=CargoTest 106=AmmoBunkerA 107=AmmoBunkANels 108=AmmoBunkFNels 109=FlotabilityUpper 110=FloodTower 111=FlotabilityShow 112=FlotabilityGenB 113=KeelBB 114=FloodfB 115=FloodbB 116=FlakXXI 117=PumpsXXI 118=RudderXXI 119=UPropellersXXI1 120=UPropellersXXI2 121=SternPlanesXXI 122=FlakGunXXI 123=FuelTanksII 124=RudderII 125=UPropellersII1 126=UPropellersII2 127=SternPlanesII 128=SternTorpedoTubes2 129=SternTorpedoTubes3 130=SternTorpedoTubes4 131=BowTorpedoTubes2 132=BowTorpedoTubes3 133=BowTorpedoTubes4 134=BowTorpedoTubes5 135=BowTorpedoTubes6 136=FlotabilityFisher 137=Troops 138=UBold 139=UHydrophReceivers 140=URWR 141=UActiveSonar 142=SnorkelXXI 143=UBoldXXI 144=UBoldII 145=CreepEngine1 146=CreepEngine2 147=UNibelung 148=AmmoTorp 149=AftBatteryIX 150=CargoLST 151=PlaneDebris 152=FlakGun4 153=NKeel 154=NFlotMain 155=NFlotShow 156=NFlotUpper 157=NEngineRoom 158=NFuelBunker 159=NFloodF 160=NFloodB 161=NEKeel 162=NEEngineRoom 163=NEFlotMain 164=NEFlotShow 165=NEFlotUpper 166=NEFuelBunker 167=NEFloodF 168=NEFloodB 169=FlakGun2 170=NCargoFuel 171=NCargoFuSide 172=HLoad 173=NSKeel 174=NSFlotMain 175=NSFlotShow 176=NSFlotUpper 177=NSFuelBunker 178=ULongAntenae 179=HangarDeck 180=CLoad 181=NSFlotEmpty 182=SmokeLarge 183=NFlotEmpty 184=NTFlotEmpty 185=BBAmmoBunkerA 186=BBAmmoBunkersAbove 187=BBAmmoBunkers 188=BBFuelBunkers 189=BBEngineRoom 190=BBFlotEmpty 191=ExtCargoFuel 192=AttackCenter 193=SampanMast 194=SampanFlotability 195=SonarHeadPort 196=SonarHeadStb 197=HydrophoneSensor 198=FltDeckGunStern 199=FltTorpRmFront 200=FltTorpRmStern 201=FltEngineRoom 202=FltComRoom 203=FlakFore 204=UbtTorpRmFront 205=UbtTorpRmStern 206=UbtEngineRoom 207=UbtComRoom 208=UbtRadioRoom 209=UKDBReceivers 210=BowPlanesPort 211=New_FX_Zone1 212=CmdRoomNP 213=TrpRoomFrNP 214=QuartersNP 215=EngineRoomNP 216=DistressFlareWarship 217=DistressFlareMerchant 218=SmokeSmall 219=SmokeMedium 220=SmokeLarge 221=Mine 222=None ;**************** FX Update improved zones 223=NFlotCapsize 224=NFlotFlood ;**************** gap external cargo zones 225=ExtCargoExplA 226=ExtCargoExplB 227=ExtCargoFlamA 228=ExtCargoFlamB 229=ExtCargoFuelA 230=ExtCargoFuelB 231=ExtCargoGenA 232=ExtCargoGenB 233=ExtCargoVehicA 234=ExtCargoVehicB ;**************** tdw/gap radio equipment zones 235=RadioRoom 236=RadioTransmitAntenna 237=RadioReceiverAntenna ;******************************************************* ;NEW SMALL MERCHANT ;******************************************************* [NSKeel] Category=Keel Multiplier=5.0 Flotability=25.0 HitPoints=120 Destructible=No Armor Level=20 Critic Flotation=0.75 Critical=Yes Critical Chance=1.0 FloodingTime=1800 CargoType=None Crash Depth=15 [NSFlotMain] Multiplier=1.0 Flotability=13.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.15 Critical=No FloodingTime=600 CargoType=Custom Crash Depth=12 [NSFlotEmpty] Multiplier=1.0 Flotability=17.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.15 Critical=No FloodingTime=900 CargoType=None Crash Depth=12 [NSFlotShow] Multiplier=1.0 Flotability=11 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.15 Critical=No FloodingTime=450 CargoType=None Crash Depth=12 [NSFlotUpper] Multiplier=1.0 Flotability=10.00 HitPoints=20 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No FloodingTime=225 CargoType=None Crash Depth=0.5 [NSFuelBunker] Category=Fuel Bunkers Multiplier=5.0 Flotability=10 HitPoints=150 Destructible=No Armor Level=20 Critic Flotation=0.15 Critical=Yes Critical Chance=0.05 FloodingTime=1800 CargoType=Fuel Crash Depth=15 ;******************************************************* ;NEW ESCORT ;******************************************************* [NEEngineRoom] Category=Engines Room Multiplier=5.0 Flotability=8.0 HitPoints=150 Destructible=No Effect1=Oil_spot, 100 Armor Level=10 Critic Flotation=0.27 Critical=Yes Critical Chance=0.05 FloodingTime=900 CargoType=None Crash Depth=25 [NEKeel] Category=Keel Multiplier=5.0 Flotability=25.0 HitPoints=150 Destructible=No Armor Level=30 Critic Flotation=0.75 Critical=Yes Critical Chance=0.05 FloodingTime=1800 CargoType=None Crash Depth=30 [NEFlotMain] Multiplier=1.0 Flotability=13.0 HitPoints=125 Destructible=No Armor Level=10 Critic Flotation=0.32 Critical=No FloodingTime=1350 CargoType=None Crash Depth=30 [NEFlotShow] Multiplier=1.0 Flotability=9.0 HitPoints=125 Destructible=No Armor Level=10 Critic Flotation=0.32 Critical=No FloodingTime=900 CargoType=None Crash Depth=30 [NEFlotUpper] Multiplier=1.000000 Flotability=10.00 HitPoints=20 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No FloodingTime=450 CargoType=None Crash Depth=0 [NEFuelBunker] Category=Fuel Bunkers Multiplier=5.000000 Flotability=4.000000 HitPoints=250 Destructible=No Armor Level=30 Critic Flotation=0.2 Critical=Yes Critical Chance=0.05 FloodingTime=1800 CargoType=Fuel Crash Depth=30 [NEFloodF] Multiplier=1.000000 Flotability=35.000000 HitPoints=60 Destructible=No Armor Level=100 Critic Flotation=0.300000 Critical=No FloodingTime=450 CargoType=None Crash Depth=1 [NEFloodB] Multiplier=1.000000 Flotability=35.000000 HitPoints=60 Destructible=No Armor Level=100 Critic Flotation=0.300000 Critical=No FloodingTime=450 CargoType=None Crash Depth=1 ;******************************************************* ;NEW MERCHANT ;******************************************************* [NKeel] Category=Keel Multiplier=5.0 Flotability=20.0 HitPoints=120 Destructible=No Armor Level=30 Critic Flotation=0.75 Critical=Yes Critical Chance=0.05 FloodingTime=1800 CargoType=None Crash Depth=20 [NFlotMain] Multiplier=1.0 Flotability=13.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.36 Critical=No FloodingTime=1350 CargoType=Custom Crash Depth=15 [NFlotEmpty] Multiplier=1.0 Flotability=18.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.36 Critical=No FloodingTime=1800 CargoType=None Crash Depth=15 [NTFlotEmpty] Multiplier=1.0 Flotability=16.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.36 Critical=No FloodingTime=1500 CargoType=None Crash Depth=15 [NCargoFuel] Multiplier=1.0 Flotability=1.2 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.36 Critical=No Critical Chance=0.05 FloodingTime=1350 CargoType=Custom Crash Depth=15 [NCargoFuSide] Multiplier=1.0 Flotability=10.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.36 Critical=No Critical Chance=0.05 FloodingTime=1000 CargoType=Custom Crash Depth=15 [NFlotShow] Multiplier=1.0 Flotability=9 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.36 Critical=No FloodingTime=900 CargoType=None Crash Depth=15 [NFlotUpper] Multiplier=1.0 Flotability=10.0 HitPoints=20 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No FloodingTime=225 CargoType=None Crash Depth=0 [NEngineRoom] Category=Engines Room Multiplier=8.0 Flotability=10 HitPoints=100 Destructible=No Effect1=Oil_spot, 100 Armor Level=15 Critic Flotation=0.36 Critical=Yes Critical Chance=0.05 FloodingTime=1000 CargoType=None Crash Depth=15 [NFuelBunker] Category=Fuel Bunkers Multiplier=5.000000 Flotability=4.0 HitPoints=200 Destructible=No Armor Level=20 Critic Flotation=0.2 Critical=Yes Critical Chance=0.05 FloodingTime=1800 CargoType=Fuel Crash Depth=20 [NFloodF] Multiplier=1.000000 Flotability=40.000000 HitPoints=60 Destructible=No Armor Level=100 Critic Flotation=0.25 Critical=No FloodingTime=600 CargoType=None Crash Depth=5 [NFloodB] Multiplier=1.000000 Flotability=40.000000 HitPoints=60 Destructible=No Armor Level=100 Critic Flotation=0.25 Critical=No FloodingTime=600 CargoType=None Crash Depth=5 [NFlotCapsize] Multiplier=1.0 Flotability=6 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No FloodingTime=600 CargoType=None Crash Depth=0 [NFlotFlood] Multiplier=1.0 Flotability=4 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No FloodingTime=600 CargoType=None Crash Depth=0 ;******************************************************* ;BattleShips ;******************************************************* [KeelB] Category=Keel Multiplier=5.000000 Flotability=60.000000 HitPoints=120 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=Yes Critical Chance=0.05 FloodingTime=1200 CargoType=None [KeelBB] Category=Keel Multiplier=5.000000 Flotability=30.000000 HitPoints=120 Destructible=No Armor Level=30 Critic Flotation=0.99 Critical=Yes Critical Chance=0.05 FloodingTime=1200 CargoType=None [BBFlotEmpty] Multiplier=1.0 Flotability=15.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.30 Critical=No FloodingTime=600 CargoType=None Crash Depth=28 [EngineRoomB] Category=Engines Room Multiplier=5.000000 Flotability=25.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=50 Destructible=No Effect1=Oil_spot, 100 Critical=Yes Critical Chance=0.05 FloodingTime=1200 CargoType=None Crash Depth=30 [FuelBunkersB] Category=Fuel Bunkers Multiplier=5.0 Flotability=5.0 Critic Flotation=0.3 Armor Level=-1 HitPoints=100 Destructible=No Critical=Yes Critical Chance=0.05 FloodingTime=800.0 CargoType=Fuel [BBEngineRoom] Category=Engines Room Multiplier=5.0 Flotability=0.5 HitPoints=100 Destructible=No Effect1=Oil_spot, 100 Armor Level=-1 Critic Flotation=0.3 Critical=Yes Critical Chance=0.05 FloodingTime=1200 CargoType=None Crash Depth=30 [BBFuelBunkers] Category=Fuel Bunkers Multiplier=5.0 Flotability=2.0 Critic Flotation=0.3 Armor Level=-1 HitPoints=150 Destructible=No Critical=Yes Critical Chance=0.05 FloodingTime=800.0 CargoType=Fuel [AmmoBunker] Category=Fore Ammo Bunker Multiplier=5.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=50 Destructible=No Critical=Yes Critical Chance=0.05 FloodingTime=59.999996 CargoType=Ammo [BBAmmoBunkers] Category=Fore Ammo Bunker Multiplier=5.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=150 Destructible=No Critical=Yes Critical Chance=0.05 FloodingTime=59.999996 CargoType=Ammo [BBAmmoBunkerA] Category=Aft Ammo Bunker Multiplier=5.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=150 Destructible=No Critical=Yes Critical Chance=0.05 FloodingTime=59.999996 CargoType=Ammo [AmmoBunkerA] Category=Aft Ammo Bunker Multiplier=5.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=50 Destructible=No Critical=Yes Critical Chance=0.05 FloodingTime=59.999996 CargoType=Ammo [AmmoBunkFNels] Category=Fore Ammo Bunker Multiplier=5.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=150 Destructible=No Critical=Yes Critical Chance=0.05 FloodingTime=59.999996 CargoType=Ammo [AmmoBunkANels] Category=Aft Ammo Bunker Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=150 Destructible=No Critical=NO Critical Chance=0.05 FloodingTime=59.999996 CargoType=Ammo [AmmoBunkersAbove] Category=Fore Ammo Bunker Multiplier=1.000000 Flotability=0.000000 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No Critical Chance=0.05 Effect1=#dc_bubbles, 50 FloodingTime=59.999996 CargoType=Ammo [BBAmmoBunkersAbove] Category=Fore Ammo Bunker Multiplier=1.000000 Flotability=0.000000 HitPoints=80 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No Critical Chance=0.05 Effect1=#dc_bubbles, 50 FloodingTime=59.999996 CargoType=Ammo [AmmoTorp] Category=Fore Ammo Bunker Multiplier=1.000000 Flotability=0.000000 HitPoints=20 Destructible=Yes Armor Level=1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [FlotabilityGeneric] Multiplier=1.000000 Flotability=20.000000 HitPoints=5 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=600 CargoType=None [FlotabilityFisher] Multiplier=1.000000 Flotability=35.000000 HitPoints=10 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=600 CargoType=None Crash Depth=4 [SampanFlotability] Multiplier=1.000000 Flotability=13.000000 HitPoints=10 Destructible=No Armor Level=-1 Critic Flotation=0.20000 Critical=No FloodingTime=600 CargoType=None Crash Depth=4 [FlotabilityGenB] Multiplier=1.0 Flotability=10.0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=600 CargoType=None Crash Depth=48 [FlotabilityShow] Multiplier=1.000000 Flotability=5.000000 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=600 CargoType=None Crash Depth=48 [FlotabilityUpper] Multiplier=1.000000 Flotability=3.500000 HitPoints=1 Destructible=No Armor Level=-1 Critic Flotation=0.01 Critical=No FloodingTime=60 CargoType=None Crash Depth=4 [FloodTower] Multiplier=1.0 Flotability=35.0 HitPoints=20 Destructible=No Armor Level=-1 Critic Flotation=0.99 Critical=No FloodingTime=300 CargoType=None Crash Depth=20 [FloodfB] Multiplier=1.000000 Flotability=10.000000 HitPoints=60 Destructible=No Armor Level=100 Critic Flotation=0.300000 Critical=No FloodingTime=450 CargoType=None Crash Depth=10 [FloodbB] Multiplier=1.000000 Flotability=10.000000 HitPoints=50 Destructible=No Armor Level=100 Critic Flotation=0.300000 Critical=No FloodingTime=450 CargoType=None Crash Depth=10 [Test] Multiplier=1.000000 Flotability=20.000000 HitPoints=5 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=600 CargoType=None [HangarDeck] Multiplier=1.000000 Flotability=30.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=1000 CargoType=None Crash Depth=5 ;**************************************************** ;CargoShips ;******************************************************* [Keel] Category=Keel Multiplier=5.000000 Flotability=50.000000 HitPoints=120 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=Yes Critical Chance=0.05 FloodingTime=1200 CargoType=None [EngineRoom] Category=Engines Room Multiplier=5.000000 Flotability=35.0 HitPoints=150 Destructible=No Effect1=Oil_spot, 100 Armor Level=-1 Critic Flotation=0.300000 Critical=Yes Critical Chance=0.05 FloodingTime=1200 CargoType=None Crash Depth=15 [FuelBunkers] Category=Fuel Bunkers Multiplier=5.000000 Flotability=10.000000 HitPoints=150 Destructible=No Armor Level=40 Critic Flotation=0.300000 Critical=Yes Critical Chance=0.05 FloodingTime=800 CargoType=Fuel [CargoMerchandise] Multiplier=1.000000 Flotability=20.000000 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=590 CargoType=None [Cargo1] Multiplier=1.000000 Flotability=20.000000 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=590 CargoType=None [Cargo2] Multiplier=1.000000 Flotability=20.000000 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=590 CargoType=None [CargoTest] Multiplier=1.000000 Flotability=100.000000 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=590 CargoType=None [Troops] Multiplier=1.000000 Flotability=10.000000 HitPoints=50 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=700 CargoType=None [CargoLST] Multiplier=1.000000 Flotability=30.000000 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=590 CargoType=None [Floodf] Multiplier=1.000000 Flotability=40.000000 HitPoints=60 Destructible=No Armor Level=100 Critic Flotation=0.300000 Critical=No FloodingTime=450 CargoType=None Crash Depth=5 [Floodb] Multiplier=1.000000 Flotability=40.000000 HitPoints=50 Destructible=No Armor Level=100 Critic Flotation=0.300000 Critical=No FloodingTime=450 CargoType=None Crash Depth=5 [CargoFuel] Multiplier=1.000000 Flotability=15.000000 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=1000 CargoType=Custom [ExtCargoFuel] Multiplier=1.0 Flotability=0.0 HitPoints=50 Destructible=YES Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=1000 CargoType=Fuel ;***************************************************** ;Common Items ;******************************************************* [FloodFrontf] Multiplier=1.000000 Flotability=35.000000 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=400 CargoType=None [FloodBackf] Multiplier=1.000000 Flotability=35.000000 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=400 CargoType=None [FloodFrontb] Multiplier=1.000000 Flotability=20.000000 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=800 CargoType=None [FloodBackb] Multiplier=1.000000 Flotability=20.000000 HitPoints=60 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=800 CargoType=None [Rudders] Category=Propulsion Multiplier=1.000000 Flotability=0.000000 HitPoints=10 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=Yes FloodingTime=60 CargoType=None [Propellers] Category=Propulsion Multiplier=1.000000 Flotability=0.000000 HitPoints=20 Destructible=Yes Armor Level=-1 Critic Flotation=0.300000 Critical=Yes FloodingTime=59.999996 CargoType=None [Command deck] Category=Command Deck Multiplier=1.000000 Flotability=0.000000 HitPoints=30 Destructible=Yes Effect1=BAZA_FX_Explozie_mica, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [Funnels] Multiplier=1.000000 Flotability=0.000000 HitPoints=15 Destructible=Yes Effect1=BAZA_FX_Explozie_mica, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [Antennae] Category=Radio Multiplier=1.000000 Flotability=0.000000 HitPoints=8 Destructible=Yes Effect1=BAZA_FX_baza_explozie, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [Mast] Multiplier=1.000000 Flotability=0.000000 HitPoints=8 Destructible=Yes Effect1=BAZA_FX_Splinter_fire, 100 Effect2=BAZA_FX_scantei_explozie,100 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [SampanMast] Multiplier=1.000000 Flotability=20.0000 HitPoints=15 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 40 Armor Level=5 Critic Flotation=0.1 Critical=No FloodingTime=600 CargoType=None Crash Depth=0.5 [ASWweapon] Category=ASW Weapons Multiplier=1.000000 Flotability=0.000000 HitPoints=10 Destructible=Yes Effect1=BAZA_FX_Explozie, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=5 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None Crash Depth=0.01 [Load] Multiplier=1.000000 Flotability=0.000000 HitPoints=20 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 40 Effect2=BAZA_FX_Explozie_mica, 100 Effect3=BAZA_FX_Splinter_fire, 100 Effect4=BAZA_FX_scantei_explozie,100 Armor Level=5 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [CLoad] Multiplier=1.000000 Flotability=1.000000 HitPoints=20 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 40 Effect2=BAZA_FX_Explozie_mica, 100 Effect3=BAZA_FX_Splinter_fire, 100 Effect4=BAZA_FX_scantei_explozie,100 Armor Level=5 Critic Flotation=0.300000 Critical=No FloodingTime=590 CargoType=None Crash Depth=1 [HLoad] Multiplier=1.000000 Flotability=0.000000 HitPoints=20 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 70 Effect2=BAZA_FX_Explozie_mica, 100 Effect3=BAZA_FX_Splinter_fire, 100 Effect4=BAZA_FX_scantei_explozie,100 Armor Level=20 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [Pipe] Multiplier=1.000000 Flotability=0.000000 HitPoints=5 Destructible=Yes Effect1=BAZA_FX_Explozie, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [NavDeck] Multiplier=1.000000 Flotability=0.000000 HitPoints=10 Destructible=Yes Effect1=BAZA_FX_Explozie_mica, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=2 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [boat] Multiplier=1.000000 Flotability=0.000000 HitPoints=5 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 80 Effect2=BAZA_FX_baza_explozie, 100 Effect3=BAZA_FX_Splinter_fire, 100 Effect4=BAZA_FX_scantei_explozie,100 Armor Level=1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [WeaponsHeavy] Category=Heavy Weapons Multiplier=1.000000 Flotability=0.000000 HitPoints=40 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [WeaponsLight] Category=Light Weapons Multiplier=1.000000 Flotability=0.000000 HitPoints=9 Destructible=Yes Effect1=BAZA_FX_Explozie_mica, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=5 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [Platform] Multiplier=1.000000 Flotability=0.000000 HitPoints=9 Destructible=Yes Effect1=BAZA_FX_Explozie_mica, 100 Effect2=BAZA_FX_Splinter_fire, 100 Effect3=BAZA_FX_scantei_explozie,100 Armor Level=20 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None ;******************************************************* ;UBoat Items ;******************************************************* [TowerWatch] Multiplier=1.000000 Flotability=0.000000 HitPoints=2000 Destructible=No Armor Level=6.5 Critic Flotation=0.05 Critical=No FloodingTime=59.999996 CargoType=None [PeriscopeAttack] Multiplier=1.000000 Flotability=0.000000 HitPoints=40 Destructible=No Armor Level=13 Critic Flotation=0.300000 Critical=No Father=31 FloodingTime=59.999996 CargoType=None [PeriscopeObservation] Multiplier=1.000000 Flotability=0.000000 HitPoints=40 Destructible=No Armor Level=13 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None Father=31 [URadar] Multiplier=1.000000 Flotability=0.000000 HitPoints=60 Destructible=No Armor Level=10 Critic Flotation=0.000000 Critical=No Father=31 FloodingTime=59.999996 CargoType=None [UAntenae] Multiplier=1.000000 Flotability=0.000000 HitPoints=60 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No Father=31 FloodingTime=59.999996 CargoType=None [ULongAntenae] Multiplier=1.000000 Flotability=0.000000 HitPoints=60 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No ;Father=31 FloodingTime=59.999996 CargoType=None [CommandRoom] Category=Command Room Multiplier=1.000000 Flotability=70.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.25 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=600 CargoType=None [FltComRoom] Category=Command Room Multiplier=1.0 Flotability=5.58 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.25 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=360 CargoType=None [UbtComRoom] Category=Command Room Multiplier=1.0 Flotability=8 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.18 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=360 CargoType=None [AttackCenter] Category=Command Deck Multiplier=1.0 Flotability=0.912 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.25 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=160 CargoType=None [UbtRadioRoom] Multiplier=1.0 Flotability=6.5 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.18 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=260 CargoType=None [Pumps] Multiplier=1.000000 Flotability=0.000000 HitPoints=300 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No Father=32 FloodingTime=59.999996 CargoType=None [PumpsXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=300 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No Father=30 FloodingTime=59.999996 CargoType=None [FuelTanks] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No Father=32 FloodingTime=59.999996 CargoType=None [FuelTanksII] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=No Armor Level=-1 Father=32 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [CommunicationsRoom] Multiplier=1.000000 Flotability=12.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.30 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=120 CargoType=None [Hidrophone] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=No Armor Level=15 Critic Flotation=0.000000 Critical=No Father=42 FloodingTime=59.999996 CargoType=None [LRRadio] Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No Father=42 FloodingTime=59.999996 CargoType=None [SRRadio] Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No Father=42 FloodingTime=59.999996 CargoType=None [Radar] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No Father=42 FloodingTime=59.999996 CargoType=None [URWR] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No Father=31 FloodingTime=59.999996 CargoType=None [Sonar] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [ForeBattery] Category=Batteries Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No Father=24 FloodingTime=59.999996 CargoType=None [AftBatteryIX] Category=Batteries Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No Father=42 FloodingTime=59.999996 CargoType=None [AftBattery] Category=Batteries Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No Father=25 FloodingTime=59.999996 CargoType=None [Quarters1] Category=Quarters Room 1 Multiplier=1.000000 Flotability=30.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.2 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=120 CargoType=None [Quarters2] Category=Quarters Room 2 Multiplier=1.000000 Flotability=10.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.2 Critical=No Effect1=#dc_bubbles, 50 FloodingTime=120 CargoType=None [Compresor] Category=Compressor Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No Father=30 FloodingTime=59.999996 CargoType=None [TorpedoRoomFront] Multiplier=1.000000 Flotability=30.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=120 CargoType=None [FltTorpRmFront] Multiplier=1.0 Flotability=10.24 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=860 CargoType=None [UbtTorpRmFront] Category=Fore Torpedo Room Multiplier=1.0 Flotability=14 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.08 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=860 CargoType=None [BowPlanes] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=25 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [BowPlanesPort] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=25 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [BowTorpedoTubes] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [BowTorpedoTubes2] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [BowTorpedoTubes3] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [BowTorpedoTubes4] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [BowTorpedoTubes5] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [BowTorpedoTubes6] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [TorpedoRoomStern] Multiplier=1.000000 Flotability=20.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=120 CargoType=None [FltTorpRmStern] Multiplier=1.0 Flotability=4.14 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=360 CargoType=None [UbtTorpRmStern] Category=Aft Torpedo Room Multiplier=1.0 Flotability=6 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.08 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=360 CargoType=None [SternPlanes] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=25 Critic Flotation=0.300000 Critical=No Father=37 FloodingTime=60 CargoType=None [SternPlanesXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=25 Critic Flotation=0.300000 Critical=No Father=30 FloodingTime=59.999996 CargoType=None [SternPlanesII] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=25 Critic Flotation=0.300000 Critical=No Father=25 FloodingTime=59.999996 CargoType=None [SternTorpedoTubes] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=37 FloodingTime=59.999996 CargoType=None [SternTorpedoTubes2] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=37 FloodingTime=59.999996 CargoType=None [SternTorpedoTubes3] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.300000 Critical=No Father=37 FloodingTime=59.999996 CargoType=None [SternTorpedoTubes4] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=Yes Armor Level=20 Critic Flotation=0.05 Critical=No Father=37 FloodingTime=59.999996 CargoType=None [UBold] Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=No Armor Level=15 Critic Flotation=0.05 Critical=No Father=37 FloodingTime=59.999996 CargoType=None [UBoldXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=No Armor Level=15 Critic Flotation=0.300000 Critical=No Father=30 FloodingTime=59.999996 CargoType=None [UBoldII] Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=No Armor Level=15 Critic Flotation=0.300000 Critical=No Father=25 FloodingTime=59.999996 CargoType=None [URudders1] Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=Yes Armor Level=25 Critic Flotation=0.300000 Critical=Yes Father=37 FloodingTime=59.999996 CargoType=None [URudders2] Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=Yes Armor Level=25 Critic Flotation=0.300000 Critical=Yes Father=37 FloodingTime=59.999996 CargoType=None [RudderXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=Yes Armor Level=25 Critic Flotation=0.300000 Critical=Yes Father=30 FloodingTime=59.999996 CargoType=None [RudderII] Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=Yes Armor Level=25 Critic Flotation=0.300000 Critical=Yes Father=25 FloodingTime=59.999996 CargoType=None [UPropellers1] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=25 HitPoints=200 Destructible=No Critical=No Father=37 FloodingTime=59.999996 CargoType=None [UPropellers2] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=25 HitPoints=200 Destructible=No Critical=No Father=37 FloodingTime=59.999996 CargoType=None [UPropellersXXI1] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=25 HitPoints=200 Destructible=No Critical=No Father=30 FloodingTime=59.999996 CargoType=None [UPropellersXXI2] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=25 HitPoints=200 Destructible=No Critical=No Father=30 FloodingTime=59.999996 CargoType=None [UPropellersII1] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=25 HitPoints=200 Destructible=No Critical=No Father=25 FloodingTime=59.999996 CargoType=None [UPropellersII2] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=25 HitPoints=200 Destructible=No Critical=No Father=25 FloodingTime=59.999996 CargoType=None [DeckGun] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=No Armor Level=1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [FltDeckGunStern] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=No Armor Level=1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [DGun] Multiplier=1.000000 Flotability=0.000000 HitPoints=50 Destructible=Yes Armor Level=25 Critic Flotation=0.300000 Critical=No Father=43 FloodingTime=59.999996 CargoType=None [Snorkel] Multiplier=1.000000 Flotability=0.000000 HitPoints=60 Destructible=No Armor Level=15 Critic Flotation=0.300000 Critical=No Father=43 FloodingTime=59.999996 CargoType=None [SnorkelXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=60 Destructible=No Armor Level=15 Critic Flotation=0.300000 Critical=No Father=31 FloodingTime=59.999996 CargoType=None [ExternalStorage] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=Yes Armor Level=-1 Critic Flotation=0.300000 Critical=No Father=43 FloodingTime=59.999996 CargoType=None [Flak] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=No Armor Level=1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [FlakFore] Multiplier=1.0 Flotability=0.0 HitPoints=200 Destructible=No Armor Level=1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [FlakXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [FlakGun1] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No Father=44 FloodingTime=59.999996 CargoType=None [FlakGun2] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=44 FloodingTime=59.999996 CargoType=None [FlakGun3] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No Father=44 FloodingTime=59.999996 CargoType=None [FlakGun4] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=44 FloodingTime=59.999996 CargoType=None [FlakGunXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=30 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=116 FloodingTime=59.999996 CargoType=None [UZO] Multiplier=1.000000 Flotability=0.000000 HitPoints=50 Destructible=No Armor Level=15 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [DieselEngineRoom] Category=Engines Room Multiplier=1.000000 Flotability=20.00000 HitPoints=200 Destructible=No Effect1=Oil_spot, 100 Armor Level=-1 Critic Flotation=0.15 Critical=No Effect1=#dc_bubbles, 10 Effect2=Oil_spot, 20 FloodingTime=120 CargoType=None [FltEngineRoom] Category=Engines Room Multiplier=1.0 Flotability=21.64 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.15 Critical=No Effect1=#dc_bubbles, 10 Effect2=Oil_spot, 20 FloodingTime=860 CargoType=None [UbtEngineRoom] Category=Engines Room Multiplier=1.0 Flotability=30 HitPoints=200 Destructible=No Effect1=Oil_spot, 100 Armor Level=-1 Critic Flotation=0.12 Critical=No Effect1=#dc_bubbles, 10 Effect2=Oil_spot, 20 FloodingTime=860 CargoType=None [DieselEngine1] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Effect1=Oil_spot, 100 Armor Level=25 Critic Flotation=0.300000 Critical=No Father=29 FloodingTime=59.999996 CargoType=None [DieselEngine2] Multiplier=1.0 Flotability=0.0 HitPoints=100 Destructible=No Effect1=Oil_spot, 100 Armor Level=25 Critic Flotation=0.300000 Critical=No Father=29 FloodingTime=59.999996 CargoType=None [ElectricEngineRoom] Category=Engines Room Multiplier=1.0 Flotability=12.0 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.15 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=120 CargoType=None [ElectricEngine1] Category=Engines Room Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=25 Critic Flotation=0.300000 Critical=No Father=30 FloodingTime=59.999996 CargoType=None [ElectricEngine2] Category=Engines Room Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=25 Critic Flotation=0.300000 Critical=No Father=30 FloodingTime=59.999996 CargoType=None [CreepEngine1] Category=Engines Room Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=30 FloodingTime=59.999996 CargoType=None [CreepEngine2] Category=Engines Room Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=30 FloodingTime=59.999996 CargoType=None [OilLeak] Multiplier=1.000000 Flotability=0 HitPoints=100 Destructible=No Armor Level=-1 Critic Flotation=0.400000 Critical=No Effect1=#Oil_trace, 20 FloodingTime=120 CargoType=None [UNibelung] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=15 Critic Flotation=0.300000 Critical=No Father=31 FloodingTime=59.999996 CargoType=None [UActiveSonar] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=15 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [UHydrophReceivers] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=20 Critic Flotation=0.3 Critical=No Father=36 FloodingTime=60 CargoType=None [UKDBReceivers] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=1 Critic Flotation=0.3 Critical=No Father=36 FloodingTime=60 CargoType=None [HydrophoneSensor] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [SonarHeadPort] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None [SonarHeadStb] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Armor Level=20 Critic Flotation=0.300000 Critical=No Father=36 FloodingTime=59.999996 CargoType=None ;******************************************************* Non-playable SUBMARINE ;******************************************************* [TrpRoomFrNP] Multiplier=1.000000 Flotability=52.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.1 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=120 CargoType=None [QuartersNP] Multiplier=1.000000 Flotability=52.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.2 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=120 CargoType=None [CmdRoomNP] Multiplier=1.000000 Flotability=60.000000 HitPoints=200 Destructible=No Armor Level=-1 Critic Flotation=0.25 Critical=No Effect1=#dc_bubbles, 30 FloodingTime=10 CargoType=None [EngineRoomNP] Multiplier=1.000000 Flotability=51.00000 HitPoints=200 Destructible=No Effect1=Oil_spot, 100 Armor Level=-1 Critic Flotation=0.15 Critical=No Effect1=#dc_bubbles, 10 Effect2=Oil_spot, 20 FloodingTime=120 CargoType=None ;******************************************************* Effects items ;******************************************************* [FireSmall] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=10 Destructible=No Critical=No Effect1=BAZA_FX_FocFum_mic, 90 FloodingTime=59.999996 CargoType=None [FireMedium] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=20 Destructible=No Critical=No Effect1=BAZA_FX_FocFum_mic, 50 FloodingTime=59.999996 CargoType=None [FireBig] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=40 Destructible=No Critical=No Effect1=BAZA_FX_FocFum_mic, 30 FloodingTime=59.999996 CargoType=None [FireBigga] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=50 Destructible=No Critical=No Effect1=BAZA_FX_Fum_explozie, 20 Effect2=BAZA_FX_Foc, 20 FloodingTime=59.999996 CargoType=None [SmokeSmall] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=100 Destructible=No Critical=No Effect1=FXUpdate_SmokeSmall, 90 FloodingTime=59.999996 CargoType=None [SmokeMedium] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=100 Destructible=No Critical=No Effect1=FXUpdate_SmokeMedium, 50 FloodingTime=59.999996 CargoType=None [SmokeLarge] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=100 Destructible=No Critical=No Effect1=FXUpdate_SmokeLarge, 30 FloodingTime=59.999996 CargoType=None [ShipBubbles] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=1 Destructible=No Critical=No Effect1=#sink_bubbles, 1 FloodingTime=59.999996 CargoType=None Crash Depth=0.01 [Ice] Multiplier=1.000000 Flotability=0.000000 HitPoints=20 Destructible=Yes Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [TorpidoTubes] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=100 Destructible=No Critical=No FloodingTime=59.999996 CargoType=None ;Modified by TheDarkWraith [DistressFlareWarship] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=130 Destructible=No Critical=No Effect1=Command_room_crewman_splinter_explosion_escort, 40 Effect2=Distress_Flare_Red, 75 FloodingTime=59.999996 CargoType=None [DistressFlareMerchant] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=65 Destructible=No Critical=No Effect1=Command_room_crewman_splinter_explosion_merchant, 40 Effect2=Distress_Flare_Red, 75 FloodingTime=59.999996 CargoType=None ;******************************************************* ;Planes Items (F=Fighters, LB=Light Bomber, MB=Medium Bomber, HB=Heavy Bomber) ;***************************************************** ;Fighters [F_WingsBack] Multiplier=1.000000 Flotability=0.000000 HitPoints=7 Destructible=Yes Effect1=#plane_smoke, 30 Effect2=#plane_fire_smoke, 60 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [F_WingsFront] Multiplier=1.000000 Flotability=0.000000 HitPoints=6 Destructible=Yes Effect1=#plane_smoke, 30 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [F_PlaneEngine] Category=Engines Room Multiplier=10.0 Flotability=0 HitPoints=5 Destructible=No Armor Level=11 Critic Flotation=0.300000 Critical=No Effect1=#plane_smoke, 20 Effect2=#plane_fire_smoke, 60 Effect3=Airplane_explosion_debris, 100 FloodingTime=59.999996 CargoType=None [F_PlaneFuelBunker] Multiplier=10.000000 Flotability=0 HitPoints=6 Destructible=No Armor Level=1.5 Critic Flotation=0.300000 Critical=No Effect1=#plane_fire_smoke, 30 FloodingTime=59.999996 CargoType=Fuel Exploding Time=0 ;***************************************************** ;Light Bombers [LB_WingsBack] Multiplier=1.000000 Flotability=0.000000 HitPoints=5 Destructible=Yes Effect1=#plane_smoke, 30 Effect2=#plane_fire_smoke, 60 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [LB_WingsFront] Multiplier=1.0 Flotability=0.0 HitPoints=6 Destructible=Yes Effect1=#plane_smoke, 40 Effect2=#plane_fire_smoke, 70 Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [LB_PlaneEngine] Category=Engines Room Multiplier=10.0 Flotability=0 HitPoints=5 Destructible=No Armor Level=11 Critic Flotation=0.3 Critical=No Effect1=#plane_smoke, 20 Effect2=#plane_fire_smoke, 60 Effect3=Airplane_explosion_debris, 100 FloodingTime=60 CargoType=None Crash Depth=1.0 [LB_PlaneFuelBunker] Multiplier=10.0 Flotability=0 HitPoints=6 Destructible=No Armor Level=1.5 Critic Flotation=0.3 Critical=No Effect1=#plane_fire_smoke, 30 FloodingTime=60 CargoType=Fuel Exploding Time=0 Crash Depth=0.01 ;***************************************************** ;Medium Bombers [MB_WingsBack] Multiplier=1.000000 Flotability=0.000000 HitPoints=15 Destructible=Yes Effect1=#plane_smoke, 30 Effect2=#plane_fire_smoke, 60 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [MB_WingsFront] Multiplier=1.000000 Flotability=0.000000 HitPoints=15 Destructible=No Effect1=BAZA_FX_Explozie, 15 Effect2=#plane_smoke, 30 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [MB_PlaneEngine] Category=Engines Room Multiplier=10.000000 Flotability=0 HitPoints=6 Destructible=No Armor Level=11 Critic Flotation=0.300000 Critical=No Effect1=#plane_smoke, 20 Effect2=#plane_fire_smoke, 60 Effect3=Airplane_explosion_debris, 100 FloodingTime=59.999996 CargoType=None Crash Depth=0.01 [MB_PlanePropeller] Multiplier=10.000000 Flotability=0 HitPoints=12 Destructible=Yes Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 ;***************************************************** ;Heavy Bombers [HB_WingsBack] Multiplier=1.000000 Flotability=0.000000 HitPoints=30 Destructible=No Effect1=#plane_smoke, 30 Effect2=#plane_fire_smoke, 60 Armor Level=-1 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [HB_WingsFront] Multiplier=1.0 Flotability=0.0 HitPoints=30 Destructible=No Effect1=#plane_smoke, 30 Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=Ammo Exploding Time=0 Crash Depth=0.01 [HB_PlaneEngine] Category=Engines Room Multiplier=10.0 Flotability=0 HitPoints=15 Destructible=No Armor Level=11 Critic Flotation=0.3 Critical=No Effect1=#plane_smoke, 20 Effect2=#plane_fire_smoke, 60 Effect3=Airplane_explosion_debris, 100 FloodingTime=60 CargoType=None Crash Depth=1.0 [HB_PlanePropeller] Multiplier=10.000000 Flotability=0 HitPoints=20 Destructible=Yes Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=Ammo Exploding Time=0 ;***************************************************** ;Common items [PlaneRudder] Multiplier=1.000000 Flotability=0.000000 HitPoints=30 Destructible=No Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=None Exploding Time=0 Crash Depth=0.01 [PlaneSmoke] Multiplier=1.000000 Flotability=0.000000 HitPoints=1 Destructible=No Effect1=#plane_smoke, 25 Effect2=#plane_fire_smoke, 75 Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=None [PlaneFire] Multiplier=1.000000 Flotability=0.000000 HitPoints=20 Destructible=No Effect1=#plane_fire_smoke, 75 Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=None [PlaneDebris] Multiplier=1.000000 Flotability=0.000000 HitPoints=8 Destructible=Yes Armor Level=0 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=None Crash Depth=0.01 [New_FX_Zone1] Multiplier=1.000000 Flotability=0.000000 HitPoints=100 Destructible=No Effect1=FX_L1, 25 Effect2=FX_L1, 50 Effect3=FX_L2, 50 Effect4=FX_L1, 75 Effect5=FX_L2, 75 Effect6=FX_L3, 75 Armor Level=-1 Critic Flotation=0.3 Critical=No FloodingTime=60 CargoType=None Crash Depth=0.01 ;******************************************************* ; Mines [Mine] Multiplier=1.000000 Flotability=1.000000 Critic Flotation=0.1 Armor Level=-1 HitPoints=1 Destructible=Yes Critical=No Effect1=Mine_Explosion, 1 FloodingTime=0 CargoType=None ;******************************************************* ;GAP EXTERNAL CARGO ZONES ;******************************************************* [ExtCargoExplA] Multiplier=5.000000 Flotability=0.000000 HitPoints=150 Destructible=Yes Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=Ammo [ExtCargoExplB] Multiplier=5.000000 Flotability=0.000000 HitPoints=10 Destructible=Yes Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=Ammo [ExtCargoFlamA] Multiplier=3.000000 Flotability=0.000000 HitPoints=150 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 10 Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=None [ExtCargoFlamB] Multiplier=3.000000 Flotability=0.000000 HitPoints=10 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 10 Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=None [ExtCargoFuelA] Multiplier=3.000000 Flotability=0.000000 HitPoints=150 Destructible=Yes Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=Fuel [ExtCargoFuelB] Multiplier=3.000000 Flotability=0.000000 HitPoints=10 Destructible=Yes Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=Fuel [ExtCargoGenA] Multiplier=1.000000 Flotability=0.000000 HitPoints=150 Destructible=Yes Effect1=BAZA_FX_Foc, 20 Effect2=BAZA_FX_FocFum_mic, 40 Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=None [ExtCargoGenB] Multiplier=1.000000 Flotability=0.000000 HitPoints=10 Destructible=Yes Effect1=BAZA_FX_Foc, 20 Effect2=BAZA_FX_FocFum_mic, 40 Armor Level=1 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=None [ExtCargoVehicA] Multiplier=1.000000 Flotability=0.000000 HitPoints=25 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 40 Effect2=BAZA_FX_Explozie_mica, 100 Effect3=BAZA_FX_Splinter_fire, 100 Effect4=BAZA_FX_scantei_explozie,100 Armor Level=5 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=None [ExtCargoVehicB] Multiplier=1.000000 Flotability=0.000000 HitPoints=50 Destructible=Yes Effect1=BAZA_FX_FocFum_mic, 70 Effect2=BAZA_FX_Explozie_mica, 100 Effect3=BAZA_FX_Splinter_fire, 100 Effect4=BAZA_FX_scantei_explozie,100 Armor Level=20 Critic Flotation=0.3 Critical=No FloodingTime=59.999996 CargoType=None ;******************************************************* ;TDW/GAP RADIO EQUIPMENT ZONES ;******************************************************* [RadioRoom] Multiplier=1.000000 Flotability=0.000000 HitPoints=30 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=No Effect1=#sink_bubbles, 1 Effect2=BAZA_FX_FocFum_mic, 50 Effect3=BAZA_FX_Explozie_mica, 100 Effect4=BAZA_FX_Splinter_fire, 100 Effect5=BAZA_FX_scantei_explozie,100 FloodingTime=59.999996 CargoType=None [RadioTransmitAntenna] Multiplier=1.000000 Flotability=0.000000 HitPoints=8 Destructible=No Armor Level=3 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None [RadioReceiverAntenna] Multiplier=1.000000 Flotability=0.000000 HitPoints=8 Destructible=No Armor Level=3 Critic Flotation=0.300000 Critical=No FloodingTime=59.999996 CargoType=None ;******************************************************* [Global Params] CargoExplosionRange=35.0; The range of cargo explosion ;AmmoExplosion=#ammo_xpl AmmoExplosion=BAZA_FX_Explozie AmmoForceMultiplyer=1.0; The explosion of location filled with this cargo type is multiplied by this factor FuelExplosion=#cata_xpl FuelForceMultiplyer=0.5; The explosion of location filled with this cargo type is multiplied by this factor Penetration Threshold=0.2 Armor Level Factor=4 |
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#58 | |
Black Magic
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![]() Quote:
[DistressFlareWarship] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=130 Destructible=No Critical=No Effect1=Command_room_crewman_splinter_explosion_es cort, 40 Effect2=Distress_Flare_Red, 75 FloodingTime=59.999996 CargoType=None [DistressFlareMerchant] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=65 Destructible=No Critical=No Effect1=Command_room_crewman_splinter_explosion_me rchant, 40 Effect2=Distress_Flare_Red, 75 FloodingTime=59.999996 CargoType=None |
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#59 | |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
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OK, I found it but I don't get what to do or not to do. The unchecked thing is very unclear to me.
I assume mine is OK and I can proceed with adding this mod. Quote:
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#60 |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
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Wow, I took out IRAI_0_0_39_ByTheDarkWraith_Patch_1 and used this Starshells patch, I didn't getting any stutter. It was very smooth from my beginning attack and to end, with my tests. Much more so then when I had IRAI_0_0_39_ByTheDarkWraith_Patch_1 in there.
Good work!!! |
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