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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Black Magic
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The GR2 Editor/Viewer currently doesn't support the adding of entirely new meshes (yet). I have functionality in it that will let you take an existing mesh and make it something new (by giving it new vertices). You can add/remove subsets from a mesh also. What's holding up the adding of new meshes? Time. It takes time to code this stuff. I'm playing in no-man's land currently - uncharted territory. I'm blazing my own path. I make assumptions as to how I think a certain part of the GR2 file works and most of the time those assumptions are correct. Sometimes they are partly correct and honesty those are the worst times. I don't know which part of the partly correct is correct ![]() That all being said if someone has the determination and the skill they could use my GR2 Editor/Viewer to make a new sub. Hope you got lots of time though as you'll also be blazing a new trail ![]() |
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#2 | ||
Swabbie
![]() Join Date: Mar 2008
Posts: 7
Downloads: 7
Uploads: 0
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You guys doing a superb job, i know programming and modding takes a lot of time and from that so little can be seen to a normal user, but creating something that others are enjoying its always feels good. There is no expection, but what you guys are creating is always a gift. Quote:
The easiest way would be modify the VII exterior model from polygon to polygon, well that would be a realy hard job. I hope you can extend your program to copy meshes and one day we can witness the true firepower of a fully armed and operational type IX u-boat! Thank you for your hard work and for giving hope. |
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#3 | |
Black Magic
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#4 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#5 |
Swabbie
![]() Join Date: Mar 2008
Posts: 7
Downloads: 7
Uploads: 0
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I definitely will when I have more time.
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#6 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Atis003, the mod "sort of. IX BOAT MOD v1a" is close to the Type IX, except for the external visuals, only one stern tube, and a few other minor things. It's not all that bad. I used to before my HDD crashed on me and will install it again. If you decide to play SH5 with it installed you will have to start a new career after it's installed. Give it a chance and get started playin SH5. You will be amazed on how good it is now with all the mods that are out to choose from.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#7 |
Seaman
![]() Join Date: Jul 2012
Posts: 40
Downloads: 65
Uploads: 0
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actually I found a type IX uboat mod, but the guy never gave a link
http://www.gpforums.co.nz/threads/37...nshots)/page21 |
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#8 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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IX for campaign MG - by fromhell Add this to your mod list when in the bunker at the start of Camapign Monsun Gruppe Remove in bunker at the end of campaign/start of next DOWNLOAD Other subs, etc. Fromhell's profile and his download section: http://www.subsim.com/radioroom/down...o=file&id=3712 http://www.subsim.com/radioroom/down...o=file&id=3713 http://www.subsim.com/radioroom/down...o=file&id=3452 http://www.subsim.com/radioroom/down...o=file&id=3725
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JSGME help links and common error solutions |
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#9 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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__________________
What we do in life echoes in Eternity |
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#10 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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If it was possible to get the Type IX working for the Camapign Monsun Gruppe, why then isn't it possible to use it for all the other campaigns?
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#11 |
Ace of the Deep
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http://www.subsim.com/radioroom/show...83&postcount=7
That is all I'm gonna say. Not gonna type again. Now, answering question by GT182: You can. You just will not be able to ever use VII with it. The mod doesn't replace the indication for the GAME, just the stats. For the game: you still are driving type VII. Just a very special one :P |
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#12 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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I understand now TA.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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Tags |
type ii, type ix |
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