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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
Engineer
![]() Join Date: Sep 2013
Location: NC USA
Posts: 219
Downloads: 164
Uploads: 0
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COULD be a mod bug, but part of it is no doubt that magnetic torps are finicky which is why U boat captains generally didnt like using them, the magnetic detonator had a nasty habit of failing and so they generally stuck to impact detonators for the most part.
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