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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Sonar Guy
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Ok. Here is my final version of the clock.
Great thanks to Ahnenerbe, he give me a seconds arrow dial. And BigWalleye for opened my eyes for this. ![]() Final Analog Clock Fahnenbohn 24-hour variant: 24-hour analog clock Edit: Old stuff: Quote:
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If you ride like lightning, you're gonna crash like thunder. Last edited by Tycho; 05-07-17 at 05:37 AM. |
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#2 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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Cool
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#3 |
Argentinian Skipper
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Looks nice...I have the same question.
Regards. Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#4 |
Pacific Aces Dev Team
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Really nice, didn't know you could convert the digital one into an analogic. Otherwise I would have done it with a nice Hanhart one from WW2 I had a picture from
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One day I will return to sea ... |
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#5 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
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This looks very nice
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#6 | |
Sonar Guy
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I'm a little busy this week, then I'll think of something.
First, must find another wooden casing, because this is from Jonz draggable chrono. Will hardly be a mod, just files and instructions on how to add it to your GUI, or replace JonZ chrono. Quote:
![]() Then, I take clock dials from command room sim file, which are for clocks in 3d interior: ![]() ![]() And I changed in dials.cfg, JonZ draggable chrono with above dials: ![]() Then I play little with graphics and that's it, works.
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If you ride like lightning, you're gonna crash like thunder. |
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#7 |
Sonar Guy
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After some break, now i'm free to play SH3 again!
![]() With my limited skills, I managed to make two watches: 1st ![]() 2nd ![]() And, I decided to keep draggable chrono, and make draggable clock separately. ![]()
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If you ride like lightning, you're gonna crash like thunder. |
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#8 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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Is there a mod for this uploaded?
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#9 |
Sonar Guy
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Not yet, after go home tonight, I'll upload the files and explanation how to install this manually!
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If you ride like lightning, you're gonna crash like thunder. |
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#10 |
Engineer
![]() Join Date: Apr 2013
Posts: 209
Downloads: 155
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Nice work, will give this a try when its released
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#11 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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#12 |
Sonar Guy
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Ok, here are the files: Analog clock
Because my english is very limited, I will use readme from JonZ Draggable Chronometer like template for my explanations. MANUAL INSTALLATION Backup Dials.cfg and menu_1024x768.ini. You need Notepad to manually edit menu_1024x768.ini and Dials.cfg ![]() First choose one of the three versions, and place the graphic files in SH3 directory\data\menu\gui Now, go to data/menu/cfg Edit the file Dials.cfg, go to the first lines and increment the Dials numbers by 2 like this example: [DIALS] DialsNo=xx+2 in my case: DialsNo=120; was 118 Now go to the end of the file and copy paste these 2 definitions and replace the xx by the numbers that follow the before number My last dial definition was [Dial117] then I replace the xx by 118 and 119 [Dialxx] Name=Clock minutes Type=9; DIAL_CLOCK_MINUTE Dial=0x0 CrtVal=0x3FE00001 NewVal=0x0 DialVal=0,360 RealVal=0,60; minutes Circular=Yes [Dialxx] Name=Clock hours Type=8; DIAL_CLOCK_HOUR Dial=0x0 CrtVal=0x3FE00002 NewVal=0x0 DialVal=0,720 RealVal=0,24; hours Circular=Yes Save the file! Now, open the menu_1024x768.ini file (../Data/Menu) and go to the last [G3F Ixx] parameter. in my case: [G3F I301] Continue the sequence like you did for Dials.cfg by entering these parameters: [G3F Ixxx] Name=Clock Face Type=1031;Stat bmp array ItemID=0x3FE00000 ParentID=0x3F000000 Pos=911,165,163,213 Materials=1 Display=0;No stretch Mat 0=data/menu/gui/12_Clock.tga MatFlags=0x29 TexFmt=0x9 Drag=true BmpState=1 NeedFocus=true SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G3F Ixxx] Name=Clock Min Type=1031;Stat bmp array ItemID=0x3FE00001 ParentID=0x3FE00000 Pos=77,-69,17,117 Materials=1 Display=5;Linear&rotation Mat 0=data/menu/gui/Clock_min.tga MatFlags=0x29 TexFmt=0x9 Drag=false BmpState=1 NeedFocus=false SelOne=false IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G3F Ixxx] Name=Clock Hours Type=1031;Stat bmp array ItemID=0x3FE00002 ParentID=0x3FE00000 Pos=79,-85,13,85 Materials=1 Display=5;Linear&rotation Mat 0=data/menu/gui/Clock_hour.tga MatFlags=0x29 TexFmt=0x9 Drag=false BmpState=1 NeedFocus=false SelOne=false IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF Save the file! Test the game! In [G3F Ixxx] Name=Clock Face The line: Pos=911,165,163,213 First two numbers are for position on the screen, in this case the clock is here: ![]() If you want something different, need to play with this numbers 911,165 - first value is for horizontally from left to right, second value is for vertically from bottom to top. And because this is analog clock, if you want to hide digital one, search in menu_1024x768.ini file for this two items, and comment them like here: ![]()
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If you ride like lightning, you're gonna crash like thunder. |
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#13 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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Thank you very much
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#14 |
Sea Lord
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Nice piece of work, Tycho. Thank you.
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#15 |
Helmsman
![]() Join Date: Mar 2012
Location: Ireland
Posts: 109
Downloads: 57
Uploads: 0
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Looks great, I will definitely give this a go!
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clock |
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