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Old 01-03-14, 08:09 PM   #1
maillemaker
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Quote:
With every version of patcher, you have to recreate or modify it. See the how to use patcher threads at bottom of post #1, Sjizzle's one is most current.
You can make it a mod with JSGME AFTER the modifiying the current version of patcher. Then create a folder structure that is JSGME compatible. Then able like any other mod.
I'm afraid I don't follow.

I went back to page 1 of this thread and re-read Sjizzle's instructions. Basically he walks you through targeting the files that the patcher is going to modify.

But he does not talk about the MODS folder at all.

I have run the patcher and enabled the patches I want.

What do I do with the mods folder? Anything?

My impression was that this latest version of the patcher is stand-alone and does not work like a mod?

Steve
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Old 01-04-14, 12:59 PM   #2
Mikemike47
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Quote:
Originally Posted by maillemaker View Post
But he does not talk about the MODS folder at all.
I never said he did.
Quote:
Originally Posted by maillemaker View Post
What do I do with the mods folder?
What are you referring to here? Mods folder within TDW_GenericPatcher_v1_0_149_0\MODS? Mods folder from SH5\Mods since I am talking about making the generic patcher moddable with JSGME? Mods folder from SH5\Mods is created by JSGME.
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Originally Posted by maillemaker View Post
My impression was that this latest version of the patcher is stand-alone and does not work like a mod?
True. But you can make it a mod like I said AFTER making the patch changes for it. A mod is basically folders and files AS IS that will overwrite stock folders and files through the magic of JSGME.
Maybe a picture is worth a thousand words here. Here is Generic patcher as a mod AFTER I made the changes just like Sjizzle, you or I did according to the instructions. Once it is enabled by JSGME, you can open up the root folder of SH5 and see that the stock file versions have been overwritten.
Attached Images
File Type: jpg TDW Generic Patcher.JPG (57.8 KB, 82 views)

Last edited by Mikemike47; 01-04-14 at 01:10 PM.
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Old 01-06-14, 03:37 PM   #3
Raven_2012
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When I disable the Orbit Listener, where can I find my save files for them on my machine? The ones saved locally.
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Old 01-07-14, 09:53 PM   #4
Raven_2012
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Another question here, is this mod still valid if I use this TDW_gui_aob_reset_fix
or shouldn't use it?
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Old 01-08-14, 06:30 AM   #5
Sjizzle
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Originally Posted by Raven_2012 View Post
Another question here, is this mod still valid if I use this TDW_gui_aob_reset_fix
or shouldn't use it?
generic patcher is not a mode is a stand allone aplication and without this patcher the game is not playable...
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Old 01-08-14, 12:49 PM   #6
Raven_2012
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Yes I know it isn't. That doesn't answer my question in regards to another mod that I wanted to use. The new TDW Generic patcher has some fixes for AOB resets after using stadimeter.

My question is this mod, TDW_gui_aob_reset_fix useless with the new Generic Patch?

Quote:
Originally Posted by Sjizzle View Post
generic patcher is not a mode is a stand allone aplication and without this patcher the game is not playable...
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Old 06-01-15, 04:35 AM   #7
MCM
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the decks awash icon is not there unfortunately. I read that this has to be activated in the NEWUI options. How to do it? Can't find this in the forum.

THX alot
McM
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Old 06-01-15, 05:43 AM   #8
Sjizzle
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the decks awash icon is not there unfortunately. I read that this has to be activated in the NEWUI options. How to do it? Can't find this in the forum.

THX alot
McM

take a look here

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