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Old 03-09-06, 04:11 AM   #3
gouldjg
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Join Date: Mar 2005
Location: Manchester UK
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I don’t know much about multiplayer servers so am a little blind as to what control the server handler would have.

I am just getting a twitch that this may and I just say may open new ground.

With the new uber mods appearing, it may be a case that more people will stay within one control mod for the benefit of new multiplayer options i.e. joining better games and being surprised each time.

Your tool is the key to a multitude of extra features that could be added to missions and campaigns.

For example,

Going back to the DD effectiveness,

If randomised, you can add spice to the supposedly predictable DD and their skills, damage and precision and maybe just maybe have the occasional campaign file full of lethal DDs and little else.

It’s just a question of whether multiplayer can take those changes and load all players files simultaneously or collapse under compatibility issues.


Single player could be done and maybe down the line, we will start seeing random exansion packs added to the major mods to form a middle ground between the hardcore and casual players cos they don’t know what they have.

Anyways here hoping for the future. When I return in a few weeks, I will look into it for damage, DD and other issues.


I would just like to ask what other people think would be good if it were randomised?

Chaos Theory is here now
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Gouldjg's Crew Ability Balancing Mod for SH5 1.2
http://www.subsim.com/radioroom/showthread.php?t=169630
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