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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Nov 2013
Posts: 16
Downloads: 34
Uploads: 0
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Good day everyone.
I play with DTW UI and Real navigation.... now my problem is that im lost on the map en the coordinator is saying that i am sailing on land but i am on sea!!!! What is the problem here? I was sailing back to port but it wasnt there?! Regards |
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#2 |
Medic
![]() Join Date: Dec 2009
Posts: 168
Downloads: 389
Uploads: 1
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If you are truly befuddled, save and load and your celestial will be retaken
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#3 |
Watch
![]() Join Date: Nov 2013
Posts: 16
Downloads: 34
Uploads: 0
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works fine that way.
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#4 |
Medic
![]() Join Date: Dec 2009
Posts: 168
Downloads: 389
Uploads: 1
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Yeah, if you ever truly get lost, you either hunt for landmarks or wait out the weather DSO you can shoot the stars
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#5 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Lol never had this problem before
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#6 |
Ace of the Deep
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I've had and it is fun as heck.
You pretty much assume that Navigator is unable to determine course (because whatever numbers he is crunching in dead-reckoning show absolute garbage) and you do what Steve said: if the storm is really bad: you very carefully waiting it out, usually below the surface, maybe drifting a bit, maybe moving at a very low speed.. If the weather is not that bad, then you try to find landmarks and identify your location. One thing I wish the Navigator could do is to base their calculations on the landmarks. From another stand point of view: once you have an incorrect location mark from the navigator, you can manually position it based on your own visual observations. |
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#7 | |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
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Something similar for SH would be very good, not sure if that kind of modding is possible though... |
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#8 | |
Ace of the Deep
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![]() Quote:
![]() That is the opposite side of the coin for the problem described above. For me, I find that imperfections in the gameplay can be a lot of time compensated by a little imagination without any complicated mods. |
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