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Old 11-13-13, 08:24 PM   #1
Bubblehead1980
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Originally Posted by Sailor Steve View Post
I'm more excited about the behavior of the escorts. Sounds like a real battle account to me. Congratulations.

I have seen them start dropping charges when I am on surface before, kind of cool.I run TMO visuals for RSRD with a darker nights mod, so night surface attacks are much more realistic, can get in close, not get spotted if handle boat properly, depends on moon light mostly, much as in real life.Sometimes the explosions illuminate the area enough, it helps escorts spot sub, ammo and fuel explosions do this.
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Old 11-13-13, 10:41 PM   #2
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Yeah, that's kind of interesting. I didn't know they would do that.
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Old 11-14-13, 12:09 AM   #3
Armistead
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One thing I noticed with the darker nights is even if the escorts chase me, as long as I stayed narrow, I could often escape on the surface. They would chase and shoot, which is dangerous, but often I was able to get away, then they would go into a zig search, drop charges and shoot star shells. Just got to be careful, a star shell gets close, it can really light you up and their visuals really increase.

Now fast DD's coming, lil different story, depends on how far away you are.
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Old 11-14-13, 05:50 AM   #4
Bilge_Rat
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Heh! BH, leave some targets for the rest of us!
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Old 11-14-13, 02:14 PM   #5
Bubblehead1980
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Originally Posted by Armistead View Post
One thing I noticed with the darker nights is even if the escorts chase me, as long as I stayed narrow, I could often escape on the surface. They would chase and shoot, which is dangerous, but often I was able to get away, then they would go into a zig search, drop charges and shoot star shells. Just got to be careful, a star shell gets close, it can really light you up and their visuals really increase.

Now fast DD's coming, lil different story, depends on how far away you are.

That is good though, that is how it went in real life most of time from what have read, hitting a sub with guns on surface at night was tough, probably mostly luck if hit one unless it was at point blank range.Read many accounts of the firing, coming close but not hitting.They can still hit, it's a risk being on surface, esp since I play with darker nights but standard TMO visuals and my own custom cfg file.Right balance basically found and like in rl, all depends on moon light, have to operate accordingly.Really is nice being able to even work way inside some convoy screens if they are large enough convoys and spaced far apart enough, fun to blow a few ships up and then have to navigate way out, at times under fire.
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Old 11-14-13, 05:08 PM   #6
Armistead
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I'm getting the itch again......think I'll try again to get it loaded up...I get so hooked on online poker, hard to get away from it......
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Old 11-14-13, 06:59 PM   #7
Bubblehead1980
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Quote:
Originally Posted by Armistead View Post
I'm getting the itch again......think I'll try again to get it loaded up...I get so hooked on online poker, hard to get away from it......
Get on patrol my friend, ships won't sink themselves.
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Old 11-14-13, 11:24 PM   #8
Armistead
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Bubble,

Trying to remember where I was...did lose most of my files when pc crashed for good, but have the mod emails I sent you. I know I made two, one you liked that was rather dark. I don't think that one had the other mods such as no searchlights in it, sent those separate. I can't remember all the files I had in that one, but I have the email. As I recall, I wasn't totally happy with it and still tweaking it and wanted to combine all changes in one mod..Seems I left a few ships with lights on, playing with radar, etc...

I made one I really like, it was a tad tougher, but I think you said it got too bright....correct? I know in that one I combined all mods into one.

Anyway, I don't have the game working, but darkened the one I liked, just can't test it, but I put it back to a previous setting. If you want to try it, I can send it back to you. If you want, I can adjust the one you like, lighten it just a tad and combine the rest of the work with it.

I know you've made several mods, so not sure what changes you may have that would overwrite mine, vice versa or what effect they would have. The total mod includes

night env.
no searchlights
sim changes
cfg changes to tweak the night env.
AI sensor changes
AI visual changes

I adjusted the radar, but I think you've done that. I never tested it, so assume you've tweaked your radar, so you could overwrite that one or add it to the nights mod.

Anyway, let me know and I'll adjust however, then you can add it to your mod coming or you can release it. Main thing is not to change my cfg changes as they're tweaked to the env.
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