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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() I guess that makes sense. It sounds like what Ducimus said about making convoys zig-zag. He couldn't put in as many zigs as he wanted because it slowed the game down too much. Never mind that we only need one convoy at a time to zig; the game isn't smart enough to know that, and so every ship in the Pacific has to be zigging, making for more work on the CPU's. |
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