SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-01-13, 05:06 PM   #1
robustits
Watch
 
Join Date: Nov 2013
Location: Türkiye
Posts: 15
Downloads: 0
Uploads: 0
Default Too huge list

Nobody can eat this mod soup.
robustits is offline   Reply With Quote
Old 11-01-13, 05:29 PM   #2
InvisibleDeath
Loader
 
Join Date: Sep 2013
Posts: 85
Downloads: 122
Uploads: 0
Default

This is a subset of Sober's list, dude.
__________________
________________________________________
From the depths of the sea you shall never
know my presence until it is too late.
InvisibleDeath is offline   Reply With Quote
Old 11-01-13, 08:36 PM   #3
ToffeeFiveOh
Swabbie
 
Join Date: Jan 2010
Posts: 6
Downloads: 33
Uploads: 0
Default

Does the sub systems tab tell you that you have the gun installed (click on the button that says "deck gun 100%")? Check that first.

And just a shot in the dark here, try installing the rest of the Equipment_Upgrades mod in the appropriate order.

According to Sober that is:

Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
Fix Equipment_Upgrades Date Sober V9

And it's apparently recommended to be docked when you load these up, not sure why.
ToffeeFiveOh is offline   Reply With Quote
Old 11-01-13, 09:05 PM   #4
InvisibleDeath
Loader
 
Join Date: Sep 2013
Posts: 85
Downloads: 122
Uploads: 0
Default

Yeah. When I reloaded and was in port it shows the gun is installed. When I launch my sub for my next patrol I just have an empty mount point. I'll back off to the equipment fixes and reinstall in that order.
__________________
________________________________________
From the depths of the sea you shall never
know my presence until it is too late.
InvisibleDeath is offline   Reply With Quote
Old 11-02-13, 09:52 AM   #5
InvisibleDeath
Loader
 
Join Date: Sep 2013
Posts: 85
Downloads: 122
Uploads: 0
Default

I backed off the the equipment fix and reinstalled all the pieces as per sober and that fixed it all. My mix is running great now.
__________________
________________________________________
From the depths of the sea you shall never
know my presence until it is too late.
InvisibleDeath is offline   Reply With Quote
Old 11-02-13, 11:23 AM   #6
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by InvisibleDeath View Post
I backed off the the equipment fix and reinstalled all the pieces as per sober and that fixed it all. My mix is running great now.
You shouldn't enable together DynEnv's submods which bring the same number in their name: e.g 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) and
11.b.I Sea Plants - Med Posidonia Meadows (high resolution). They overwrite each others, and only the submod enabled last will be "active"
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:21 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.