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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 |
Swabbie
![]() Join Date: Nov 2013
Posts: 10
Downloads: 0
Uploads: 0
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Hi and thanks for a great mod. Feels easy though, already 2 pages of sinked ships in first patrol with max realism and still got bullets to spare.
![]() I ran into a problem in patrol where mission was to patrol grid AN01. I went there but game didn't understand that I had reached that grid. Orders sheet kept claiming that reaching the grid was incomplete even when I buzzed there for days. Started a new campaign and now my mission is to patrol grid AM39. This worked fine and game realized that i had arrived in correct grid. You might want to check this out. And a question came to mind, does the fire and burning cause more damage to the ships in this mod as it should ? Thanks again for a excellent mod. |
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