SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-18-13, 05:10 PM   #1
plj
Captain
 
Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
Enemy radio message: computer freeze

So, I've succesfully sunk the destroyer and the minelayer, and the uekel freighter trying to get out of Danzig bay .. set course to the first harbor (bottom one) and at about 4 to 5km out of the harbor decide to engage the little harbor freighter with my deckgun @ ~1500m.

First shot is just over .. second as well, 3rd just in front of bow .. then I hear the radio noise, a message about a radio message intercepted from my radio officer, and then my whole system freezes.

This has happened on a number of occasions now. Is this a known error ? Any way to get rid of it ?
plj is offline   Reply With Quote
Old 10-18-13, 06:00 PM   #2
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by plj View Post
...This has happened on a number of occasions now....
The fact that this is a recursive problem is actually a good news: by now you should be able to tell us if the crash is significantly associated with any gaming event which migh help us in tracking down the cause (use of the deck gun, sinking of ships, incoming radio messages, etc.)
gap is offline   Reply With Quote
Old 10-18-13, 06:32 PM   #3
plj
Captain
 
Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
Default

Since my torpedo hits so far have been one-hit kills, there was no radio traffic from those attacks .. and offcourse they never saw me comming

Using the deckgun is the only situation in which they have been trying to radio for help .. I'll disable that feature .. see what that does.
plj is offline   Reply With Quote
Old 10-18-13, 06:35 PM   #4
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Are you pretty sure it was an enemy ship?

EDIT: because I know of only one case in which the game freezes after the vessel's destruction..
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 10-18-13, 06:55 PM   #5
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by plj View Post
Since my torpedo hits so far have been one-hit kills, there was no radio traffic from those attacks .. and offcourse they never saw me comming
I mean any kind of incoming radio message.

Quote:
Originally Posted by volodya61 View Post
Are you pretty sure it was an enemy ship?

EDIT: because I know of only one case in which the game freezes after the vessel's destruction..
Yes, I thought about it myself, but I know plj as a fine gentleman, and as he said that his problem has iterated a number of times now, I can't imagine him targetting neutral or friedly ships on a regular basis...
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
Old 10-18-13, 07:21 PM   #6
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Quote:
Originally Posted by gap View Post
Yes, I thought about it myself, but I know plj as a fine gentleman, and as he said that his problem has iterated a number of times now, I can't imagine him targetting neutral or friedly ships on a regular basis...
Sometimes some Polish ships are recognized by game as German or friendly.. I don't know why and don't ask me , but a year ago my game freezes after I sunk a Polish ship near Scapa after the Reid.. I tested it several times..

PS: Yoda??
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 10-18-13, 07:29 PM   #7
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by volodya61 View Post
PS: Yoda??
It is my new identity.

A big thank to plj and Aktungbb for making me to discover my true nature
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
Old 10-18-13, 07:53 PM   #8
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Quote:
Originally Posted by gap View Post
It is my new identity.

A big thank to plj and Aktungbb for making me to discover my true nature
Congrats

Was it long way to discover it?
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 10-19-13, 02:08 AM   #9
plj
Captain
 
Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
Default

Quote:
Originally Posted by volodya61 View Post
Are you pretty sure it was an enemy ship?

EDIT: because I know of only one case in which the game freezes after the vessel's destruction..
Yeah .. positive. It's one of those coastal ships .. the ones that you can shoot to bits and pieces with your FLAK gun. Flag was polish, harbor was polish .. unless they where pulling my leg, it was a polish ship.

Also, it was not on destruction, it was on radio for help .. the radio sound played, my crewmember said something about an intercepted message, and then the last half second of sound kept playing, and I needed the reset button.

I have been reproducing it a number of occasions now, therefore I'm pretty confident that it has to do with radio for help. If I just blow up their radioroom first, no crases.

I'll review my options file and patch .. maybe I made a mistake there.

Gap, whoever gave you the impression that I'm gentle ? :p
plj is offline   Reply With Quote
Old 10-19-13, 02:23 AM   #10
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Quote:
Originally Posted by plj View Post
Yeah .. positive. It's one of those coastal ships .. the ones that you can shoot to bits and pieces with your FLAK gun. Flag was polish, harbor was polish .. unless they where pulling my leg, it was a polish ship.

Also, it was not on destruction, it was on radio for help .. the radio sound played, my crewmember said something about an intercepted message, and then the last half second of sound kept playing, and I needed the reset button.

I have been reproducing it a number of occasions now, therefore I'm pretty confident that it has to do with radio for help. If I just blow up their radioroom first, no crases.
Well, so that's in someway related to the radio patch then..

Quote:
Originally Posted by plj View Post
Gap, whoever gave you the impression that I'm gentle ? :p
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 10-19-13, 02:35 AM   #11
SnipersHunter
Samurai Navy
 
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
Default

Maybe your modlist just dont work ?

Last edited by SnipersHunter; 10-19-13 at 05:07 AM.
SnipersHunter is offline   Reply With Quote
Old 10-19-13, 03:50 AM   #12
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Radio mod or sound mod

On this occasion Dbgview will be a great help. It will track all radio messages due to be sent on a daily basis and flash up reactive ones.
Surly this will give a clue if it is radio mod.

Failing that - sound files/mods
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 10-19-13, 06:16 AM   #13
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by plj View Post
Yeah .. positive. It's one of those coastal ships .. the ones that you can shoot to bits and pieces with your FLAK gun. Flag was polish, harbor was polish .. unless they where pulling my leg, it was a polish ship.
IIRC, those boats have not national flag. Could be a neutral ship docked in a Polish port? The fact that she only crashes the game if she is given the chance of radioing for help is a bit weird though, and seems to disconfirm my conjecture.

Quote:
Originally Posted by plj View Post
Also, it was not on destruction, it was on radio for help .. the radio sound played, my crewmember said something about an intercepted message, and then the last half second of sound kept playing, and I needed the reset button.

I have been reproducing it a number of occasions now, therefore I'm pretty confident that it has to do with radio for help. If I just blow up their radioroom first, no crases.
Those boats are from OH, and I have not added radio room compartment to them yet. As a consequence, TDW's patch will assign indestructible radio equipemnent to them by default.

Quote:
Originally Posted by plj View Post
Gap, whoever gave you the impression that I'm gentle ? :p
I didn't say "gentle". I just said a "fine gentleman", meaning the most dreadful and crabby gentleman has ever made waves since Sir Francis Drake's death

Quote:
Originally Posted by Trevally. View Post
Radio mod or sound mod
Yes, good point
I have been wondering the same since yesterday.
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
Old 10-19-13, 07:31 AM   #14
SnipersHunter
Samurai Navy
 
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
Default

Yeah maybe a sound,mod really cause it
Btw gao do you recived my pm?
SnipersHunter is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:29 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.