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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Sep 2013
Posts: 126
Downloads: 477
Uploads: 0
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I honestly never paid attention to the sky int he stock game, mainly cause I didn't play stock long.
I'm wondering if the engine could track the position of the sub, or how accurate it would be given that the world map in the game is not entirely accurate, I believe the scaling is off a bit as well as some other things. I know that the sky moves, since I've seen it move under compression while sitting still. If it loads a sky which is relative to user's geographic location, that must mean that the entire sky has been created, but the question would is if it is one complete sky or several maps and the games loads whichever map your location falls between. Its probably more complicated than it sounds just something I'm curious about. |
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#2 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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The engine knows where you are .. it does not need an accurate sky for that .. it doesnt calculate your possition .. it randomizes your known possition a bit based on several factors when you ask your navigator .. it WOULD present an issue if you where to use the sextant yourself, to calculate your possition, afaik.
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#3 |
Machinist's Mate
![]() Join Date: Sep 2013
Posts: 126
Downloads: 477
Uploads: 0
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That's sort of what I was getting at, if you were to use the stadimeter as a sextant to calculate your position, it could tell you you're halfway around the world. That's why I wonder if its possible to sync the sky with the map so you see the correct one for where the game tells you you're located.
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