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Old 03-03-06, 08:10 AM   #13
ref
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Join Date: Nov 2005
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Quote:
Originally Posted by Tikigod
Quote:
Originally Posted by Spent
what about the skins on buildings in harbors? How did their windows make the effect of "lit up"? How hard would it be to create soemthing like that as a window for the ship skin?
Well the buildings are just textures (they don't give off light) so it wouldn't be hard to do....But, I'm not sure the ships switch to day and night like the buildings in cities do. Does anyone know if there are night time textures are for ships? If there aren't the game itself might be darkening the daytime textures in the engine itself. If that is the case we won't be able to make the textures bright enough to get the effect we want.

If someone can find the texture the ships use at night I can work on a test today to see how it looks....
If you look in harbourkit.dat with pack3d you can see that there are separate objects for the buildings windows, don't know how are used.

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