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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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Only in a wolfpack situation does this become relevant ... so I'd put it at the bottom of some todo list .. somewhere :p
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#2 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#3 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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I have now made a mod for my SH5 modlist of these Reworked U-Boat Guns by modifying the severe gun handlings back to the stock handling for EASY gameplay, yet keeping all other changes like HE and AA shells added and new weapon performances.
I'm afraid the modders have modded these files 'to death' without testing them, otherwise they would have noticed that the guns are maybe realistic, yet almost unplayable with their changes ![]() Mod is subdivised in: Reworked U-boat Guns_from_TWoS_EASY_HANDLING (New) Reworked U-boat Guns_from_TWoS_REALISTIC_HANDLING (no changes made, just changing mod name) My mod is based on the TWoS files v.2.2.10 and could be used as long as Veko doesn't make changes to them (meaning it's not totally compatible). Else it will be part of my modlist that you can find and soon download here: http://www.subsim.com/radioroom/showthread.php?t=241069 Have fun with SH5! XS |
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