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Old 10-05-13, 03:52 AM   #151
Hans Witteman
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Quote:
Originally Posted by Xaron View Post
I don't want to quote everything but lets face the facts. Sung and I just had some reality checks posted. We both stated we wish you success and warned about the unbelievable feature list. I understand that you just want to collect ideas but you should be fair to tell what's realistic to accomplish and what's not. The answers from your team were just personal attacks, calling us unprofessional, arrogant and whatever.



Maybe we are too sarcastic. Apologies for that.



Do you really think it matters whether you come from the game industry or not? So you are professional video game developers? Just for the records. We have Hans who has exactly what commercial title released? What's exactly your professional role? Game design? Oh dear...
I know you have a good team of 2d/3d artists who worked for the Silent Hunter series. I know you already did a bunch of modeling work. I still miss the guys who put this all together. Do your programmers even know about your feature list? I doubt it.

For me it looks like you do the specs on the fly. And that's no sarcasm. Again, I WISH YOU SUCCESS. Just keep your feets on the ground and god damn accept criticism!
Hi Xaron,

Why in hell i am wasting time again with you? You are polluting this thread and people are sending messages in private telling me that i am incredibly tolerating your arrogance since far too long.

I work on 2 games none of them got release because both developers run out of fund and after this bitter sweet experience since the second developer didn't pay me for 3 month then i accept a teaching offer in college.

Some of my formers students work on game like Prince of Persia, Tom Clancy Splinter Cell, Assassins creed, Mortal Kombat and others!

Do you think you can teach that in college for 6 years if you have no clue about what your doing?

I also have teach Photoshop, webdesign, marketing and page layout!

So please get out of here and work on your project instead of polluting this thread like cheap trolls!
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Old 10-05-13, 03:56 AM   #152
Hans Witteman
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We seriously request a moderator to stop this circus once and for good since my patience is wearing thin!

This thread is currently hijack!

We sincerely apologies to our supporters for these incidents but we have no control over it.
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Last edited by Hans Witteman; 10-05-13 at 04:13 AM.
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Old 10-05-13, 04:13 AM   #153
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Hans, i worked on over 40 projekts and i earn money every day with my work.
I didnt insult or taunt you or your teammembers with my postings. Why in hell you explode insuch way?
Stay cool.
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Old 10-05-13, 04:21 AM   #154
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Quote:
Originally Posted by Hans Witteman View Post
Hi Xaron,

Why in hell i am wasting time again with you?
I don't know, tell me.

Quote:
You are polluting this thread and people are sending messages in private telling me that i am incredibly tolerating your arrogance since far too long.
Well maybe those people just could pm me as well please? I'm just curious.

Quote:
I work on 2 games none of them got release because both developers run out of fund and after this bitter sweet experience since the second developer didn't pay me for 3 month then i accept a teaching offer in college.
So the developers were the problem. Oh I know that... What makes you think you will succeed this time? That's just a serious question.

Quote:
Some of my formers students work on game like Prince of Persia, Tom Clancy Splinter Cell, Assassins creed, Mortal Kombat and others!
That's great and tells a lot about your students, but what has this to do with your track record?

Quote:
Do you think you can teach that in college for 6 years if you have no clue about what your doing?
No comment...

Quote:
I also have teach Photoshop, webdesign, marketing and page layout!
So you can create web pages and market stuff that even doesn't exist. Well. I know guys like you from the company I work in. They do sell stuff that doesn't exist and they do it pretty good.

Quote:
So please get out of here and work on your project instead of polluting this thread like cheap trolls!
No. I stay. Just see me as the correcting moment. This is a discussion board. And beside all these UHs and OHs and AHs about this project that won't be finished with that feature list at all I will continue to comment it. And I WILL post my opinion WITHOUT personal attacks you seem to like that much.
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Old 10-05-13, 07:41 AM   #155
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Quote:
Originally Posted by Sung View Post
Autsch! You hurt me.
What is wrong with our project?
Do you know Pacific Fighters? A game with a worse graphic you also laugh about?
Hmm. That game has 1Mio downloads and is made by one person over a long time. That game makes so much fun without gfx tralala.
Silent Depth is a smartphone game for all plattforms.
Please don't taunt others work.
Hello!
Please don't misunderstand me but I think it's time for an Forum Administrator to take position. Personally I don't care anymore about what Xaron and Sung are posting.From my point of view they could stay full day writing here what they want. Anyway bad publicity is at least as good as good publicity in terms of building audiences.
If they want to support us perfect, if not it's their choice.
It's normal not everyone agreed with a idea, it's normal that there is no project that could make everyone to be satisfied 100%.
But for sure there are other thread followers that are more open and willing to discuss in a healthier environment.
For all the thread followers, I am sorry for this situation.

Best regards and thank you

Gabriel

Ps

No, I'm not meaning banning or anything that could be associated with forbidding the free speech. But something should be done regarding distorting statements, personal attacks and mocking others effort.
It was not ethical from me answering them in the same terms here, it was disrespectful regarding the others thread followers and I am really regret that.It won't happening again because I care about the people who support us. Even only with good words.
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Old 10-05-13, 11:58 AM   #156
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Gabriel,
constructive criticism is support.
In the first post you wanted a discussion about Atlantic Warfare? I belive that such specs never will be finishing the game. Why is that an attack?
I think also as a player that stearing merchants will be a boring thing. Others love it maybe. Thats ok.

In german there is a word for things that would be make all possible.
The word is "Eierlegendewollmilchsau" I didnt know the english word if it exist.
Such a thing will satisfy all, but none.

You are a very good modeler but is it possible to program it? Why we can not discuss in a normal way?

Greetings Sung
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Old 10-05-13, 12:31 PM   #157
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Quote:
Originally Posted by Sung View Post
In german there is a word for things that would be make all possible.
The word is "Eierlegendewollmilchsau" I didnt know the english word if it exist.
"All-in-one device suitable for every purpose"
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Old 10-05-13, 09:20 PM   #158
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Ok. Simple. Keep this thread on topic, do not derail it, OK? Please free to discuss this project and ask questions about it, but be polite, and save your criticism for your own thread.
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Old 10-06-13, 12:17 AM   #159
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My promise to help still stands. Just ask or PM me and if I can do it, I will.
Remember, when we complain about the paucity of games\sims in this genre, implicitly we are acknowledging that we want a bigger pool to "play" in.
I would rather that people try and fail, than not try because of the fear of failure.
Good luck guys.
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Old 10-06-13, 01:17 PM   #160
Hans Witteman
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Quote:
Originally Posted by Zander View Post
My promise to help still stands. Just ask or PM me and if I can do it, I will.
Remember, when we complain about the paucity of games\sims in this genre, implicitly we are acknowledging that we want a bigger pool to "play" in.
I would rather that people try and fail, than not try because of the fear of failure.
Good luck guys.
Danke Zander,

We truly appreciate your support and we will be able to make it happen if more Sim enthusiasts like you rally behind us.

Regards the Atlantic Warfare team
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Old 10-06-13, 07:29 PM   #161
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Great news, i am a dedicated old SH fan and i am really very happy to hear news about Atlantic warfare. Keep the great work guys.
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Old 10-07-13, 01:16 AM   #162
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Hi there, please don't be afraid that I post again, I just have some questions, even though some of them are pretty specific.

1) As there will be multiplayer, will there be the possibility to team up with friends to staff battle stations?
1a) If so, what happens when one player has a disconnect? Will the AI take over?

2) As you like to integrate a "complex sinking mechanics and advanced damage managing system": Can I run into other ships (ramming) and sink them? Especially against submarines that was quite a successful tactic.

3) As I can free walk on all ships: How's that going under battle conditions? All bulkheads are locked in that case, can the player still walk through the ship? Will he be able to open and close bulkheads?

4) Let's assume a direct hit into the rear section of the ship. The engine room is flooded. Will the engine stop working?
4a) Can the player do repairs?
4b) So the engine room is flooded. Can the player open the bulkheads and sink the ship?

5) Will there be land masses?

6) How large will the area be at all?

7) I can fly planes, can I start and land them, reload ammunition?

8) When a player is hit over water, what happens to the player?

9) Can I make Kamikaze attacks?

10) Can the ships attack land based targets if there are any?

11) Will there be really all ships (the royal navy alone had 88) included, all free accessable and free to walk on?

Thanks for your answers!
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Old 10-07-13, 02:53 AM   #163
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Mmmmm......That is a long question list Xaron,but good to ask everything.Personally, I would like to see a real COMPLEX simulator as a base reléase, and I dont mind if I am going to pay 200$ and its finished by 2017.

Keep up working guys!!

Regards.
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Old 10-07-13, 01:08 PM   #164
Hans Witteman
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Quote:
Originally Posted by Progrocker View Post
Great news, i am a dedicated old SH fan and i am really very happy to hear news about Atlantic warfare. Keep the great work guys.
Hi Pro,

Thank for your support!
Regards the Atlantic Warfare team
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Old 10-07-13, 01:17 PM   #165
Hans Witteman
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Quote:
Originally Posted by tonibamestre View Post
Mmmmm......That is a long question list Xaron,but good to ask everything.Personally, I would like to see a real COMPLEX simulator as a base reléase, and I dont mind if I am going to pay 200$ and its finished by 2017.

Keep up working guys!!

Regards.
Hi Toni,

Often even in the best simulation game we cheat in many aspect of the game mechanics but as long as it do what it suppose to do.

Some systems are very close to their real world counterpart and other are only smoke&mirrors since even with today technology we are limit in what a computer can render in real time. The future will surely be very exciting regarding the advance in real time rendering.

Regards the Atlantic Warfare team
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