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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Sep 2013
Posts: 11
Downloads: 12
Uploads: 0
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Hey plj, I too was suffering a lot of CTDs (assuming thats the crash you had), and am also running a very similar mod setup to you. I thought I had it beat, but then every time I went through Kiel canal, it would CTD without fail.
It seems the TDW SH5 patcher I was using (I didn't know better so I downloaded the .gps file from one of the tutorials), had enabled some of the advanced render patches. May be worth checking those, as I have only had 1 ctd since then, when I tried to use the flak gun on a plane. As for your weapons officer, 2 things to check. At the top right (to the left of the clock, make sure it's set to show the XO TDC. Next, when you press space to lock a target, make sure you haven't switched TDC off. I'm sure you've probably checked those already, but in my limited experience with SH5, I hope that helps a bit. ![]() |
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#2 | |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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Thanks for the suggestions, but I was not talking about the XO .. I think this feature is part of mccd or the mfc mod. It auto identifies and opens the SRM to the appropriate page. The CTD's where related to modorder I'm sure .. using the second list gave me no CTD's so far, well .. one .. after a long time no saving and playing around in a polish harbour. I double checked the patcher tho, nothing obvious like the render patches or anything, will take a closer look, but I doubt it comes from there, since afaik there is no mccdmfc related stuff in the patcher. |
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#3 |
Swabbie
![]() Join Date: Sep 2013
Posts: 11
Downloads: 12
Uploads: 0
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Yup, scratch that anyhow. Just had a CTD heading back through Kiel canal to go resupply. Thankfully, I wasn't taking any chances and saved beforehand...just hope I actually manage to get through, even if I have to do it in realtime!
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#4 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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Update: I went full retard on myself here .. I disabled the auto opening of the SRM and flipping to the right page. You can laugh at me now.
![]() Only remaining question is regarding upgrades at gamestart .. after reloading the base save, and talking to the upgrade guy, he's selling a 10 cm deckgun .. if I buy that, it's not in game. I also have a second deckgun slot ... which I can put that new shiny gun in, but that still does not make it available on my sub. All the other issues seemed to be user error ![]() |
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#5 | |||
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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I've seen things happen when you have to pay for item all over again when finishing a campaign. Is this what you mean? Or saving a game at bunker after buying equipment, then reloading that just saved game and upgrades do not show up? Maybe a bug with SH5 I am thinking about until I get more details from you. I will updated this with file information when I have more time later. I usually see an empty slot,too. 8 or 10" guns are there. I am using the Equipment upgrades mods and sober's Equipment upgrades mods by date, too. Generally speaking, look at individual folder and filename structure for a mod. Let new filenames overwrite over filenames from older mods, unless you want features of oldest mod. Last edited by Mikemike47; 10-01-13 at 03:03 PM. |
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#6 | |||
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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This could very well be an issue with just showing incorrect name, but I dont know how to test that ![]() |
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