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Old 09-29-13, 11:03 PM   #7
Bubblehead1980
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Quote:
Originally Posted by JoeCorrado View Post
Between March 1942 and March 1945 there were over 1,000 Ultra Messages sent to commanders operating in the Pacific. Each message was the result of the American's having broken the Japanese code. The messages were fairly common and dealt with information both mundane and critical, one item they revealed was naval units assigned to escort duty. From this information- critical information regarding convoy routes and escort strengths were gleaned and the mentioned Ultra Messages relayed to commands that were believed most likely to benefit from the information, or that could be POSITIONED in order to take advantage of the information. For the U.S. submarine fleet, this meant being in the right place, at the right time, and sinking ships.


I do not wish to argue the RSRDC model for merchant shipping- and the work put into the recreation of known shipping, both military and merchant, is nothing short of incredible. However, I expect that the BEST service for RSRDC would be to make it an even truer representation of reality by including ships and convoys that we do not have official written proof of, but which MUST have existed since it was in fact sunk.

1943-1944 was the U.S. Submariner's "Happy Time" and that's all I am looking for from the game- a little happy time. LOL I have targets aplenty (too many in fact ) with just GFO and a few added mods, but I do so miss the "realism" of actual naval battles that RSRD provided. This aspect of RSRD represents the pinnacle of modding success in my humble opinion.

It isn't really a question of adequate targets IF you know when and where- Ultra Messages don't appear to be much of a factor at all in RSRD- but Does RSRDC provide ships (target opportunities) in the numbers necessary to account for the KNOWN tonnage sunk during the war- even for just the official totals confirmed by the U.S. Submarine Force? These ships would have sailed and sailed again being potential targets each time till they were eventually sunk. Does RSRD account for the same ships or only if they are mentioned by name in a convoy report? SH4 has many followers and the "realism" factor should be balanced with the playability factor. That is my only point.
That is the point, RSRD has realism AND playability. 1942 was slow convoy wise and thus is in RSRD. There are plenty of singles and pairs and plenty of TF activity.Again, much as in real life, its matter of luck in a lot of cases.This is the fun, it's not a shooting gallery but the chance for a real big score is there.Sometimes, you get lucky and stumble across multiple convoys.Want a lot of convoys? play in 43 and 44, early 45.42 is slow convoy wise per history and so is mid 44 until the end of war.

I just think before people talk about lack of convoys etc they should stop, and invest a little more time to find out.I was once one of those people but I figured it out.
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