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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2326 |
Seaman
![]() Join Date: Oct 2011
Location: Finland
Posts: 32
Downloads: 159
Uploads: 0
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Hey CJMBC it indeed is a feature that can be disabled with OptionsFileEditorViewer.
Last edited by Jaskor88; 09-23-13 at 10:39 AM. |
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#2327 |
Stowaway
Posts: n/a
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Thanks very Much Jaskor!!
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#2328 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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Small_trees_SH5_V1
http://www.subsim.com/radioroom/down...o=file&id=3871 That one is listed twice .. my guess is that the 2nd listing is where it should be ? |
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#2329 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#2330 | |
Ace of the deep .
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#2331 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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Thanx
![]() It took me about 5 hours te set up. In that time I copied the needed mods from your all-N-one download to a temp dir, added to that the mods that where not in your download, changed versions where applicable. I noticed that the latest MEP file and the download list for mods are not containing the same entries. This WILL confuse the feces out of people who do not have computer experience. Once my MEP file contained all mods in my temp folder, and my temp folder only the mods in the list, and after checking that result against the download list, I'm quite sure I now have only the needed mods. I changed the german voice stuff to english where applicable and I removed the realistic underwater stuff .. as that translates to: paint it black. Additionally, I added all of Trevalli's maps. My current, in-order, mod-list is this, and this SHOULD be the correct content for the MEP file you use when you enable this package. Could someone verify that this list does not contain any obvious errors ? Code:
Accurate German Flags sobers game loading tips V8 SH5 DBM Background Video SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch sobers multi color mod V5 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 12. Sounds Small_trees_SH5_V1 sobers smoke screen V1 SH5 (DynEnv compatible) sobers water splash anim SH5 sobers best ever fog V22 SH5 sobers base sky mechanics V1 sobers better terrain v3 SH5 sobers waves mod V12 27032013 sobers more trees SH5 SH5_7A_Conning_Fix Fuel Gauge WoGaDi_SteelViking's Interior Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast SH5 Longer Repairs v.1 AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_5_0_Real_Navigation NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha Submarine's .sim&cfg (modified for engine ratio + independent control patches) Sjizzles - Charts for NewUIs part1_07.06.2013 Sjizzles - Charts for NewUIs part 2_07.06.2013 Sjizzles - Charts for NewUIs part 3_24.06.2013 Sjizzles - Charts for NewUIs part 4_20.07.2013 Manos Scopes-patch for 16x9 IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_Patch_1 R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible Depth Charge Fix Reduced Explosion Range Cerberus62 Corrected Depth Charge Projector 1.0 silentmichal's interior mod 1.2.3 OPEN HORIZONS II_full v2.2 R.S.D. - Reworked Submarine Damage v4 by vdr1981 SkyBaron's Leigh Light for SH5 1.1 Sobers Terrain fix for OH2 V2.2 Expanded Navies by Cybermat47 v.1.0.01 Reworked Morale and Abilities v.1.1 MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Speech fixes and additions (english version) RPM Hydrophone v2.2.1 sobers green crew training V4 SH5 TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option One smaller flags for Warships 1_0b sobers Lights Cfg V5 SH5 Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Trevally TDC Help v2 MadMaxs_SH5_Subdiesel (mono) v2 sobers hud sounds V1 SH5 sobers no footstep sound mod sobers Realistic contrast V6 SH5 EQuaTool 01.01 by AvM - Large Style AOB slide ruller for TDW UIs and MO by stoianm sobers deck crew always whispering v2 SH5 gap - HD 1 deg Scope Bearing v 1.0 Shadow Improvement ModLR sobers bad weather deck gun V5 SH5 sobers map colors SH5 V1 Did I miss anything obvious or is this looking like it should ? Any recommendations ? Thanx in advance again! |
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#2332 |
Ace of the deep .
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Not sure what you mean . You just click on Tasks/Load mod profile with the mod enabler (jsgme) . Click on the MEP file and your computer auto loads all the mods or tells you which ones are missing .
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#2333 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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I did that. I'm just wondering if I did it correct, as the mep file you provide does not match up to the download links which in turn does not match up to the list above that in post #1 of this thread.
So what I ended up doing is using the list in #1, downloading missing mods, comparing downloads to downloads list you provide, and finally checking that against the mep file. I ended up removing a few mods that where in the mep file but not in the download list, getting a few new versions and altering the mep file quite a bit. The game runs .. from what I tested without errors .. no nasty CTD's or anything .. it's just that after a week of installing/uninstalling/tinkering, I'd like to start a campaing on a stable game :p So the question is: is this list complete and in correct order or did I mess up somewhere ? |
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#2334 | |
Ace of the deep .
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#2335 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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2.7Ghz quad core with 6gb memory and an ATI Radeon HD 4800 Series.
System scores 7.2 on the windows performance index, if I dont count my HD 'speed' which drags it down to a low 6, but that should only be noticable in loading times. I'm running on full graphical settings with the exception of AA, which I have at 0. |
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#2336 | |
Ace of the deep .
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#2337 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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Yeah, utltimate.
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#2338 |
Ace of the deep .
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#2339 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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I still have about 1,5 Gb free memory and the game runs lag free. If I would turn on AA, my video card would melt as it only has 512Mb memory.
All other graphic options are on max. I should invest a bit in a new used videocard :p Thanx for all the help man, much appreciated! And again: only subsim and the mods you guys made make this game worth the money, huge thank you for that! |
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#2340 | |
Ace of the deep .
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