09-21-13, 11:52 AM
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#11
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Ace of the Deep 
Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Quote:
Originally Posted by makman94
hello guys,
for those who doesn't know what ''Polygon Effect'' is look here:
http://www.subsim.com/radioroom//sho...d.php?t=149376
this problem is something that was bothering me long time now since the first versions of MEP ( at the first versions ,this was exactly the main goal ,to eliminate as possible this ugly issue).
i had a sudden idea today ,tested it and finally, i managed to nail down the value that is causing these ugly reflections.
all tests so far shows that this problem has allready become ...history !
i will make some more tests to get sure and if all are ok i will release an update for M.E.P v4.2 to v4.3
the fix is pretty easy and i will give instructions so everyone to import it in his preferable enviro and get rid of these crappy reflections once and for all.
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Great news, Manos!
Any progress on this?
Cheers, LGN1
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