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Old 09-21-13, 11:52 AM   #11
LGN1
Ace of the Deep
 
Join Date: Mar 2006
Posts: 1,138
Downloads: 147
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Quote:
Originally Posted by makman94 View Post
hello guys,

for those who doesn't know what ''Polygon Effect'' is look here:
http://www.subsim.com/radioroom//sho...d.php?t=149376

this problem is something that was bothering me long time now since the first versions of MEP ( at the first versions ,this was exactly the main goal ,to eliminate as possible this ugly issue).
i had a sudden idea today ,tested it and finally, i managed to nail down the value that is causing these ugly reflections.
all tests so far shows that this problem has allready become ...history !

i will make some more tests to get sure and if all are ok i will release an update for M.E.P v4.2 to v4.3

the fix is pretty easy and i will give instructions so everyone to import it in his preferable enviro and get rid of these crappy reflections once and for all.
Great news, Manos!

Any progress on this?

Cheers, LGN1
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