![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#2011 | ||
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
|
Quote:
![]() If you do not give anyone your exporter the phrase "Especially to people ..." looks incorrect. Quote:
... the frequent repetition of written by you leads to some suspicion. ![]()
__________________
Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 07-05-13 at 02:35 AM. |
||
![]() |
![]() |
![]() |
#2012 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
Quote:
![]() ...it seems I have just stumbled upon an exception to the above statements by TDW: ![]() Do you see what I mean? same mesh, 3 subsets, 3 different materials assigned, each with its own diffuse and self-illumination maps ![]() PS: the GR2 file doesn't hang Goblin up. I cannot check if it renders the file corretly, because its meshes have a huge offset from the enter of the scene, and locating them in the scene preview window is a bit hard. |
||
![]() |
![]() |
![]() |
#2013 | |
A-ganger
![]() Join Date: Sep 2007
Posts: 76
Downloads: 65
Uploads: 0
|
![]() Quote:
In SH5 Goblin I can center object with huge offset by selecting them in the scene tree and then select "ctrl + Q" or the "Center on selection" command from the View menu
__________________
---------------------------------------------------------------- Seemann prüf dein Sackgewicht an Backbord kommt Laboe in Sicht ---------------------------------------------------------------- |
|
![]() |
![]() |
![]() |
#2014 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
![]() Thank you for the tip mate ![]() |
|
![]() |
![]() |
![]() |
#2015 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
|
Where is our "whipping boy"... (lol)
or Rad Game "finished off" him?
__________________
Alex ® ![]() Moses said: "Don't create yourself an idol"... |
![]() |
![]() |
![]() |
#2016 | |
A-ganger
![]() Join Date: Sep 2007
Posts: 76
Downloads: 65
Uploads: 0
|
![]() Quote:
![]()
__________________
---------------------------------------------------------------- Seemann prüf dein Sackgewicht an Backbord kommt Laboe in Sicht ---------------------------------------------------------------- |
|
![]() |
![]() |
![]() |
#2017 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() |
![]() |
![]() |
![]() |
#2018 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]()
The last day I found the following interesting resources about:
.obj format; .mtl format. I am sharing them just in case TDW or someone else will need for them in future. ![]() |
![]() |
![]() |
![]() |
#2019 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
|
TDW knows about it.
![]()
__________________
Alex ® ![]() Moses said: "Don't create yourself an idol"... |
![]() |
![]() |
![]() |
#2020 | |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
|
![]() Quote:
![]() ![]() |
|
![]() |
![]() |
![]() |
#2021 |
Watch
![]() Join Date: Jul 2013
Posts: 16
Downloads: 27
Uploads: 0
|
Hi Anvart,
A while back in this thread you posted a screen capture of 010 Editor, showing the CRC for NBB_King_GeorgeV.GR2. What range are you excluding to get the correct CRC to show in Checksum/Digest? |
![]() |
![]() |
![]() |
#2022 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
You skip the first 104 bytes.
I still have the script for 010 that corrects checksums in the GR2 files if you want it. |
![]() |
![]() |
#2023 |
Watch
![]() Join Date: Jul 2013
Posts: 16
Downloads: 27
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#2024 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() |
![]() |
![]() |
#2025 |
Watch
![]() Join Date: Jul 2013
Posts: 16
Downloads: 27
Uploads: 0
|
![]()
awesome!
![]() |
![]() |
![]() |
![]() |
|
|