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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#91 | |
Ocean Warrior
![]() Join Date: May 2005
Location: Săo Paulo Brazil
Posts: 2,728
Downloads: 132
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And about the AI...these behaviours don't let that we do a really interesting traffic. It's a pity! ![]() Rubini. |
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#92 | |
Sailor man
![]() Join Date: Feb 2003
Location: Maine, USA
Posts: 46
Downloads: 0
Uploads: 0
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I tried the above but when I try to save I get the following error: "Error found when validating mission. Please see the mission validation window and solve them before saving." Any ideas? Thanks, Hitch
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#93 | |
Ensign
![]() Join Date: Oct 2005
Posts: 222
Downloads: 48
Uploads: 0
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EDIT: Disregard. It magically worked for me today and I could actually access and understand the files. Go figure?!?! ![]()
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You can never put too much water on a nuclear reactor... |
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#94 | ||
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
Downloads: 0
Uploads: 0
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Anyway you should ask to someone better qualified than me (CCIP itself or Rubini). Ref |
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#95 | |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
Downloads: 0
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http://rapidshare.de/files/14212138/...Canal.zip.html Now you have to populate it ![]() Ref |
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#96 |
Engineer
![]() Join Date: Jan 2006
Location: Akron Ohio
Posts: 204
Downloads: 11
Uploads: 0
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Does anyone else think this mod is important enough to be stickied?
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#97 |
Sailor man
![]() Join Date: Feb 2003
Location: Maine, USA
Posts: 46
Downloads: 0
Uploads: 0
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[/quote]
I'm not into the mission editor myself, the one time i use it was to incorporate CCIP's mod, and to put a sub near the canal to test it, the error you're having happens to my when I try to save the campaign as a normal mission, are you sure you are saving it as a scripted layer ? Anyway you should ask to someone better qualified than me (CCIP itself or Rubini). Ref[/quote] Ref, Working great now! Danke!!! Hitch
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#98 | |
Helmsman
![]() Join Date: Dec 2005
Location: NSW, Australia
Posts: 101
Downloads: 5
Uploads: 0
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\"The idea that Bill Gates has appeared like a knight in shining armour to lead all customers out of a mire of technological chaos neatly ignores the fact that it was he who, by peddling second-rate technology, led them into it in the first place.\" - Douglas Adams |
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#99 | ||
Mate
![]() Join Date: Feb 2006
Posts: 57
Downloads: 0
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hope u did a backup of ur original campaign_scr.mis. After clicking on 'merge' there comes a dialog, u have to check the box. ![]() |
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#100 | ||
Helmsman
![]() Join Date: Dec 2005
Location: NSW, Australia
Posts: 101
Downloads: 5
Uploads: 0
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__________________
\"The idea that Bill Gates has appeared like a knight in shining armour to lead all customers out of a mire of technological chaos neatly ignores the fact that it was he who, by peddling second-rate technology, led them into it in the first place.\" - Douglas Adams |
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#101 |
Bosun
![]() Join Date: Jul 2004
Location: Ubi bene ibi patria
Posts: 65
Downloads: 257
Uploads: 0
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Hi ref,
thanks for your efforts to bring us a terrain editor. I am an old mariner and uboat-hardliner. Many thanks for your work. I have seen your Kauser_Wilhelm_Kanal (new name Nordostseekanal). I have made some Lighthouses like Fastnet_Rock, but nobody can help me to bring a utility foward to import them into SH3 with new 3D-Objects. I hope I can use your utility very soon, because I have many locations in SH3-world like Cape_Hoorn to corrugate. Best regards Karl Last edited by KarlSteiner; 05-29-06 at 05:10 AM. |
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#102 | |
Helmsman
![]() Join Date: Dec 2005
Location: NSW, Australia
Posts: 101
Downloads: 5
Uploads: 0
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__________________
\"The idea that Bill Gates has appeared like a knight in shining armour to lead all customers out of a mire of technological chaos neatly ignores the fact that it was he who, by peddling second-rate technology, led them into it in the first place.\" - Douglas Adams |
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#103 | |
Weps
![]() Join Date: Sep 2002
Location: SW France
Posts: 361
Downloads: 137
Uploads: 0
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![]() MLF
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Je pense donc je fuis! |
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#104 |
A-ganger
![]() Join Date: May 2004
Posts: 79
Downloads: 5
Uploads: 0
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I was tring to correct a part of land into the brest harbour and i have a problem of relief.
all what the land i added is only la few cm above du sea level.. where can i change it? |
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#105 | |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
Downloads: 0
Uploads: 0
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you don´t need to be extremely accurate in the height file, It's impossible due to the size diferences with the mask file (remember that the mask file defines what is land and what is water), so unless you need the water near land to be a certain deep, it's not even necesary to draw it blue in the height map. If you can't figure it out post an image of the cuadrant you're trying to modify, so I can see what you're doing wrong. Ref |
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