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Old 09-03-13, 11:28 AM   #5
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
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Quote:
Originally Posted by Bubblehead1980 View Post
Actually my understanding was that Mark 23 did not enter service until late 43(game allows you to get them too early) after the torpedo bugs were worked out so none went to sea with the magnetic detonator they had the improved firing pin so duds were not a factor.In my mod they do have same chance of running deep throughout the war as do Mark 14's although the constant, major depth problems are solved as they were in real life in late 42.
Yes, that's entirely correct. To make it even weirder, most of the mark 23's were back-converted to Mark 14s because skippers wanted that slow speed for long shots. No wonder the couldn't hit anything! The slower your torpedo the longer your target has to do something purposeful or accidentally to ruin your shot. Not only that but inaccuracies in your setup are much more meaningful at slow speed.

Heck, if you can't get within range of a high speed Mark 14, it's not even worth it to take the shot unless it's a very high priority target and you just figure a 10% chance of success is as good as you'll ever see.
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