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Old 08-30-13, 03:39 AM   #1
HertogJan
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Leaving Midway I wanted to see if all the ships around were showing and tested my newly acquired skill.
They were and everything seemed to be working so I set sail for Truk by way of Wake Island and turned on radar.

When I got to Wake I didn't get any contact report what so ever (didn't check for myself either tho) just my luck so I continued to Truk.

1024-ed to Truk and when 40Nm from patrol area I set normal time, cautiously crept in closer on the surface but again no radar contacts...

Maybe I set radar at its lowest range so checked that and made a manual sweep while I was on station... It revealed 6 stationary vessels .
I kept on sneaking in and and was hoping to get some report from radar stations. I got within 10Nm on a very clear day when the watch crew shouted "Ship spotted, sir" .

Is something wrong or doesn't the game 'see' stationary vessel like watch crews sometimes don't seen vessels at long range when you can?


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Old 08-30-13, 08:44 AM   #2
CapnScurvy
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Your asking the crew to find targets for you is like asking them to fire the deck gun and expecting a hit every time........it won't happen.

You want a kill with the deck gun without using all your ammunition.......do it yourself.

You want to use the radar to find targets........use it yourself.

Same with sonar......use it yourself.

The game take's into account your crews efficiency points, among several other things, to render a percentage of success in what its tasked to do. Having a radar operator finding the same targets you'll be able to do is dependant on his skill and efficiency rating. A green crew is pretty much useless.

One thing I didn't change with the radar was the variables the crew efficiency factors have on their task of reading radar. Maybe I should have, but then you wouldn't have the fun of using the radar for yourself!

Thinking about it, if you became dependant on the crew to do all that's expected of them, the game might as well not have the Deck Gun, Sonar Station, Radar Stations available for user control. You could sit back and let the crew do its thing, while you just shout out orders. I think we would grow tired of the game very quickly.
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Old 08-30-13, 11:35 AM   #3
HertogJan
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Quote:
Originally Posted by CapnScurvy View Post
Your asking the crew to find targets for you is like asking them to fire the deck gun and expecting a hit every time........it won't happen.

You want a kill with the deck gun without using all your ammunition.......do it yourself.

You want to use the radar to find targets........use it yourself.

Same with sonar......use it yourself.

The game take's into account your crews efficiency points, among several other things, to render a percentage of success in what its tasked to do. Having a radar operator finding the same targets you'll be able to do is dependant on his skill and efficiency rating. A green crew is pretty much useless.
Ahhhh, the still wet behind their ears (Dutch expression), Unexperienced youth. I'll have to do something about that .

Ok, the gismo is pretty new July '42 so I'll give them a bit of slack but you'd expect the crew comming fresh from Navy bootcamp to have some understanding of how it works wouldn't you?
I mean, think of it.... crewman turns the range switch to 80.000yrds..sees a bliep on the edge of the red thingy, looks at green thingy sees a spike (or two) but thinks... Noway I'm gonna tell the Captain I saw something weird on the new gismo... Who'd believe me?

As a for this Capt... Brand new command, new gismo's... you can't expect Him to grasp the workings of it after just getting back from a 3 month patrol now can you? .
(had to put this in otherwise I'd get hammered).

... Maybe switching 2/3 of my crew wasn't that good of a idea after all..
(I tossed all but 7 officers and 7 petty officers to be able to do the crew management myself, hate getting the "to many (petty) officers" message).


Quote:
Originally Posted by CapnScurvy View Post
One thing I didn't change with the radar was the variables the crew efficiency factors have on their task of reading radar. Maybe I should have, but then you wouldn't have the fun of using the radar for yourself!.
I'd still use it, like I still use sonar, hydrophones, AA-gun and deckgun, use rudders, set the speed, ID the traget myself, enter target solutions, set giro angle and depth, switch depth.... Ohhhh wait... I Do everything myself.
But I get your point

Quote:
Originally Posted by CapnScurvy View Post
Thinking about it, if you became dependant on the crew to do all that's expected of them, the game might as well not have the Deck Gun, Sonar Station, Radar Stations available for user control. You could sit back and let the crew do its thing, while you just shout out orders. I think we would grow tired of the game very quickly.
True, I'd be sitting behind a radio giving orders from home ... Errrrr, doing that already also.
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