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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Rear Admiral
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The patrol missions are fine in RSRD,it's the special missions, supply drops,etc., that need a lot of work and addition.
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![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
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#2 | |
Navy Seal
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#3 | |
Rear Admiral
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TMO 1.7...you weren't gone that long were you ![]() I'm gonna try to get done with my night env mod for RSRD today. Making a new env for night darker and getting the sim tweaked is like pulling teeth. Right now you can get too close, about 600 yards. Just trying to figure what a good night range should be when moon is out. Duci once told me there is no perfect balance, problem is too many values effect day and night. Even today often your crew can't see ships far enough in the day, then too much at night, that's gotta be reversed.
__________________
![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
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