![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#4 |
Sea Lord
![]() |
![]()
Based on a fair amount of experience, I have found that there are only two things that lead to corrupted saves in SH4:
1) Overwriting an existing save. (Saving with the same name for the saved game without first deleting the previous save.) You MUST delete a saved game before you attempt another save using the same name. 2) Making ANY changes to the set of activated mods, except when "in port". This includes removing mods and re-activating THE SAME mods in THE SAME order! That means that swapping between , say, careers in TMO and OM can lead to corrupt saves in both careers. The only time it is safe to make any changes to the set of activated mods is between missions, in port. I have saved many times under every single circumstance mentioned by HertogJan with no corrupted saves. In fact, since I learned of these two simple rules, I have not had a single corrupted save in SH4, except when I tempted fate and violated those rules (like to try a new mod before I finish the current patrol). There have been other posters here at SubSIm whose experience corroborates these rules. (In fact, that's where I learned of them.) They work. |
![]() |
![]() |
|
|