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#1 |
Watch
![]() Join Date: Aug 2013
Posts: 17
Downloads: 3
Uploads: 0
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1) sounds interesting .. how are you editing weather behaviour ? it also seems quite static to me .. there are usually 3-4 days in row with same weather no matter if it is calm or rough sea .. also some weather forecast based on radio request sounds very sane and probable to me .. some mod ?
btw i'm also starting to be annoyed by few things: 2) i'm annoyed with that if you play with 100% realism and no god's eye there's only possible to ask WO to tell you the bearing and distance to the closest ship .. is there some way to ask him for a list of ships he sees ? might be some mod .. same with hydrophone .. they always refer only to closest ship .. not realistic that captain has to check manually .. 3) also is there please some mod compatible with GWX3 and providing some usable map & plotting and angle measuring tools (better rulers) .. default rulers are PITA or i just didn't catch how to use them effectively .. ofc i'd welcome even guide to use default rulers 4) also i'd welcome, if WO (based say on his skill and experience) could somehow estimate contacts course and speed .. also welcome it as mod or so thanks, daniel ps. currently i'm in patrol .. sunk already 5k tons big cargo and having 8/12 front torpedos (however 2 of them T2) .. following heavily guarded convoy .. rough sea at current moment and if they will keep theirs current speed and course (i guessed theirs route by convoy map in GWX3) i should have at least 72 hours for following them and attack .. but now all what i need is weather forcast ![]() |
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#2 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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Is this better? Or do you still not understand how this is to be used? |
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#3 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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To my understanding the weather is mostly controlled by scene.dat. There are some mods that have changed the weather patterns by editing that file or some of the campaign files (campaign_rnd.scr etc IIRC). But scene.dat is the key and you need S3D editor to open it. This forum has some older threads about weather editing and they can be a starting point. If I find values that I like I plan to let the forum know about them, but that will probably take a long time in experimenting.
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#4 |
Watch
![]() Join Date: Aug 2013
Posts: 17
Downloads: 3
Uploads: 0
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@sublynx .. thanks .. that would be great .. JFYI, i finished patrol which i mentioned as OT in this thread and now on next (#11) patrol .. weather is now 3-4 days in row 0 m/s wind speed and unlimited visibility .. yeah, it's static indeed ..
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