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Old 08-21-13, 05:46 AM   #1
berlina
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well said jimbuna. pls calm down guys and support one another, that's why we are all here anyway.
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Old 08-21-13, 03:22 PM   #2
Hitman
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I can't download the mod, can someone please put it elsewhere?

Manos, you have tested it already ... will it work with campaign, is there a need to script wolfpacks, etc?
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Old 08-22-13, 12:27 AM   #3
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Quote:
Originally Posted by Hitman View Post
I can't download the mod, can someone please put it elsewhere?

ftp://hartmuthaas.no-ip.org/public/S...ksv0.9G_en.rar

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Old 08-22-13, 06:21 AM   #4
HW3
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A big thank you Maik!

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Old 08-22-13, 10:46 AM   #5
makman94
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Quote:
Originally Posted by Hitman View Post
....

Manos, you have tested it already ... will it work with campaign, is there a need to script wolfpacks, etc?
hi Alberto,

as it is the mod at its current state is not yet playable in campaign.
at my post 33 ,at the comment 4 , is the answer to your question . without scripted u-boats in the campaign ,the mod will not be able to 'call' them.
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Old 08-22-13, 11:46 AM   #6
backer
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Quote:
Originally Posted by makman94 View Post
hi Alberto,

as it is the mod at its current state is not yet playable in campaign.
at my post 33 ,at the comment 4 , is the answer to your question . without scripted u-boats in the campaign ,the mod will not be able to 'call' them.
I hope you can understand my mean. create some submarine or other units is not a good solution. the submarine have active time, history route and exist probability, that is other modder or mission designer's work, they know the history of world war ii, they can design more reasonable.
Of course, if you like and hope try create some submarine, I can give you this version, please pm me.

Last edited by backer; 08-22-13 at 12:01 PM.
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