![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Sea Lord
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#2 | |
Swabbie
![]() Join Date: Aug 2013
Location: South Carolina, USA
Posts: 10
Downloads: 0
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#3 |
Sea Lord
![]() |
![]()
Yes, although current versions of the DVD, which contain SH3 v1.4, do not have the dreaded security files (aka Starforce) either. I don't know when Ubi removed Starforce, but the current version doesn't have it. But sometimes it is hard to know what version you are buying, especially when ordering on-line.
|
![]() |
![]() |
![]() |
#4 |
Swabbie
![]() Join Date: Aug 2013
Location: South Carolina, USA
Posts: 10
Downloads: 0
Uploads: 0
|
![]()
Thanks, BigWalleye!
Another question. While playing a bit this am before heading out to work I had a few odd reports. I was crusing on surface, west of Scapa Flow, daylight, clear weather, time compression 512, warning silhouette green. All has been quiet, skies and ocean clear. Suddenly I get the report "we've been spotted", silhouette blinks red for a second and back to green. No reports of ship or plane spotted, no attacks on my sub, nothing else. First couple times I dropped to real time and searched sky and ocean, nothing. Other times (maybe 4 or 5 total) I ignored it and sailed on with nothing happening. ![]() Also, in my game, on the map, reported contacts are in color. Blue seems to be friendly ships, Green I think is neutral and red are hostile. Is this normal due to my realism settings? I've noticed others on here asking about identifying target ships. Last edited by Crash1952; 08-20-13 at 07:38 AM. |
![]() |
![]() |
![]() |
#5 |
Sea Lord
![]() |
![]()
AFAIK, stock game contact colors show IFF. Some mods change this - GWX and NYGM do. Don't know if realism settings can change it. I've never played stock.
![]() I don't use the stealthmeter, so I've never seen what you describe. I'd guess that someone is catching a glimpse of you through the mist, then losing the contact as they move out of range. At TC512, you don't ever notice them. If enemy locks on and starts to approach you, hopefully your lookouts will spot him, report, and drop you back to TC1 in time to react. You can set maximum TC for various circumstances at Data/Cfg/Main.cfg or with SH3 Commander. I strongly recommend using SH3 Commander, even with stock SH3. It's not a mod, but a front-end program which launches SH3. It has a lot of nice features which add to game immersion. |
![]() |
![]() |
![]() |
#6 |
GWX - KC Crash Test Dummy
|
![]()
Ahoy Crash1952 pm me your home Address & ill send you a brand new unopened copy of sh3 no DRM & patched to 1.4 being a senior member of the steel sharks group some of our members have had problems getting hold SH3 on disc but in Limey ville England you can still get them
i live in mytholmroyd west yorkshire should take a week to get to ya just pm me your address salute Regards Blackswan40 ![]()
__________________
Someone Had to Make the Tea |
![]() |
![]() |
![]() |
#7 | |
Chief of the Boat
|
![]() Quote:
http://www.amazon.com/s/ref=nb_sb_ss...+3%2Caps%2C214 |
|
![]() |
![]() |
![]() |
|
|