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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Apr 2013
Location: Near San Francisco
Posts: 82
Downloads: 47
Uploads: 0
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From the lack of responses to this I am assuming there is not much interest in this.
My idea of taking over the Mk23 did not work because as far as I can tell the homing and wake characteristics are baked into the sh4.exe file and can't be modified without hacking it, which I am not going to do. However I did figure out how to use the german torpedo's on a US boat and have been working on modifying the T5 to perform like the Mk28. I choose the T5 because; A) since it was the germans second homing torpedo to enter service and the mk28 was the americans second homing torpedo to enter service there homing performance should be similar. and B) Since the T11 was an improved T5 as long as the T11 was made available the same time the T5 would have been available few would complain. Besides a user could always uninstall the Mk28 mod before running a U-Boat campaign. So what I have done so far is to mod the T5 to have the same performance parameters as the Mk18 except for the lower speed of the Mk28 and to bump the straight run distance to 1000 yards (923m). One thing I still need to figure out is how to replace the image/model of the german torpedo with the US torpedo as in the torpedo control room the german torpedo is shorter. This really does not effect anything but it would be good for completness. But then again if nobody is interested and I am the only one who is going to use it there is not much point. Last edited by joefremont; 08-19-13 at 04:14 PM. |
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