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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
![]() Join Date: Oct 2007
Location: Guetersloh, Germany
Posts: 310
Downloads: 153
Uploads: 0
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@wise
@kovall As I had a closer look on your pictures, I recognized that you rescaled the Turms of the IX B and IX C. Now, the crew aren´t giants any more and the size of the tower is more like the real thing. It must have been a hell of work to do that, I am impressed about your eye on detail. Also, the open flood holes on the IX are amazing. Brilliant work, looking forward to things to come! Большое спасибо за хорошую работу! Beste Grüsse, Kurfürst
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#2 |
Engineer
![]() Join Date: Jun 2012
Location: St.-Petersburg
Posts: 217
Downloads: 5
Uploads: 0
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@ KarabekianKaleun
if you about VIIB, read post#20. All textures "nines"-new's. Snorkel including. ![]() ![]() ![]() @ kurfürst You're absolutely right. The height of all Turms fixed. Work, of course, is not hell, but the nerves wore out much. It's easy to professionals. We enthusiasts, amateurs. There are unpleasant sides. The Turm hatch will be closed and won't be able to open. Decided so far it not to open because, during a storm water passes through Turm. It is possible, of course, to open(I'm sure, Anvart won't be against) and make the descent simulator in Turm(3D-plane+texture), but it is additional work. |
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#3 |
Chief
![]() Join Date: Oct 2007
Location: Guetersloh, Germany
Posts: 310
Downloads: 153
Uploads: 0
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Horrido Wise,
the Snorkel Looks very nice, especially the rubber coating! Here´s a technical drawing of the schnorchel head, just to show how deep you and Kovall have gone into detail: ![]() Very imprssive work! Beste Grüsse, Kurfürst
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#4 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Quote:
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#5 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
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Superb work
![]() After many years of playing SH3 we can have proper Type IX model now. Do you plan to create new models of the rest subs in the future? |
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#6 |
Lieutenant
![]() Join Date: Sep 2006
Posts: 259
Downloads: 293
Uploads: 3
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Little mistake for correction
@Wise
Hello Wise, I found some littles mistakes inside .eqp of both merchants. There is no 31 June. June have only 30 days. I don't know if is very important, just I notice that: MX04B.eqp ....... [Equipment 15] NodeName=S01 LinkName=CratePileM_2_M04B StartDate=19380101 EndDate=19420631 [Equipment 16] NodeName=S01 LinkName=NULL StartDate=19420631 EndDate=19451231 [Equipment 17] NodeName=S02 LinkName=CratePileM_2_M04B StartDate=19380101 EndDate=19420631 [Equipment 18] NodeName=S02 LinkName=NULL StartDate=19420631 EndDate=19451231 ....... [Equipment 30] NodeName=S07 LinkName=NULL StartDate=19380101 EndDate=19420631 [Equipment 31] NodeName=S07 LinkName=PlatformM_M04B StartDate=19420631 EndDate=19451231 [Equipment 32] NodeName=S08 LinkName=NULL StartDate=19380101 EndDate=19420631 [Equipment 33] NodeName=S08 LinkName=PlatformM_M04B StartDate=19420631 EndDate=19451231 M04B.eqp ....... [Equipment 19] NodeName=S03 LinkName=NULL StartDate=19380101 EndDate=19420631 [Equipment 20] NodeName=S03 LinkName=PlatformM_M04B StartDate=19420631 EndDate=19451231 [Equipment 21] NodeName=S04 LinkName=NULL StartDate=19380101 EndDate=19420631 [Equipment 22] NodeName=S04 LinkName=PlatformM_M04B StartDate=19420631 EndDate=19451231 ....... Again, thank you very much for this amazing work ![]() |
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#7 | |||
Engineer
![]() Join Date: Jun 2012
Location: St.-Petersburg
Posts: 217
Downloads: 5
Uploads: 0
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@NGT
Quote:
![]() ![]() Kaleun NGT, thank very much for remark! ![]() But, do not worry, this bug, fortunately, is not critical and will not affect the game. But just in case, a bit later, i will note this mistake for others in the first post. ![]() Thank you again! ____________________________ @jaxa Quote:
______________________________ @ KarabekianKaleun Quote:
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#8 |
Chief
![]() Join Date: Oct 2007
Location: Guetersloh, Germany
Posts: 310
Downloads: 153
Uploads: 0
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Horrido Wise,
as you started with the type IX Uboats,I personally would be more than happy to see an authentic type IX C/40 sailing across my screen (did I say this before?) ![]() One like U-190 or U-805, for example. From my point of view, this will fill the raster of the type IX Uboats. I could help you with original plans, photos, and even film footage, if needed. But it´s your Mod, so you are the ones who decide what will be done next. Anyway, thank you very much for what you´ve done so far, it´s a giant leap ahead for SH III!
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