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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
Sea Lord
![]() Join Date: Feb 2004
Posts: 1,945
Downloads: 220
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![]() ![]() to what extent DW mirrors the real BB sounds ? In-game can the player go beyond getting broad classifications of type, can he be more specific in identification ? Is it something worth learning and practising when NB is pretty fruitful ? I must admit to not paying enough attention to this aspect. though. :hmm: Also with the Demon in-game while I am roughly familiar with blade counts and what the sub return looks like - would it repay the gamer to be able to recognise and make broad classifications ? Sorry Nexus7 we posted at the same time and I am still wandering off your topic. ![]() ![]() ![]()
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