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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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CTD while playing SH3
I just finally got back to playing SHIII and I am encountering very annoying random CTDs. I know this horse has been beaten to death and, trust me, I HAVE searched...
![]() My problem is very specific, and, frankly, very odd... I really believe that it is, somehow, connected to compatibility/playability of SHIII under Windows 7. Before you start asking questions I would like to make few things clear: -I have FRESH installations of both SHIII and GWX3 -I didn't install in default directory (all my games are in D:\Games\blah blah) -I cleaned registry before installation and followed the instructions to the letter Now here are my reasons why I do believe that the Win7 is the culprit: I have identical PC configuration as I had before, I'm running identical MODs in identical order as before. The ONLY thing which changed was moving from Windows XP Professional to Win7 Ultimate. The game was running flawlessly under XPs and I have tried EVERYTHING I can think of to make it run under Win7. Multiple re-installations, trying to run sh3.exe under different Compactibility Modes, I even (hides before thrown stones ![]() ABSOLUTELY NO DICE!!!!!! ![]() ![]() ![]() There has to be something I'm missing (maybe one of the mods is not "Win7 friendly")... I would really appreciate any help. I consider modded SHIII the best of the Silent Hunter series (even to modded SH4 and the, still POS, SH5). Please help me figure out solution. Thanks! -LJ |
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#2 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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Isn't XP a 32-bit version as Windows 7 can run 64-bit? If I remember correctly a 64-bit version can take advantage of memory over 2 GB and a 32-bit system can only allocate 2 GB to a program. Do you use the 4 Gigabyte patch that can be found in downloads section or do you use H.sie's mod that has a 4 Gigabyte switch built into the mod? (Sometimes more memory seems to help with SH3 CTD's.)
I think that You also need to ensure every file is under full user rights, including the save game folder. I've been a very happy SH3 Windows 7 64-bit user, though of the Windows 7 Home version. I'm sure there is a way to get your game to run and run better in Ultimate than in XP. Is your computer new btw or did you just upgrade your old one? |
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#3 |
Navy Seal
![]() Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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Hmm...doubt it's win 7 since so many of us run it w/o issues.
(Don't mean to sound aggressive, sorry, just a fact). As for your issues: cd version of game? steam version? Tried running exe as admin? when does the ctd's occur? are they occuring randomly or at a precise point of the game? Can you get the game to even start? Or does the ctd happen ingame? We will get you up and running again no time. BDU is impatient and needs you in the Atlantic! |
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#4 |
Sea Lord
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I am on Win7 Home Premium and run SH3. I don't know how different Home Premium and Ultimate are, but that might be your problem. I do use the 4GB patch (through H.sie's patches, but there is a stand-alone). AFAIK, the 4GB patch is beneficial for any program not written to take advantage of the Vista/7/8 increased memory limit - and I don't think it has a downside. It will cause problems if you try to use in in a 2GB-max OS like XP, but since you are running 7, I'd suggest you try installing it.
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#5 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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I run ultamite and the only difference is the features such as language packs.
It is probably one of the mods it could have been corrupted during transer (assuming you used a backup to tranfer all your mods) I have had that happen before and the mod would need to be redownloaded. |
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#6 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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I just found out an interesting fact: the game always crashes whenever I get close to imaginery line connecting Stavanger and Scapa Flow. Sometimes it crashes as soon as I leave Skagerrak for open sea.
That is VERY odd! Has anybody experienced anything similar? |
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#7 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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Well I haven't but I do have a faint memory about a thread that discussed this.
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