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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Jul 2013
Location: Louisiana
Posts: 35
Downloads: 51
Uploads: 0
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Hey there and welcome!
Are you time compressing and viewing the navigation map for the trip home? |
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#2 |
Ocean Warrior
![]() Best of SUBSIM Chairman Join Date: Dec 2008
Location: Milwaukee, WI
Posts: 3,207
Downloads: 59
Uploads: 0
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Just because you're returning home, don't let down your guard. If you're detected and decide to continue just zooming along, you'll likely end up sunk.
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#3 |
Bilge Rat
![]() Join Date: Jan 2012
Posts: 1
Downloads: 89
Uploads: 0
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same happend to me its annoying
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#4 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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Pay attention to which island/seamount you sail into! Zoomed out on the map you don't see the tiny islands.
And keep the timecompression reasonable. High timecompression reduces the chances of encountering other contacts. But when one does spawn deep inside your detection range then they have all the time they need to fire the first shot. You on the other hand need much higher reaction time to respond, and time to dive to safe depths. On top of that, by default, when detecting other units the time compression is reduced to a lower setting. But it does not go to 1x. So time is lost when you are catching up to the latest events that happen in fast-forward. Consider changing the timecompression levels for events in SH4-gamefolder\Data\Cfg\main.cfg. |
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#5 |
XO
![]() Join Date: Jul 2009
Location: Preston, Lancs, UK
Posts: 418
Downloads: 137
Uploads: 0
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All the good advice has been given. Don't go into high time compression until you're well clear of enemy territory and make sure your route home doesn't involve an overland segment. If you suddenly drop into X4 time and there's no obvious threat, check the map and have a look outside - you may be about to crash someone's beach party.......
Welcome aboard and good hunting ![]()
__________________
Forget death - I'll take dishonour! [SIGPIC][/SIGPIC] TMO 2.5 1.5 Optical Targeting Correction 031312 for TMO 2.5 1.5 OTC Realistic Scopes for TMO TheDarkWraith_DC_Water_Disturbance_v2_0_SH4 Improved Stock environment v3_TMO&RFB TMO_Alt_engine-sounds TMO_Alternate_JS_Radar_performance TMO17_19_different_smoke |
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#6 |
Ocean Warrior
![]() Join Date: Feb 2010
Location: Kentucky
Posts: 2,528
Downloads: 77
Uploads: 0
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Welcome aboard pnig and perttik.
![]() All the advice has been given. It gets easier. Start trying the supermods. They really add to the game. Now the two of you need to get in a liferaft and paddle ahead of the boat looking for threats. ![]()
__________________
Of all the forms of Martial Arts, Karaoke causes the most pain! |
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#7 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Howdy and welcome Pnig. |
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#8 |
Swabbie
![]() Join Date: Aug 2012
Location: Spicewood TX
Posts: 12
Downloads: 80
Uploads: 0
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