SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-04-13, 05:10 PM   #1
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 6,094
Downloads: 466
Uploads: 0


Default

Quote:
Originally Posted by sober View Post
Its nice here I might go for a swim this afternoon .
http://www.coastalwatch.com/camera/c...=QLD&t=7:54:53 AM&camName=Surfers Paradise High
Hey, you're on Gold Coast?...going there in 2 weeks with my family for one week rest
if i recall well, we'll stay at Mari Court resort...but we are going to be frozen!
At 24° C, we are already cold here
Fifi is offline   Reply With Quote
Old 08-05-13, 02:13 AM   #2
makman94
Hellas
 
Join Date: Jul 2008
Posts: 2,325
Downloads: 182
Uploads: 7


Default

very very good work Naights ,
professional level work
__________________
Knowledge is the only thing that nobody can ever take from you...



Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
makman94 is offline   Reply With Quote
Old 08-05-13, 02:48 AM   #3
conus00
Grey Wolf
 
Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
Default

Very impressive Naights! The UI might finally look like WWII sub simulator rather than some (too modern looking) nuclear submarine...


I have already been playing with the idea of changing the sidebar icons (surface, periscope depth... etc) myself. they still look too "industrial/modern" to me... If you would like some help with this, it is definitely project I would like to get involved in...

-LJ
__________________

Last edited by conus00; 08-05-13 at 03:15 AM.
conus00 is offline   Reply With Quote
Old 08-05-13, 08:03 AM   #4
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

U-Jagd needles, full resolution:



The same, but scaled to fit the U-Jagd face texture posted @ post #1:



I have added screwless needles as optional, as screw reflections spinning with the needles would look odd (using them, the screw should be placed directly on clock face).

For the same reason, I have not used shadowing effects on needles (shdows would be static, following needle's rotation instead of light position).

Hope you like them. Later today I will work on the day/night/weather gauge as I had suggested yesterday
gap is offline   Reply With Quote
Old 08-05-13, 02:46 PM   #5
naights
Sparky
 
Join Date: Mar 2008
Location: Spain
Posts: 154
Downloads: 384
Uploads: 7
Default

Quote:
Originally Posted by conus00 View Post
Very impressive Naights! The UI might finally look like WWII sub simulator rather than some (too modern looking) nuclear submarine...


I have already been playing with the idea of changing the sidebar icons (surface, periscope depth... etc) myself. they still look too "industrial/modern" to me... If you would like some help with this, it is definitely project I would like to get involved in...

-LJ
Sure Conus, if you want other icons why not to get involved? all we have different tastes, more options, much better

Quote:
Originally Posted by gap View Post
U-Jagd needles, full resolution:

The same, but scaled to fit the U-Jagd face texture posted @ post #1:

I have added screwless needles as optional, as screw reflections spinning with the needles would look odd (using them, the screw should be placed directly on clock face).

For the same reason, I have not used shadowing effects on needles (shdows would be static, following needle's rotation instead of light position).

Hope you like them. Later today I will work on the day/night/weather gauge as I had suggested yesterday
Thx Gap, better with no shadows, looks perfect.
naights is offline   Reply With Quote
Old 08-06-13, 02:34 PM   #6
Delta Wolf
Engineer
 
Join Date: Apr 2013
Posts: 209
Downloads: 155
Uploads: 0
Default

This UI looks really nice, great job looking forward to this one
Delta Wolf is offline   Reply With Quote
Old 08-07-13, 05:41 PM   #7
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

@ naights

Day/night indicator, to be used in place of the captain face with the horizon on the background:



Likewise the clock needles posted below, the image is png format with transparent RBG channel, but if you prefer I can send you the psd file with separate layers.

P.S: can anyone using MFCM Alt faces send me frontal portraits of the officers, preferably against neutral backgrounds
gap is offline   Reply With Quote
Old 08-07-13, 06:04 PM   #8
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Quote:
Originally Posted by gap View Post
Day/night indicator, to be used in place of the captain face with the horizon on the background..
Don't you think they are too cartoonish??
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 08-07-13, 06:52 PM   #9
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 6,094
Downloads: 466
Uploads: 0


Default

Quote:
Originally Posted by gap View Post

P.S: can anyone using MFCM Alt faces send me frontal portraits of the officers, preferably against neutral backgrounds
I will as soon as my internet gets better...have currently some trouble accessing mediafire...stay tuned
Fifi is offline   Reply With Quote
Old 08-08-13, 03:54 PM   #10
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,709
Downloads: 300
Uploads: 0


Default

Quote:
Originally Posted by conus00 View Post
Very impressive Naights! The UI might finally look like WWII sub simulator rather than some (too modern looking) nuclear submarine...


I have already been playing with the idea of changing the sidebar icons (surface, periscope depth... etc) myself. they still look too "industrial/modern" to me... If you would like some help with this, it is definitely project I would like to get involved in...

-LJ
I agree completely. One of the biggest issues I had with default SH5 was the "cold" interface, more suited to modern naval simulations - this looks like it will make the game come alive.
iambecomelife is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:52 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.