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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Jun 2011
Location: N 50 4 E 14 25
Posts: 127
Downloads: 266
Uploads: 0
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I don't want create new thread, so i ask here.
1. Is it possible to turn off auto reloading of torpedos in default and if so, so how? 2. Is it possible to turn off ctrl+left click function in map view (F5) and if so, so how? 3. All AI "things", which are hunting me in SH3 have configuration of sensors only in AI_sensors.dat or is more files? 4. Is somewhere writen which file do what in SH3? Some sort of FAQ for moders? I only found some pdf about good adding of new bases. |
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#2 |
Machinist's Mate
![]() Join Date: Jun 2011
Location: N 50 4 E 14 25
Posts: 127
Downloads: 266
Uploads: 0
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I think that is not useful create new threads for everything, because it only make big mess on server. Good reason for new thread is for example creating of new (complicated) mod where you want discuss about this mod.
And anyway - with my questions i follow the name of thread, so i think my questions are here OK, this thread is place right for this, isn't it? Ad Q No. 1 - And do you know WHERE to turn it off? |
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#3 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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![]() Quote:
I created a separate application that achieves this. If you run this patch it will achieve the desired result, there is 2 versions one for that launches sh3 commander and one that launches Sh3 standalone. Sh3 http://www.subsim.com/radioroom//dow...o=file&id=3419 Sh3commander http://www.subsim.com/radioroom//dow...o=file&id=3420 |
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#4 |
Chief of the Boat
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A few questions for modders of SH3?
Post them here. |
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#5 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Not sure how to turn it off as default, but when the game loads press I to bring up the ammunition screen and uncheck the autoload box on the top left.
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#6 |
Machinist's Mate
![]() Join Date: Jun 2011
Location: N 50 4 E 14 25
Posts: 127
Downloads: 266
Uploads: 0
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Yes, that's what i'm doing, but often i forgot and then the stupid crew start to load (for example) fat/lut torpedo to tubes when i'm hunting alone ship, or only need to give the coup de grace to broken ship.
I found the right place in 1024x768.ini file, but i don't know how to set up default selection of this radiobutton. I was reading everything, what about this file i found, but there's nothing about it. |
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#7 |
Machinist's Mate
![]() Join Date: Jun 2011
Location: N 50 4 E 14 25
Posts: 127
Downloads: 266
Uploads: 0
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THX reaper, good job!
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#8 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Auto Loading setting is saved when saving mission...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#9 |
Machinist's Mate
![]() Join Date: Jun 2011
Location: N 50 4 E 14 25
Posts: 127
Downloads: 266
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Well, i have another question. I set keys for switching between standard propulsion and battery recharging. It works fine, but when i click switch of propulsion in CE menu by mouse, this action switch AND play sound.
When i switch by key, it works, but without sound efect. Where is problem? |
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#10 |
Machinist's Mate
![]() Join Date: Jun 2011
Location: N 50 4 E 14 25
Posts: 127
Downloads: 266
Uploads: 0
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Ping
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#11 |
Machinist's Mate
![]() Join Date: Jun 2011
Location: N 50 4 E 14 25
Posts: 127
Downloads: 266
Uploads: 0
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How can i find terrain height on certain coordinates? (Needed for fix of lighthouse positions, i don't want any "underground" lighthouse...)
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#12 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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Locations.cfg
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#13 |
Machinist's Mate
![]() Join Date: Jun 2011
Location: N 50 4 E 14 25
Posts: 127
Downloads: 266
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Thx, i see. Problem with "underground lighthouses" is probably in OnLand parameter. I'l do some tests about it...
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#14 |
Machinist's Mate
![]() Join Date: Jun 2011
Location: N 50 4 E 14 25
Posts: 127
Downloads: 266
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I found on silenthuntermods.com ( http://www.silenthuntermods.com/foru...p?topic=236.15 ) this picture:
![]() Do you see four boxes before deck gun? I now it's something, what was on late versions of 7c, but don't know what it is and don't know from which mod this improvement is. Is there anybody who knows something about this? |
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#15 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
Downloads: 875
Uploads: 0
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![]() Quote:
Playable VIIC/41 "The bow was slightly modified for better performance and most 41’s also had 4 life raft canisters installed onto the bow." http://www.subsim.com/radioroom/down...do=file&id=939 |
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