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Old 07-14-13, 01:19 PM   #16
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
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Quote:
Originally Posted by Gryffon300 View Post
That's strange. Its not a big mod, so maybe someone could email it to you directly? BUT, before you do, maybe someone could offer an opinion on my first 'encounter' with the LST Mod? I will drop in a copy of comments I left on another thread:

"It got even better tonight. A new 'bug' (or a modder with a seriously twisted sense of humour) got me big time with the most anti-immersive 'tick' yet. I loaded the highly praised 'Longer Sinking Times for TMO v2'. I caught a FC with 4 trailing escorts, saved, then waited while he came to me at the perfect spot at 700 yds and put three into the wee beastie. The mod DID slow down the sinking (by a couple of minutes) BUT, the effect was ruined by the dozen life rafts that were trying to imitate Mexican jumping beans! They were jumping and spinning on the waves higher than the length of the carrier (going off the screen at the top of their trajectory). It went from the sublime to the ridiculous with a few of them still bouncing away about 2 miles away 10 minutes later. Now tell me that THAT isn't weird!

Always interesting.. "

Anyone have a suggestion about what might be going on?

Thanks

Gryff
Webster's lifeboat fix will solve the fast moving lifeboat problem.
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