![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]()
Thank you Fifi, my first remarks:
DIESEL Forward:
Backward:
ELECTRIC Forward:
Backward:
The main problem is not the discrepancy between espected and observed outputs, but the fact that rpm/speed deviations are dishomogeneous, i.e. apparently SH5 U-boat speed is not growing linearly with engine rpm, whereas data from our sources suggest a linear relation among them. In other words, unless TDW manages to find the culprit in game code, we can either match speeds or rpm to historical values. It might seem a secondary problem, but if (as it was in RL) engine noise is related with rpm, we risk being hydro-detected at speeds that should be classified as "silent". On this subject, it is useful noting again that the most efficient silent speed was at 90 rpm. ![]() I hope that plotting your data on a chart and comparing the resuting graph with the espected lines, will cast some light on the issue. I will post the chart as soon as possible ![]() |
![]() |
![]() |
![]() |
#2 | ||
Navy Seal
![]() |
![]() Quote:
Quote:
Could be a soluce in the waiting of code braker ![]()
__________________
|
||
![]() |
![]() |
![]() |
#3 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]()
Here is the graph that I was talking about yesterday:
![]() Except for the fastest bell forward (flank speed) and, even more evident, for the fastest bell astern (back emergancy), the observed diesel curve is almost linear, though with a slightly steper gradient than espected. Not so for the electric curve, especially the backward part of it, which is much more irregular. We could blame its "bumpiness" to rpm measurement mistakes by you, but why only for the electric curve and not for the diesel one? Nah, there must be something else ![]() In general, it looks like the game is trying to match the espected speeds as closely as possible, pulling rpm/speed coordinates from a second hardcoded curve... Quote:
![]() At this stage, I would carry some more tests with different rpm, speed and ratio settings, and see if/how output curves are affected. What do you think? ![]() |
|
![]() |
![]() |
![]() |
#4 |
Navy Seal
![]() |
![]()
I think it's still no perfect. We can try others values of course. I'm at your disposition
![]()
__________________
|
![]() |
![]() |
![]() |
#5 |
Count Dracula
|
![]()
Fifi what is that knob in your magui interface ? i didnt saw it till now
![]() ![]()
__________________
|
![]() |
![]() |
![]() |
#6 |
Navy Seal
![]() |
![]()
It's the button to take photos...
If you look closely, you can see a little camera drawn on it ![]() PS: BTW, the stadimeter box would need to be placed few pixels lower...but still unable to find the value in the page cfg to do it. I found for moving things horizontaly but not verticaly! If someone could explain how the values works...
__________________
|
![]() |
![]() |
![]() |
#7 |
Count Dracula
|
![]()
hmmm strange cos i can't see it .... i need to put my HD monitor from my kid to see if i have it
![]()
__________________
|
![]() |
![]() |
![]() |
#8 |
Ocean Warrior
![]() |
![]()
Have you tried to use Menu Editor?
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
![]() |
![]() |
![]() |
|
|