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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
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There isn't much in the bow that is so vital they will stop. You need to hit where the damage can spread such as boilers and engines or magazines.
Remember it is a programed game so the damage levels will vary from ship to ship and class to class. The damage model on one DD might be different even within the same class to another DD |
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