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Old 07-07-13, 08:19 PM   #1
Stoli151
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Originally Posted by Mikemike47 View Post
I have not played Traveller mod yet but looking forward to it. I have played TMO and RSRD. Possibly, the enemy can see you better if using radar guided guns compared to your crew's eyesight.
That was my first thought as well, but I've been playing in early 1942. I thought only IJN capital ships had that during that time, escorts have been the ones with the unbelievable sight range.
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Old 07-07-13, 10:01 PM   #2
Mikemike47
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Originally Posted by Stoli151 View Post
That was my first thought as well, but I've been playing in early 1942. I thought only IJN capital ships had that during that time, escorts have been the ones with the unbelievable sight range.
I do not know the facts on ships and radar range. I bet someone like Armistead would know.
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Old 08-13-13, 05:30 PM   #3
Admiral Halsey
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After playing this mod for awhile I can say this with the uttermost confidence. The entire staff of the BuOrd should have been hanged for how the Mark 14's performed in the early stages of the war.
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Old 08-17-13, 12:15 AM   #4
Armistead
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Originally Posted by Stoli151 View Post
That was my first thought as well, but I've been playing in early 1942. I thought only IJN capital ships had that during that time, escorts have been the ones with the unbelievable sight range.

The enemy doesn't shoot by radar in game. I don't recall if trav messed with TMO's AI visuals, but I don't think so, except at night. Overall, the higher the ship, the better visuals it has. Simply BB's will have a better visual value for range. Course, escorts usually flank, so they're closer to you and more likely to see you. The thing is crew ratings effect visuals and I think all capital ships in RSRD use a competent rating, whereas many escorts use vet ratings. On a clear day, escorts can reach out about 10,000 yards, maybe a tad more.

Be aware, usually if one ship gets a visual, the others will shoot at you even if they shouldn't have a visual, as long as you're in their gun range.

Several other factors effect visuals, your speed, your sub profile, waves, etc...
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Old 08-22-13, 05:34 AM   #5
Rhodes
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Where to download?
Got it in the download section, I asked because of the link being temporarily unavailableon page 1!
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Old 08-25-13, 03:52 PM   #6
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Originally Posted by Armistead View Post
The thing is crew ratings effect visuals and I think all capital ships in RSRD use a competent rating, whereas many escorts use vet ratings. On a clear day, escorts can reach out about 10,000 yards, maybe a tad more.
Isn't that interesting in the face of clear first-hand historical evidence that the best sailors went to the capital ships and destroyers were scut duty for those who had made career mistakes. The Japanese ethos of fighting allowed for no defensive action. Glory was found only in attack. Therefore destroyer duty was less honorable and to be avoided.
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Old 08-25-13, 04:22 PM   #7
Bubblehead1980
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Originally Posted by Rockin Robbins View Post
Isn't that interesting in the face of clear first-hand historical evidence that the best sailors went to the capital ships and destroyers were scut duty for those who had made career mistakes. The Japanese ethos of fighting allowed for no defensive action. Glory was found only in attack. Therefore destroyer duty was less honorable and to be avoided.
Yep and that was their fatal error(among others) , I shutter to think how things would have "went down" if the Japanese had taken ASW seriously before spring of 44 and launched a sub campaign of their own against merchant shipping on west coast etc early on, could have made victory much more difficult.
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