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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||||
Ocean Warrior
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![]() For some reason TDW doesn't want to fix his new 7.5.0 version for compatibility with WinXP or at least for Russian local version of WinXP.. so, your UI is only one for WinXP users ![]() Quote:
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#2 | |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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Best Regards DrJones |
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#3 | |
Ocean Warrior
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__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#4 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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Hey Mates,
sorry that there is no release this Weekend because i just integrated a first little part for Automation in this mod. just implemented a travel and search Automation to make in hydrophon sweep by a depth of 25m every few hours for me i think one of the most important Automation Best Regards DrJones ![]() |
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#5 | |
Count Dracula
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#6 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Automation
![]() Excellent! There's no need for excuses! We're all happy to have you around Doc and we know there's more to come ![]() Don't rush! |
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#7 | |
Navy Seal
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You did excellent job with this UI, and i love it more and more
![]() My only trouble so far is this weird binocular rendering: ![]() ...think the 4 picture angles aren't supposed to be like that... Maybe it's due to high reso? PS: Quote:
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