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#1 |
Rear Admiral
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The M14 wasn't totally wakeless, left a mild wake from the H202 process, but it could hardly be seen, except in very calm water. My guess is even if you remove it's wake, the game sees it as a steam torp. Maybe it could be switched to electric.
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#2 |
Navy Seal
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Doing some scanning around on Uboat.net I found several discussions on hydrogen peroxide powered torpedoes from what I can gather they if properly operating did not leave a wake because the hydrogen peroxide was completely consumed and did not leave behind a bubble generating by product as an air,oxygen,or kerosene powered torpedo would.
Basically H2O2 completely consumes O2 so no bubbles. The fuel so far as I can tell in all H2O2 torpedoes was HTP(high test hydrogen peroxide). Apparently some naval forces are still using Swedish H2O2 torpedoes. Here is a link to several discussions on H2O2 torpedoes http://uboat.net/forums/read.php?20,...5148#msg-85148 |
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#3 | |
Silent Hunter
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Hydrogen peroxide is an oxidizer and while it could be used by itself (undergoing rapid exothermic decomposition), it is likely it was used with some kind of hydrocarbon fuel, like so: |
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#4 | |
Navy Seal
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However simply because many ships where sunk by steam torpedoes does not prove that the disadvantage of a track is overblown.For starters in many cases during WWI and WWII(depending on date and navy) they where the only type of torpedo available so of course they are going to sink a lot of ships being the only torpedo available. If there was no chance of spotting a wake or that it made no difference then it would have made little sense to have the lookouts look for wakes it the first place.Navies the world over trained with dummy torpedoes that passed under hulls of course this was dual training because the sub is trying to attack without getting spotted and the ship to spot the wake of a torpedo or a periscope in time to evade if one spotted a periscope the vigilance for wakes of torpedoes would greatly increase.Why they would spend so much time and effort on this if it did give some obvious advantage seems strange. I think that you underestimate the disadvantage of a wake and it seems evident that many ships did in fact spot wakes and take evasive action. Many US submarine where attacked or witnessed targets firing at the wakes of their torpedo tracks so they where obviously fairly visible and from a greater range it is very feasible for a ships lookouts to spot and report a track and for the ship to counter in time this is part of the logic for firing a spread of torpedoes the is to account for any possible errors in aim. Last edited by Stealhead; 06-21-13 at 02:53 PM. |
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#5 |
Loader
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The MK16 was infact a modified MK14 with H2O2 instead of the air bottle and a larger warhead. My experience using it in the game is that it does have a smaller wake as the targets less likely to try to evade them than the MK14 but I did read that later in the war the Japanese installed sonar on merchant ships so that even if the MK16 was wakeless it was not silent and any merchant that heard a torpedo in the water is going to start turning to evade it, that may be what your noticing as the targets 'detecting' the torpedo.
Last edited by joefremont; 06-21-13 at 06:36 PM. |
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#6 | |
Navy Seal
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#7 |
Rear Admiral
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I see your point Bubble, but never really messed with torps. Did you not say that someone once removed the wake, but they still spotted the torp as if it had a wake? If so, just makes me wonder if the wake we see is a mere texture, visual eye candy, that has no effect on how the AI sees a steam torpedo. I couldn't say what parameters set the AI off to see them, but maybe it isn't the wake. Anyway, I'll look at the torp files when I get home, be interesting to see what values exist regarding wakes or no wakes. I do recall seeing a value for trail and fairly sure several exist where you can adjust wake. Just wonder what would happen if you deleted the wake texture for the M16.....have you tried just as a test?
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#8 |
Navy Seal
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I know but like so many things in SH 4, no in middle ground so think that to to immunlate the "barely visible" wake and the advantage it provides should have undetectable to the AI like the Mark 17.I have no idea switch it but figured could be made where the AI treats like a Mark 18 electric torpedo, doesnt detect it until, well its over.
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#9 |
Rear Admiral
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On my laptop out of town, but will look at files. If someone removed the tex wake, my guess is that in itself doesn't solve it. I haven't looked in the torp files in a long time, but maybe a way to resolve it.
I know what you mean by those late war shallow convoys, usually packed with deadly TypeA-D escorts.
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![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
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