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#1 |
Lieutenant
![]() Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
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Hi Gabriele,
Thanks for the info. I was able to import the radio and made the buttons work in SH5: ![]() The only dial control available for the radio indicator (DIAL_RADIO_RANDOM_INDICATOR) randomizes the needle position making it oscillate from left to right until it finds a station. So you can't corelate a station frequency with the needle position. It behaves more like a decibel indicator. ![]() Maybe for the R3 model if you could come up with a circular texture for the frequencies that could be places behind a mask for the indicator window, something like this: ![]() ... so that when the rotation is randomized, it would look more realistic than just a little needle oscillating. I'll also add the actual static sound of the Radione R2 to this mod, edited from this video: I can do two mods for the R2 and R3. The hardest part are the textures! ![]() |
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#2 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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Looks really good! It would be even cooler if you could make a functioning 3D model of it and include it in the game!
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#3 | ||||||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Adding a knob for band selection and limiting the frequency range that can be tuned to the currently selected band was anothe idea I had, but I am not really sure if implementing it in game is possible or not. About knobs, do you think controlling them via mousewheel is a feasible idea? Quote:
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#4 | |||
Lieutenant
![]() Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
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The way I'm doing it, the button will rotate to the right or left when you click it , using the 7 rotation state pictures form your texture. Quote:
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#5 | |||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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No problem ![]() Quote:
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#6 | ||
Lieutenant
![]() Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
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Once you send me the resized textures I can put together the mod and send it to you for testing. ![]() |
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#7 |
Lieutenant
![]() Join Date: Jan 2012
Posts: 252
Downloads: 66
Uploads: 0
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Radione in a VII C. Right next the hatch to the command centre.
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__________________
Robert Schmidt, LTJG U-43 |
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#8 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Thank you for sharing LemonA, it seems an R3, but is the image you have posted an historical picture, a paint, a frame from a movie, an edited screenshot from SH, or what else? ![]() ![]() |
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