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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Loader
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You mean these ships.
http://en.wikipedia.org/wiki/USS_Narwhal_(SS-167) http://en.wikipedia.org/wiki/USS_Nautilus_(SS-168) I think they were re-engined and modernized. The article for Nautilus says Quote:
Both Narwhal and Gato had a 300ft test depth so I don't think they were deficient in that area. |
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#2 | |
Helmsman
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#3 |
Navy Seal
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I would say no because the V boats had horrible diving times and they also had horrible submerged handling.On top of that they where huge and had a massive profile to sonar.
The other reason the navy did not bother was because they already had developed the fleet boats and these clearly worked well.No reason to speed a lot of time and money working on the V boats to try and improve them to have better surface speed. The V class boats just where not ideal designs really the cruiser submarine was never really a very good concept in the first place.The size of the boats is what really hurt them there simply where no engines powerful and reliable enough to power them at fleet boat speeds. Dont get me wrong the V class boats are very interesting from an engineering stand point. From a feasibility standpoint there is not one because there where no good power plants available for a V boat(especially at the time point you are talking about) and the navy simply would not have put the effort into developing the V class into a "uber fleet boat" because for the cost on one you could have two or three fleet boats that did work well in their role. |
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#4 |
Loader
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But those twin 6" guns would be interesting, take on those Japanese DD's on the surface.
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#5 | |
Helmsman
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In game, the Narwhal is an excellent gun platform. While I have to think that was not likely true in real life, the 6 inchers, combined with the sheer size of the boat, make it at least look more stable than ships designed for similar roles. I wonder if there is any documentation on how often (if at all) these two boats actually used these guns against enemy ships (I know they used them for shore bombardment). |
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#6 | |
Helmsman
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#7 | |
Rear Admiral
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Depends on your mod setup. I use TMO and Travs mod along with my tweaks for a realistic game, wouldn't think of taking on a DD on the surface. Really depends on the visual values, with stock and some mods the enemy can't see you worth a dern, so you can blast them and they never respond.
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#8 | |
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#9 |
DILLIGAF
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The test depth of the Narwhal was 300. I t would have been cost prohibitive to upgrade a complete pressure hull when you could just as easily build a new boat. Better hulls, better boats but who would really want to spend money tearing everything apart just for a pressure hull? It would cost less to make a new boat.
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#10 | |
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If you are correct, then not only was it not efficient to even attempt, but, given time-specific technology available, it was likely impossible. Still, despite these boats' obvious shortcomings, it is interesting that both of them racked up enviable wartime records. |
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#11 | |
Navy Seal
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As to the specific reasons why they did not attempt to produce a better engine I can not say the exact reason.I know in the book "The Fleet Submarine in the US Navy"(the bible of WWII US Navy submarine technical information) the author explains the reason. As I recall it basically boiled down to the Navy having already decided to move on in design in the mid 30's.Even before WWII the navy was less than impressed with the V class. Pre war they simply lacked the resources to focus on multiple submarine development projects and the navy wanted to focus on smaller fleet boat engines.Because of this they focused on the fleet boat concept. The V class boats did get new engines during the war but these merely improved reliability.They used the same engines used in the Cachalot and Cuttlefish. The reason that the V class boats did so well early in the war was largely due to the fact that there simply was nothing else available to throw into battle and the better fleet boats available where busy patrolling Empire waters. Really though your described use of the deck guns is not realistic at all in real life those 6 inch guns where not very fast firing at all they had separate powder bags and thus a slower reloading rate not a single piece shell like the 3"/50,4"/50 and the 5"/54.It was also much harder in real life to have good effect with guns at sea like that and even harder on the decks of a sub. If you are just having fun it is fine but if your goal is to play with realistic restraints (many of which you must self impose) your tactic is not anything a real word skipper would have done. Last edited by Stealhead; 06-07-13 at 09:24 AM. |
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#12 | |
Helmsman
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I wonder if I can turn down the rate of fire substantially and/or increase the roll of the boat a bit to at least somewhat better simulate the deck gun experience. One thing I was thinking that would make gunnery more difficult on a sub is that most surface ships (at least most American destroyers and larger ships) had dedicated gun directors that allowed them to more accurately locate, site and fire multiple weapons. These were usually located up high and had both optical and radar rangefinders as well access to a fire control "computer." Clearly, no sub would ever have this type of system and would have to rely on the much more rudimentary local manual control. Do you know if the Narwhal class ever fired their guns in combat against other ships? |
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#13 | |||
Loader
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#14 |
DILLIGAF
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USS Narwhal (SS-167)
The twelfth war patrol – from 10 June – 7 July – gave Narwhal a chance for some action. On 13 June, she submerged for reconnaissance of Bula, Ceram Island, a source of enemy oil. That night, the submarine closed the shore and fired 56 rounds of 6 in (150 mm) projectiles to destroy several gasoline storage tanks and set fires around a power house and pumping station area before she had to retreat from the salvos directed at her. She spent her second war patrol – from 28 May – 13 June – in defense of Midway Atoll. As TF 16 – with the aircraft carriers Enterprise, Hornet, and Yorktown — prepared to meet the Japanese attack, Narwhal joined Plunger and Trigger in scouting east of Midway; during the Battle of Midway on 3–6 June, these submarines – along with 15[13] others – accomplished nothing. ================================== My mistake on this post. I misread a description of Nautilus and was instead reading Narwhal. I'll get that brain scan and my glasses checked soon LOL. Last edited by merc4ulfate; 06-09-13 at 08:00 PM. |
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#15 | |
Navy Seal
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A site that I really like to look at and I am guessing you will as well is http://www.navweaps.com/ here is the page for all US Navy guns http://www.navweaps.com/Weapons/WNUS_Main.htm Remember that the V class where designed when it was expected that submarines would stop and search a merchant remove the crew and any passengers then sink it. ![]() Early in the war before the SJ radar was available they had to use only optics and estimate range and such.The SJ radar could actually see water splashes created by shells hitting the water it could also see land small island and such.They would use the SJ to get a good range and use the splashes to tell how short or long they where. The small size of a sub even the larger V class made them very unstable gun platforms as a result they usually only used the guns a close ranges 2,000yds or less. Later in the war tey actually did have "gun boats" which had two of the 5"/25 guns one bow and one stern and a gunnery computer I do not think any of these entered service in time to see much action.A few boats did patrol that had the two 5"/25 but no plotting computer for them. Are playing any of of the Mega mods? Trigger Maru Overhauled makes the deck gun a bit less stable than stock but Real Fleet Boat wins out for having the most realistic deck gun aiming movement greatly effects accuracy you can see the boat movement in the sight and you have to wait for just the right point to fire other wise the short will be short or long. You can probably edit some files to make the TMO deck gun be more sensitive to movement although what you would need to tweak I have no idea. |
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